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  鲜花( 22)   鸡蛋( 0)  
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发表于 2020-4-11 21:19:11
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機翻大致上就看的懂了 
 
 
- Stamina cap raised from 100 to 400. (Patched method -> CraftingCampaignBehavior.GetMaxHeroCraftingStamina) 
- Stamina gain raised from 5 per hour to 10 per hour. (Patched method -> CraftingCampaignBehavior.HourlyTick) 
- Optional setting to disable crafting stamina entirely (Disabled by default. Patched method -> CraftingVM.HaveEnergy) 
- Optional setting to reduce the amount of crafting stamina regained when not resting in a settlement (In native you don't regain any). 
 
Battle rewards: 
- Doubled renown gain from battles. (Patched method -> DefaultBattleRewardModel.CalculateRenownGain) 
 
Party size: 
- Gain bonus party size from Leadership and Steward skill. Bonus is equal to 30% of Leadership skill value + 30% of Steward skill value. (Patched method ->DefaultPartySizeLimitModel.CalculateMobilePartyMemberSizeLimit) 
 
Tournament rewards: 
- Increased renown from winning a tournament from 3 to 8. (Patched method -> DefaultTournamentModel.GetRenownReward) 
- Added 500 gold reward for winning tournament. (Patched method -> TournamentBehavior.OnPlayerWinTournament) 
- Added ability to increase maximum bet amount. Disabled by default. (Patched methods -> TournamentVM.RefreshBetProperties, TournamentVM.RefreshValues, TournamentVM.get_IsBetButtonEnabled) 
 
Hero Skill experience multiplier: 
- Added a global multiplier to skill experience gain. This multiplier is on a curve, starting from 1 at skill level 1 and going to about 12 at skill level 250. I added this because after 20 hours of gameplay I had managed to raise my combat skills to around 65, which is a ridiculously slow leveling process. Not sure of the balance of this tweak yet. (Patched method -> Hero.AddSkillXp) 
- Added optional configurable flat experience modifier override. 
 
Hideout Battle Tweaks: 
- Added a value to let you bring your entire army into a hideout. If you want to limit the number of troops you can bring you can lower the limit. (Patched method -> DefaultTroopCountLimitModel.GetHideoutBattlePlayerMaxTroopCount) 
- Added the option to not lose the hideout battle when you die. (Patched methods -> HideoutMissionController.IsSideDepleted, HideoutMissionController.InitializeMission) 
- Added the option to not lose the hideout battle when you lose the duel with the boss. (Patched methods -> HideoutMissionController.IsSideDepleted, HideoutMissionController.InitializeMission) 
 
Tournament Experience Enabled: 
- Experience gains for the player and your companions are enabled in tournaments and the arena. 
 
Troop Experience Multiplier: 
- Global experience multiplier for all non-hero troops. Default value is 2x experience. 
 
Increased Workshop Limit: 
- Increased base workshop limit from 1 to 2 (One extra). 
- Optional setting to increase workshop limit bonus from clan tier. (Set to native value by default). 
- Optional tweak to reduce the cost of workshops. (Disabled by default). 
 
Companion Limit: 
- Optional setting to change the base number of companions you can have (disabled by default). 
- Optional setting to change the bonus to your companion limit from clan tier (disabled by default). 
 
Settlement Tweaks: 
- Added value to give bonus militia production to castles and towns. This is aimed towards making sieges more difficult and stopping one faction from taking over. 
- Added value to give bonus food production to castles and towns to support bigger militias. 
- Added value to increase the chance for castles and towns to spawn elite units in their militias. 
 
Castle Buildings Tweaks: 
- Added values to give bonuses to production levels of the castle Granary, Gardens, Militia Barracks and Training Fields. 
-- Training field now gives 30, 70, 90 experience to garrisoned units.  
-- Granary now provides 30, 45, 60 food storage. 
-- Gardens now produce 3, 6, 9 food. 
-- Militia Barracks now provide 3, 6, 9 militia production. 
 
Siege Tweaks 
- Reduced siege construction speed to 85% of vanilla. 
- Reduced siege artillery collateral damage by 12.5% (Only on the campaign map). 
- Reduced siege artillery destruction damage to 4.5 from 5 (Only on the campaign map). 
 
Clan Party Limit 
- Added option to configure the base number of parties you can field. 
- Added option to configure the bonus to number of parties you can field gained from your clan tier. 
 
