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见习骑士
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 鲜花( 22)  鸡蛋( 0)
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发表于 2020-4-11 21:19:11
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機翻大致上就看的懂了
- Stamina cap raised from 100 to 400. (Patched method -> CraftingCampaignBehavior.GetMaxHeroCraftingStamina)
- Stamina gain raised from 5 per hour to 10 per hour. (Patched method -> CraftingCampaignBehavior.HourlyTick)
- Optional setting to disable crafting stamina entirely (Disabled by default. Patched method -> CraftingVM.HaveEnergy)
- Optional setting to reduce the amount of crafting stamina regained when not resting in a settlement (In native you don't regain any).
Battle rewards:
- Doubled renown gain from battles. (Patched method -> DefaultBattleRewardModel.CalculateRenownGain)
Party size:
- Gain bonus party size from Leadership and Steward skill. Bonus is equal to 30% of Leadership skill value + 30% of Steward skill value. (Patched method ->DefaultPartySizeLimitModel.CalculateMobilePartyMemberSizeLimit)
Tournament rewards:
- Increased renown from winning a tournament from 3 to 8. (Patched method -> DefaultTournamentModel.GetRenownReward)
- Added 500 gold reward for winning tournament. (Patched method -> TournamentBehavior.OnPlayerWinTournament)
- Added ability to increase maximum bet amount. Disabled by default. (Patched methods -> TournamentVM.RefreshBetProperties, TournamentVM.RefreshValues, TournamentVM.get_IsBetButtonEnabled)
Hero Skill experience multiplier:
- Added a global multiplier to skill experience gain. This multiplier is on a curve, starting from 1 at skill level 1 and going to about 12 at skill level 250. I added this because after 20 hours of gameplay I had managed to raise my combat skills to around 65, which is a ridiculously slow leveling process. Not sure of the balance of this tweak yet. (Patched method -> Hero.AddSkillXp)
- Added optional configurable flat experience modifier override.
Hideout Battle Tweaks:
- Added a value to let you bring your entire army into a hideout. If you want to limit the number of troops you can bring you can lower the limit. (Patched method -> DefaultTroopCountLimitModel.GetHideoutBattlePlayerMaxTroopCount)
- Added the option to not lose the hideout battle when you die. (Patched methods -> HideoutMissionController.IsSideDepleted, HideoutMissionController.InitializeMission)
- Added the option to not lose the hideout battle when you lose the duel with the boss. (Patched methods -> HideoutMissionController.IsSideDepleted, HideoutMissionController.InitializeMission)
Tournament Experience Enabled:
- Experience gains for the player and your companions are enabled in tournaments and the arena.
Troop Experience Multiplier:
- Global experience multiplier for all non-hero troops. Default value is 2x experience.
Increased Workshop Limit:
- Increased base workshop limit from 1 to 2 (One extra).
- Optional setting to increase workshop limit bonus from clan tier. (Set to native value by default).
- Optional tweak to reduce the cost of workshops. (Disabled by default).
Companion Limit:
- Optional setting to change the base number of companions you can have (disabled by default).
- Optional setting to change the bonus to your companion limit from clan tier (disabled by default).
Settlement Tweaks:
- Added value to give bonus militia production to castles and towns. This is aimed towards making sieges more difficult and stopping one faction from taking over.
- Added value to give bonus food production to castles and towns to support bigger militias.
- Added value to increase the chance for castles and towns to spawn elite units in their militias.
Castle Buildings Tweaks:
- Added values to give bonuses to production levels of the castle Granary, Gardens, Militia Barracks and Training Fields.
-- Training field now gives 30, 70, 90 experience to garrisoned units.
-- Granary now provides 30, 45, 60 food storage.
-- Gardens now produce 3, 6, 9 food.
-- Militia Barracks now provide 3, 6, 9 militia production.
Siege Tweaks
- Reduced siege construction speed to 85% of vanilla.
- Reduced siege artillery collateral damage by 12.5% (Only on the campaign map).
- Reduced siege artillery destruction damage to 4.5 from 5 (Only on the campaign map).
Clan Party Limit
- Added option to configure the base number of parties you can field.
- Added option to configure the bonus to number of parties you can field gained from your clan tier.
