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发表于 2026-8-17 21:12:11
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(gt, ":total_prosperity", 1), # 总计繁荣度 bug fix native
(gt, ":total_villages", 1), # 总计_村庄 bug fix native
(store_div, ":castle_prosperity", ":total_prosperity", ":total_villages"),
类似这样的问题我发现的也有很多。之前都默默自己修了。再比如
[anyone|plyr ,"lord_requests_recruitment",
[
(str_store_string, s9, "str_lord_indicted_dialog_approach_yes"),
], #And I would be honored to accept your pledge.我 很 乐 意 接 受 你 的 效 忠 。
"{s9}", "close_window", [
(troop_set_slot, "$g_talk_troop", slot_troop_occupation, slto_kingdom_hero),
(assign, "$g_leave_encounter", 1), #fix native
#This should be enough, scriptwise, but if there is a string somewhere to confirm the pledge, I should link
]],
[anyone|plyr ,"lord_requests_recruitment",
[
(str_store_string, s9, "str_lord_indicted_dialog_approach_no"),
], #I'm sorry. Your service is not required.对 不 起 。 我 不 需 要 你 来 效 力 。
"{s9}", "lord_requests_recruitment_refuse", [
(assign, "$g_leave_encounter", 1),]], #fix native
[anyone|plyr ,"lord_requests_recruitment",
[
(str_store_string, s9, "str_changed_my_mind_pitiless"),
], #让我再考虑考虑
"{s9}", "close_window", [(assign, "$g_leave_encounter", 1), ]], #fix native
是的,几万行代码不能没点错么,那我们对社区的贡献就是捉虫子为之修修补补这就是为爱发电的方式呀,
不过之前我每次发出来,那些垃圾玩意特别不爽每次都放狗咬人,觉得我臭显摆了,人性这东西,呵呵哒。这素质,没话说。 |
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