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[讨论] 为啥我这个mod突然变成这样了,打完架就闪退,提示文字是这样的

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发表于 2020-5-5 14:25:31 | 显示全部楼层 |阅读模式
Recorded Unhandled Exceptions:
  1. System.MissingMethodException: 找不到方法:“Boolean TaleWorlds.CampaignSystem.MapEvent.get_IsSiege()”。
       at FightingTogetherRelationship.FTRCore.CalculateRelation(MapEvent m)
       at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
       at TaleWorlds.CampaignSystem.CampaignEvents.OnPlayerBattleEnd(MapEvent mapEvent)
       at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnPlayerBattleEnd(MapEvent mapEvent)
       at TaleWorlds.CampaignSystem.PlayerEncounter.DoApplyResults()
       at TaleWorlds.CampaignSystem.PlayerEncounter.UpdateInternal()
       at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.EncounterGameMenuBehavior.game_menu_encounter_on_init(MenuCallbackArgs args)
       at TaleWorlds.CampaignSystem.GameMenus.GameMenu.RunOnInit(Game game, MenuContext menuContext)
       at TaleWorlds.CampaignSystem.MenuContext.HandleStates()
       at TaleWorlds.CampaignSystem.MapState.OnActivate()
       at TaleWorlds.Core.GameState.HandleActivate()
       at TaleWorlds.Core.GameStateManager.OnPopState(Int32 level)
       at TaleWorlds.Core.GameStateManager.DoGameStateJobs()
       at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
       at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
       at TaleWorlds.Core.Game.OnTick(Single dt)
       at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
       at DMD<DMD<OnApplicationTick_Patch1>?37223518::OnApplicationTick_Patch1>(Module this, Single dt)
       at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
       at DMD<DMD<Managed_ApplicationTick_Patch1>?38384644::Managed_ApplicationTick_Patch1>(Single dt)

Recorded First Chance Exceptions:
  Recording disabled.

Modules Information:
  1. Aragas.SaveMissingModuleFix v1.0.1.227640
    Save Missing Module Fix (Aragas.SaveMissingModuleFix)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. StoryMode
    5. CustomBattle
  2. BearMyBanner v0.6.2.227640
    Bear My Banner (BearMyBanner)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  3. BoogiesUpgrades e0.9.5.227640
    BoogiesUpgrades (BoogiesUpgrades)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  4. Collisionfix v1.4.0.227640
    Collision fix (Collisionfix)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  5. CommunityPatch v0.0.2.227640
    Community Patch (CommunityPatch)
  6. CompanionRespec v1.6.0.227640
    Companion Respec (CompanionRespec)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  7. ControlYourAlliesAfterDeath v1.6.0.227640
    Control Your Allies After Death (ControlYourAlliesAfterDeath)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  8. CustomBattle e1.3.0.227640 *Selected*
    CustomBattle (CustomBattle) *Official*
  Dependencies:
    1. Native
    2. SandBoxCore
  9. CustomSpawns v1.1.8.227640
    CustomSpawns (CustomSpawns)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  10. DiplomacyReworked v1.2.10.227640
    Diplomancy Reworked (DiplomacyReworked)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  11. EquipBestItem v1.4.2.227640
    EquipBestItem (EquipBestItem)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  12. FightingTogetherRelationship v1.3.8.227640
    Fighting Together Relationship (FightingTogetherRelationship)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  13. KillBanditsRaiseRelations v1.2.2.227640
    KillBanditsRaiseRelations (KillBanditsRaiseRelations)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    6. ModLib
  14. ManageRemoteCompanions v2.1.0.227640
    Manage Remote Companions (ManageRemoteCompanions)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  15. MBFastDialogue v2.3.1.227640
    MBFastDialogue (MBFastDialogue)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  16. ModLib v1.0.2.227640
    ModLib (ModLib)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  17. Native e1.3.0.227640 *Selected*
    Native (Native) *Official*
  18. PartyManager v1.13.3.227640
    PartyManager (PartyManager)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  19. PolicyOverhaul v1.2.8.227640
    Policy Overhaul (PolicyOverhaul)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  20. RealisticWeaponCollision v1.0.0.227640
    Realistic Weapon Collision (RealisticWeaponCollision)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  21. ResponsiveSoldiersBoiZoi v0.1.0.227640
    Responsive Soldiers (ResponsiveSoldiersBoiZoi)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  22. Sandbox e1.3.0.227640 *Selected*
    Sandbox (SandBox) *Official*
  Dependencies:
    1. Native
    2. SandBoxCore
  23. SandBoxCore e1.3.0.227640 *Selected*
    SandBox Core (SandBoxCore) *Official*
  Dependencies:
    1. Native
  24. SkillsMatter v1.0.3.227640
    Skills Matter (SkillsMatter)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  25. SoundTheAlarm v1.0.7.227640
    Sound The Alarm (SoundTheAlarm)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    6. ModLib
  26. StoryMode e1.3.0.227640 *Selected*
    StoryMode (StoryMode) *Official*
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
  27. TournamentsXP.Addon.ModLib e2.0.0.227640
    TournamentsXPanded ModLib (TournamentsXP.Addon.ModLib)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  28. TournamentsXPanded e2.0.0.227640
    Tournaments XPanded (TournamentsXPanded)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  29. VsMod_NoCompanionLimit v1.0.0.227640
    V's No Companion Limit (VsMod_NoCompanionLimit)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  30. Wang v1.3.21.227640
    Wang (Wang)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  31. WarbandKillfeed v1.2.0.227640
    Warband Killfeed (WarbandKillfeed)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
  32. zzBannerlordTweaks v1.1.7.227640
    Bannerlord Tweaks (zzBannerlordTweaks)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    6. ModLib
  33. zzzBuyPatrols v1.3.6.227640
    BuyPatrols (zzzBuyPatrols)
  Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode

