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[官方日志] 《骑马与砍杀2:霸主》开发日志(68)——战斗报告

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鲜花(1905) 鸡蛋(77)
发表于 2018-7-20 10:38:49 | 显示全部楼层 |阅读模式
本帖最后由 Hegen 于 2018-7-27 11:47 编辑



翻译:Hegen@骑马与砍杀中文站

Dev Blog 19/07/18
   


Greetings warriors of Calradia!

卡拉迪亚的战士,你好!

Mount & Blade gameplay is centered around battles and it is of critical importance for the player to understand how things are progressing. Whether you are engaging a few bandits in a skirmish or taking part in an epic battle, you want to know how various troops perform and which enemies present the most danger. To address this and to give the player a detailed account of the battle, we have added a battle report overlay. In this week’s blog, we take a look at this feature and try to explain how it works.

《骑马与砍杀》游戏围绕着战斗展开,对玩家来说了解事态如何进展是至关重要的。无论你是在小规模战斗中与匪徒交战,还是参与史诗级战斗,你都想知道不同的部队如何作战,哪些敌人最为危险。为了解决这个问题并为玩家提供详细的战斗描述,我们添加了一个战斗报告界面。在本周的更新日志中,让我们来一睹这个特性并解释它的运作原理。

Veterans of the series will be aware that in our previous title, Mount & Blade: Warband, the only information that players receive during a battle is through the combat log, with additional information presented to the player after the battle in the form of a summary screen (the so-called butcher’s bill!). For the most part, this works just fine: players are presented with the information they need to make informed decisions. However, it is done in a way that isn’t really as engaging or streamlined as it could be, and frankly, at times it can be a little overbearing.

骑砍系列的老玩家可以意识到在我们先前的作品《骑马与砍杀:战团》中,玩家通过战斗日志在战斗中获得唯一信息,在战斗结束后以统计报告(所谓的伤亡统计!)的形式向玩家提供额外的信息。在大多数情况下这是可行的:玩家能够获取他们需要的信息以做出明智的决定。然而,它并不如我们预期的那样满足玩家的需求,坦白来说,它不够人性化


Warband’s Battle Summary Screen
《战团》战斗统计报告

The new battle report overlay is the main source for all of this information. It comes up at any time during the battle with the tab key so that you can review the progress and the casualties both sides have sustained. Once the battle has ended and one side has lost, the same overlay stays on screen and functions as an after-battle report and you can review the gory details at your leisure!  

全新的战斗报告界面是这类信息的主要来源。在战斗中你可以随时按tab键调出战斗报告以查看战斗进程以及双方伤亡情况。一旦战斗结束一方失败,同样的界面出现在电脑屏幕作为战后报告,你可以在闲暇之余查看血淋淋的数字。

The screen shows a detailed breakdown of every party which is involved in the battle, including an overview of the troop composition of each party; available promotions; kills, deaths and injuries sustained in the battle; and a routed troop count. In addition to this, there is also a handy button to fast forward through the rest of the battle if you happen to be taken out by a stray arrow.

屏幕显示了包括各参战方部队构成概述、允许的晋升、战斗中的击杀及伤亡、溃败军队数量在内的各参战方详细信息。除此之外,如果你碰巧被乱箭射晕,还有一个便捷的按钮可以快进余下的战斗过程。


Bannerlord’s Battle Report Overlay
《霸主》战斗报告界面

The battle report screen also comes up when the player decides to resolve a battle on the campaign map instead of playing it out. This could bring simulated battles a bit of excitement as the simulation is carried out incrementally and casualties start to pile up. The player can, of course, skip the simulation to end the battle instantly.

当玩家决定在战役地图快速结束战斗而非亲自参加的话,战斗报告界面也会出现。随着模拟逐渐地执行伤亡在不断叠加,这会给战场的模拟带来一点刺激。当然玩家也可以跳过模拟立即结束战斗。


Bannerlord’s Auto-Resolve Battle Report
《霸主》自动战斗报告

Players will need information to be able to make good decisions and enjoy the game to the fullest. Bannerlord’s battle report overlay will hopefully help players in this respect.

玩家需要信息才能做出正确决定,充分享受游戏。《霸主》的战斗报告界面在这方面有望帮助到玩家。

In next week’s blog, we will be talking to 3D Artist, Tuncay Horasan. If you have any questions you would like to ask him, please leave a reply in the comments and we will pick one out for him to answer!

在下周的更新日志中,我们将与3D建模师Tuncay Horasan对话,如果你有什么问题,请在评论中回复,我们将从中择一让他作答。

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鲜花(878) 鸡蛋(1)
发表于 2018-7-21 09:13:04 | 显示全部楼层
除了比以前方便点......好像没啥值得称道的

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