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中文機翻對照 
 
製作耐力: 
-耐力上限從100提高至400.(修補方法-> CraftingCampaignBehavior.GetMaxHeroCraftingStamina) 
-耐力增加從每小時5點提高至每小時10點。(修補方法-> CraftingCampaignBehavior.HourlyTick) 
-可選設置,以完全禁用工藝耐力(默認情況下為禁用。修補方法-> CraftingVM.HaveEnergy) 
-可選設置,以減少未在定居點休息時重新獲得的工藝耐力的數量(在本機中)您什麼也收不到)。 
 
戰鬥獎勵: 
-從戰鬥中獲得的知名度翻倍。(修補方法-> DefaultBattleRewardModel.CalculateRenownGain)參與者 
 
大小: 
-通過領導能力和管家技能獲得額外的聚會規模。獎金等於領導技能值的30%+管家技能值的30%。(修補方法-> DefaultPartySizeLimitModel.CalculateMobilePartyMemberSizeLimit) 
 
錦標賽獎勵: 
-將贏得錦標賽的知名度從3增加到8。(修補方法-> DefaultTournamentModel.GetRenownReward) 
-為贏得錦標賽增加了500金幣獎勵。(修補方法-> TournamentBehavior.OnPlayerWinTournament) 
-增加了增加最大投注額的功能。默認禁用。(修補方法-> TournamentVM.RefreshBetProperties,TournamentVM.RefreshValues,TournamentVM.get_IsBetButtonEnabled) 
 
英雄技能經驗倍增器: 
-為技能經驗獲取增加了一個全局乘數。這個乘數是一個曲線,從技能1的1開始到技能250的大約12。我添加了這個數字是因為經過20個小時的遊戲,我設法將自己的戰鬥技能提高到65,這是非常緩慢的調平過程。尚不確定此調整的平衡性。(修補方法-> Hero.AddSkillXp) 
-添加了可選的可配置平面體驗修改器覆蓋。 
 
Hideout Battle Tweaks: 
-添加了一個值,使您可以將整個部隊帶入一個藏身處。如果您想限制部隊人數,可以調低限制。(修補方法-> DefaultTroopCountLimitModel.GetHideoutBattlePlayerMaxTroopCount) 
-添加了在死亡時不輸掉藏身戰鬥的選項。(修補方法-> HideoutMissionController.IsSideDepleted,HideoutMissionController.InitializeMission) 
-添加了在與老闆決鬥失敗時不輸掉藏身戰鬥的選項。(修補方法-> HideoutMissionController.IsSideDepleted,HideoutMissionController.InitializeMission)已 
 
啟用錦標賽經驗: 
-在錦標賽和競技場中啟用了玩家和您的同伴的經驗收益。 
 
部隊經驗乘數: 
-所有非英雄部隊的全球經驗乘數。默認值為2倍經驗。 
 
車間限制增加: 
-基礎車間限制從1增加到2(額外增加1個)。 
-可選設置,以增加氏族等級的工作室極限獎勵。(默認設置為原始值)。 
-可選的調整,以減少研討會的成本。(默認情況下禁用)。 
 
隨播廣告限制: 
-可選設置,用於更改您可以擁有的隨播廣告的基本數量(默認情況下處於禁用狀態)。 
-可選設置,可將獎勵從戰隊等級更改為隨行上限(默認情況下處於禁用狀態)。 
 
沉降調整: 
-為城堡和城鎮增加民兵生產附加值。這樣做的目的是使圍困更加困難,並阻止一個派系接管。 
-增值為城堡和城鎮提供額外的糧食生產,以支持更大的民兵。 
-增加了價值,增加了城堡和城鎮在民兵中產生精英部隊的機會。 
 
城堡建築調整: 
-增加了價值,使城堡糧倉,花園,民兵營和訓練場的生產水平得到提高。 
-訓練場現在可以為駐軍單位提供30、70、90的經驗。  
-糧倉現在提供30、45、60的食物存儲量。 
-花園現在可以生產3、6、9種食物。 
-民兵營現在提供3、6、9民兵生產。 
 
攻城調整 
-將攻城速度降低至香草的85%。 
-攻城炮的附帶傷害降低了12.5%(僅在戰役地圖上)。 
-攻城火砲的破壞力從5點降低至4.5點(僅在戰役地圖上)。 
 
宗族聚會限制 
-添加了選項,可以配置您可以輸入的基本參加人數。 
-添加了選項,可將獎金配置為您可以從氏族階層獲得的各方人數。 
 
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要修改同伴的,是一個companion開頭的那個,打開後拉條來改,都改滿的話全滿似乎是.....42人為上限 |   
 
 
 
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