Community Patch Information:
  1. ItemComparisonColorPatch *Active* *Applicable* *Applied*
  2. LearningRateExplainerPatch *Active* *Applicable* *Applied*
  3. LordConversationsCampaignBehaviorPatch *Active* *Applied*
  4. MapFactionLogicLoopPatch
  5. MaxFoodVarietyPartyMoralePatch
  6. NeutralClanTierUpPatch *Active* *Applicable* *Applied*
  7. ProsperousReignPatch *Active* *Applicable* *Applied*
  8. LandGrantsForVeteransPatch
  9. DisciplinarianPatch
  10. AgrarianPatch *Active* *Applied*
  11. AgriculturePatch *Active* *Applicable* *Applied*
  12. AssessorPatch *Active* *Applicable* *Applied*
  13. BannerlordPatch
  14. EnhancedMinesPatch *Active* *Applicable* *Applied*
  15. FoodRationingPatch
  16. LogisticsExpertPatch
  17. ManAtArmsPatch
  18. NourishSettlementPatch
  19. ProminencePatch *Active* *Applicable* *Applied*
  20. ReconstructionPatch *Active* *Applicable* *Applied*
  21. ReevePatch
  22. RulerPatch
  23. SwordsAsTributePatch
  24. TaxCollectorPatch *Active* *Applicable* *Applied*
  25. SupremeAuthorityPatch *Active* *Applicable* *Applied*
  26. WarmongerPatch *Active* *Applicable* *Applied*
  27. WarRationsPatch *Active* *Applicable* *Applied*
  28. BowExpertPatch
  29. ConroiPatch
  30. CrossbowExpert
  31. FilledToBrimPatch *Active* *Applicable* *Applied*
  32. SpareArrowsPatch *Active* *Applicable* *Applied*
  33. SpareThrowingWeapon *Active* *Applicable* *Applied*
  34. SquiresPatch
  35. ExtraArrowsPatch *Active* *Applicable* *Applied*
  36. ExtraThrowingWeapons *Active* *Applicable* *Applied*
  37. PeakFormPatch
  38. HealthyScoutPatch
  39. BattleReadyPatch *Active* *Applicable* *Applied*
  40. FullyArmedPatch *Active* *Applicable* *Applied*
  41. CrossbowCavalryPerkPatch
  42. BattleEquippedPatch *Active* *Applicable* *Applied*
  43. BowMountedArcherPatch
  44. LargeQuiverPatch *Active* *Applicable* *Applied*

