Bypasses a bug in bannerlord that causes crafted weapon stats to reset after a save/load cycle. This mod saves crafted weapons in an editable xml file, which is used to restore crafted weapons when a savegame has been loaded.
This mod stores all crafted weapons in an XML file located at (...steamapps\common\Mount & Blade II Bannerlord\Modules\SmithingSaved\bin\CraftedWeapons.xml). This file contains all information needed to restore the crafted weapon upon loading the game.
这个MOD保存所有自制的武器 存在以上位置的一个XML文件中 这个文件包含了所有自制武器在重新载入存档时候所需要的信息
Any edits to the weapon stats in this file will be reflected upon loading the game.
任何对此文件的修改 会直接反应在你载入游戏后
When a weapon is crafted ingame, an entry is added to this file.
你在游戏中造了一把新武器后 新的内容会添加至这个文件里
Currently this file is shared between all save games, each crafted weapon (weapon design) has a unique id so it will still work.
意思应该是 每个你制造出来的武器增加了物品独特的ID
The can be enabled on existing saves, but only stores crafted weapons crafted after the installation of the mod.
存档兼容 但只限于你装了MOD之后造的武器(想想也是)
The mod does not change any gamefiles/save-files and should be safe to uninstall at any point.
这个MOD兼容性没问题 不改游戏本身文件和存档文件 随时卸载也应噶没问题