Figure whether the game is 32bit or 64bit and copy the matching ReShade DLL to
the directory the game executable is in:
- 32bit => ReShade32.dll
- 64bit => ReShade64.dll
Figure out which API the game uses for rendering, or any of the following DLL
names the game loads and rename the DLL you just copied to that:
- Direct3D8 => d3d8.dll
- Direct3D9 => d3d9.dll
- Direct3D9Ex => d3d9.dll
- Direct3D10 => dxgi.dll
- Direct3D10.1 => dxgi.dll
- Direct3D11 => dxgi.dll
- Direct3D11.1 => dxgi.dll
- Direct3D11.2 => dxgi.dll
- OpenGL => opengl32.dll