骑马与砍杀中文站论坛

标题: 玩着都正常的,突然问题就来了,老莫名其妙的问题突然就出现,难搞哦 [打印本页]

作者: jameschen    时间: 2020-10-17 15:53
标题: 玩着都正常的,突然问题就来了,老莫名其妙的问题突然就出现,难搞哦
版本:1.53   崩溃后已经清除缓存 验证了游戏完整性,
一直没更改过什么MOD,都是C大神的懒人包,一直正常游戏,今天突然就只要攻城战就崩溃了,显示如下信息,有懂的各位大神能看看是什么原因么?
- 具体原因源自: TaleWorlds.MountAndBlade
Object reference not set to an instance of an object.

- 内部错误源自: No module
No inner exception was thrown

- 调用堆栈Protip: 使用调试工具类似 dnSpy or Visual studio 来追踪错误的源头, 一步一步排查程序 要有耐心.
内部错误堆栈:No inner exception was thrown外部错误堆栈:   at TaleWorlds.MountAndBlade.SiegeTower.OnDestroyed(DestructableComponent destroyedComponent, Agent destroyerAgent, MissionWeapon& weapon, ScriptComponentBehaviour attackerScriptComponentBehaviour, Int32 inflictedDamage)   at TaleWorlds.MountAndBlade.DestructableComponent.PreDestroy()   at TaleWorlds.MountAndBlade.SiegeMissionPreparationHandler.ArrangeDestructedMeshes()   at TaleWorlds.MountAndBlade.SiegeMissionPreparationHandler.SetUpScene()   at TaleWorlds.MountAndBlade.Mission.AfterStart()   at TaleWorlds.MountAndBlade.MissionState.FinishMissionLoading()   at TaleWorlds.MountAndBlade.MissionState.TickLoading(Single realDt)   at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)   at TaleWorlds.Core.GameStateManager.OnTick(Single dt)   at TaleWorlds.Core.Game.OnTick(Single dt)   at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)   at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch8(Module this, Single dt)还有一次是显示如下:- 具体原因源自: SandBox.View
Index was outside the bounds of the array.

- 内部错误源自: No module
No inner exception was thrown

- 调用堆栈Protip: 使用调试工具类似 dnSpy or Visual studio 来追踪错误的源头, 一步一步排查程序 要有耐心.
内部错误堆栈:No inner exception was thrown外部错误堆栈:   at SandBox.View.Map.MapScreen.TickSiegeMachineCircles()   at SandBox.View.Map.MapScreen.OnFrameTick(Single dt)   at TaleWorlds.Engine.Screens.ScreenBase.FrameTick(Single dt)   at TaleWorlds.Engine.Screens.ScreenManager.Tick_Patch1(Single dt)








欢迎光临 骑马与砍杀中文站论坛 (https://bbs.mountblade.com.cn/) Powered by Discuz! X3.4