Loaded SubModules:
  1. TaleWorlds.MountAndBlade.View.ViewSubModule, TaleWorlds.MountAndBlade.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  2. TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule, TaleWorlds.MountAndBlade.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  3. TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule, TaleWorlds.MountAndBlade.CustomBattle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  4. SandBox.SandBoxSubModule, SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  5. SandBox.View.SandBoxViewSubModule, SandBox.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  6. SandBox.GauntletUI.SandBoxGauntletUISubModule, SandBox.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  7. StoryMode.StoryModeSubModule, StoryMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  8. StoryMode.View.StoryModeViewSubModule, StoryMode.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  9. StoryMode.GauntletUI.StoryModeGauntletUISubModule, StoryMode.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  10. BearMyBanner.Main, BearMyBanner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  11. MBOptionScreen.MBOptionScreenSubModuleV2010, MBOptionScreen.v2.0.10, Version=2.0.10.0, Culture=neutral, PublicKeyToken=null
    v2.0.10
  12. BuyPatrols.BuyPatrolsSubmodule, BuyPatrols, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  13. CompanionRespec.MySubModule, CompanionRespec, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  14. ControlYourAlliesAfterDeath.Main, ControlYourAlliesAfterDeath, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  15. CustomSpawns.Main, CustomSpawns, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  16. DiplomacyReworked.Main, DiplomacyReworked, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  17. EquipBestItem.SubModule, EquipBestItem, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  18. FightingTogetherRelationship.FTRMain, FightingTogetherRelationship, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  19. ManageRemoteCompanions.Main, ManageRemoteCompanions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  20. MBOptionScreen.MBOptionScreenSubModule, MBOptionScreen, Version=1.1.15.0, Culture=neutral, PublicKeyToken=null
    v1.1.15
  21. ModLib.ModLibSubModule, ModLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  22. ModLib.Patches.ModLibPatchesSubModule, ModLib.Patches, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  23. PartyManager.SubModule, PartyManager, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  24. PolicyOverhaul.SubModule, PolicyOverhaul, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
  25. RealisticWeaponCollision.Main, RealisticWeaponCollision, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  26. ResponsiveSoldiers.ResponsiveSoldiersSubModule, ResponsiveSoldiers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  27. Aragas.MountAndBlade.SaveMissingModuleFixSubModule, Aragas.SaveMissingModuleFix, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    v1.0.0
  28. SkillsMatter.SkillsMatterMain, SkillsMatter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  29. TournamentsXPanded.TournamentsXPandedSubModule, TournamentsXPanded, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null
  30. TournamentsXP.Addon.TournamentsXPAddonModLibSubModule, TournamentsXP.Addon.ModLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  31. VsMod_NoCompanionLimit.VsMod_NoCompanionLimit_SubModule, VsMod_NoCompanionLimit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  32. Wang.WangModule, Wang, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  33. WarbandKillfeed.Main, WarbandKillfeed, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  34. KillBanditsRaiseRelations.Main, KillBanditsRaiseRelations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  35. SoundTheAlarm.STAMain, SoundTheAlarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  36. CommunityPatch.CommunityPatchSubModule, CommunityPatch, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
    v0.1.0+3238ab7

System Info:
  gpu: NVIDIA GeForce GTX 1060 3GB
  cpu: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  
  GPU Memory: 2988MB
  GC Allocated: 332879464B
  Engine Memory Used: 0MB
  GC Latency Mode: Client Interactive
  GC LOH Compact Mode: Default
  Operating System: Microsoft Windows 10.0.18363
  Framework Compatibility: .NET Framework 4.8.4121.0
  Hardware Accelerated Vector: Yes
  Vector Size: 256 bits
  CPU Info:
    1. Intel Core i7-6700K with 4 cores:
      1. (?) MHz (?) °C
      2. (?) MHz (?) °C
      3. (?) MHz (?) °C
      4. (?) MHz (?) °C

4

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78

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扈从

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UID
2800183
第纳尔
283
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0
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注册时间
2017-1-24
鲜花(0) 鸡蛋(0)
 楼主| 发表于 2020-5-5 16:16:49 | 显示全部楼层
大哥大姐抬一手啦

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8

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平民

Rank: 1

UID
3180327
第纳尔
115
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发表于 2020-5-5 22:27:10 | 显示全部楼层
你是不是打了士兵能变成伙伴的mod?如果是,关了应该就OK了
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