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中文機翻對照
製作耐力:
-耐力上限從100提高至400.(修補方法-> CraftingCampaignBehavior.GetMaxHeroCraftingStamina)
-耐力增加從每小時5點提高至每小時10點。(修補方法-> CraftingCampaignBehavior.HourlyTick)
-可選設置,以完全禁用工藝耐力(默認情況下為禁用。修補方法-> CraftingVM.HaveEnergy)
-可選設置,以減少未在定居點休息時重新獲得的工藝耐力的數量(在本機中)您什麼也收不到)。
戰鬥獎勵:
-從戰鬥中獲得的知名度翻倍。(修補方法-> DefaultBattleRewardModel.CalculateRenownGain)參與者
大小:
-通過領導能力和管家技能獲得額外的聚會規模。獎金等於領導技能值的30%+管家技能值的30%。(修補方法-> DefaultPartySizeLimitModel.CalculateMobilePartyMemberSizeLimit)
錦標賽獎勵:
-將贏得錦標賽的知名度從3增加到8。(修補方法-> DefaultTournamentModel.GetRenownReward)
-為贏得錦標賽增加了500金幣獎勵。(修補方法-> TournamentBehavior.OnPlayerWinTournament)
-增加了增加最大投注額的功能。默認禁用。(修補方法-> TournamentVM.RefreshBetProperties,TournamentVM.RefreshValues,TournamentVM.get_IsBetButtonEnabled)
英雄技能經驗倍增器:
-為技能經驗獲取增加了一個全局乘數。這個乘數是一個曲線,從技能1的1開始到技能250的大約12。我添加了這個數字是因為經過20個小時的遊戲,我設法將自己的戰鬥技能提高到65,這是非常緩慢的調平過程。尚不確定此調整的平衡性。(修補方法-> Hero.AddSkillXp)
-添加了可選的可配置平面體驗修改器覆蓋。
Hideout Battle Tweaks:
-添加了一個值,使您可以將整個部隊帶入一個藏身處。如果您想限制部隊人數,可以調低限制。(修補方法-> DefaultTroopCountLimitModel.GetHideoutBattlePlayerMaxTroopCount)
-添加了在死亡時不輸掉藏身戰鬥的選項。(修補方法-> HideoutMissionController.IsSideDepleted,HideoutMissionController.InitializeMission)
-添加了在與老闆決鬥失敗時不輸掉藏身戰鬥的選項。(修補方法-> HideoutMissionController.IsSideDepleted,HideoutMissionController.InitializeMission)已
啟用錦標賽經驗:
-在錦標賽和競技場中啟用了玩家和您的同伴的經驗收益。
部隊經驗乘數:
-所有非英雄部隊的全球經驗乘數。默認值為2倍經驗。
車間限制增加:
-基礎車間限制從1增加到2(額外增加1個)。
-可選設置,以增加氏族等級的工作室極限獎勵。(默認設置為原始值)。
-可選的調整,以減少研討會的成本。(默認情況下禁用)。
隨播廣告限制:
-可選設置,用於更改您可以擁有的隨播廣告的基本數量(默認情況下處於禁用狀態)。
-可選設置,可將獎勵從戰隊等級更改為隨行上限(默認情況下處於禁用狀態)。
沉降調整:
-為城堡和城鎮增加民兵生產附加值。這樣做的目的是使圍困更加困難,並阻止一個派系接管。
-增值為城堡和城鎮提供額外的糧食生產,以支持更大的民兵。
-增加了價值,增加了城堡和城鎮在民兵中產生精英部隊的機會。
城堡建築調整:
-增加了價值,使城堡糧倉,花園,民兵營和訓練場的生產水平得到提高。
-訓練場現在可以為駐軍單位提供30、70、90的經驗。
-糧倉現在提供30、45、60的食物存儲量。
-花園現在可以生產3、6、9種食物。
-民兵營現在提供3、6、9民兵生產。
攻城調整
-將攻城速度降低至香草的85%。
-攻城炮的附帶傷害降低了12.5%(僅在戰役地圖上)。
-攻城火砲的破壞力從5點降低至4.5點(僅在戰役地圖上)。
宗族聚會限制
-添加了選項,可以配置您可以輸入的基本參加人數。
-添加了選項,可將獎金配置為您可以從氏族階層獲得的各方人數。
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要修改同伴的,是一個companion開頭的那個,打開後拉條來改,都改滿的話全滿似乎是.....42人為上限 |
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