Live
Fixed an issue that caused getting stuck in conversation after a barter.
Fixed a crash that occurred when there were no opponent anti-imperial kingdoms left during the initialization of the conspiracy phase of the main storyline.
Beta
all fixes mentioned above
Fixed a rare crash in asset loading system.
At least 25 days of truce time after peace.
Making peace cost was increased by 50% (if there is a payment).
Breaking into a besieged fortification costs (lost men) were reduced by 25%.
Kingdoms which have lots of recent enemies want to make peace more to reduce their number of enemies. Similarly, they do not easily declare new wars when they already have 1-2 wars.
Sometimes peace was declared right after a war declaration. This should be much more rare now.
If one faction lost its strength in a big battle, several kingdoms were declaring war on that faction within a short period of time. This was improved a bit. War/peace declarations do not only use current strength but also potential strength.
The militia number formulas were changed and they were increased by 50%.