- 调用堆栈Protip: 使用调试工具类似 dnSpy or Visual studio 来追踪错误的源头, 一步一步排查程序 要有耐心.
内部错误堆栈:No inner exception was thrown外部错误堆栈: at TaleWorlds.MountAndBlade.SiegeTower.OnDestroyed(DestructableComponent destroyedComponent, Agent destroyerAgent, MissionWeapon& weapon, ScriptComponentBehaviour attackerScriptComponentBehaviour, Int32 inflictedDamage) at TaleWorlds.MountAndBlade.DestructableComponent.PreDestroy() at TaleWorlds.MountAndBlade.SiegeMissionPreparationHandler.ArrangeDestructedMeshes() at TaleWorlds.MountAndBlade.SiegeMissionPreparationHandler.SetUpScene() at TaleWorlds.MountAndBlade.Mission.AfterStart() at TaleWorlds.MountAndBlade.MissionState.FinishMissionLoading() at TaleWorlds.MountAndBlade.MissionState.TickLoading(Single realDt) at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch8(Module this, Single dt)还有一次是显示如下:- 具体原因源自: SandBox.View
- 调用堆栈Protip: 使用调试工具类似 dnSpy or Visual studio 来追踪错误的源头, 一步一步排查程序 要有耐心.
内部错误堆栈:No inner exception was thrown外部错误堆栈: at SandBox.View.Map.MapScreen.TickSiegeMachineCircles() at SandBox.View.Map.MapScreen.OnFrameTick(Single dt) at TaleWorlds.Engine.Screens.ScreenBase.FrameTick(Single dt) at TaleWorlds.Engine.Screens.ScreenManager.Tick_Patch1(Single dt)