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[讨论] 你们更新过后有变卡吗

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鲜花(0) 鸡蛋(0)
发表于 2020-5-15 12:01:58 来自手机 | 显示全部楼层 |阅读模式
我今天更新完后整个卡成ppt,不管是战斗页面还是行军页面,全部卡成ppt,以前不会这样的。

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骑砍中文站APP会员勋章战团正版勋章霸主正版勋章骑士美德之仁慈勋章[杰出会员互助勋章]元老骑士勋章骑友真人秀Ⅶ勋章

鲜花(26) 鸡蛋(0)
发表于 2020-5-15 12:17:47 | 显示全部楼层
没有楼主描述的这种情况,要不楼主试试回溯版本,看看能不能解决
划水是有理由的,划水也是暮光下的叹息哦。

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鲜花(16) 鸡蛋(1)
发表于 2020-5-15 12:33:01 | 显示全部楼层
我也是,刚更新的时候血妈卡,不知道为啥,玩一会就差不多好了,但是攻城的时候还是卡,估计新版本不稳定。

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2015-1-31

战团正版勋章维京征服正版勋章

鲜花(0) 鸡蛋(0)
发表于 2020-5-15 12:37:23 | 显示全部楼层
有回溯到前一个版本的办法吗   我更新之后不能攻城了  造第二个攻城塔的时候铁定崩溃

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霸主正版勋章

鲜花(16) 鸡蛋(6)
发表于 2020-5-15 12:51:09 | 显示全部楼层
今天的更新更新啥了,没有日志

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战团正版勋章维京征服正版勋章

鲜花(0) 鸡蛋(0)
发表于 2020-5-15 13:00:49 | 显示全部楼层
Greetings warriors of Calradia!

Today, we are moving the current beta branch to our main Steam branch. Below you will find the original changes included in the beta branch, our previous hotfixes to the beta branch as well as some additional changes that we have done since.

Main

Versions
Native: e1.4.0
SandboxCore: e1.4.0
Sandbox: e1.4.0
Storymode: e1.4.0
CustomBattle: e1.4.0

Latest Changes:

Chinese localisation improvements
Fixed a problem where it was not possible to select newly changed perks in older save files.
Pila, Jagged Throwing Spear and Triangular Throwing Spear are throwable again
Increased siege warmup time from 3 to 15 minutes
Decreased minimum players required for siege from 60 down to 40
Lobby server-side improvements
Troop Balance changes:

Aserai
Beduin
Troop count increased by 1 (10)

Skirmisher
Troop count increased by 1 (17)

Battania
Clan Warrior
Troop count increased by 1 (22)

Wildling
Troop count increased by 1 (18)

Ranger
Replaced Bastard Sword with Highland Two-Handed Sword

Mounter Warrior
Troop count increased by 1 (11)

Empire
Menavlion Infantry
Troop count decreased by 1 (16)
Hit Points reduced by 5 (100)

Courser
Replaced Menavlion with Cavalry Menavlion
Swing Speed 83 to 73
Damage 129 to 118

Khuzait
Rabble
Mace length got increased
Length 58 to 67
Swing Speed 95 to 91
Damage 37 to 39

Nomad
Troop count increased by 1 (11)

Mounted Archer
Cost reduced by 10 (150)
Spear Perk replaced by Stronger Arrows Perk

Sturgia

Berserker
Troop count decreased by 1 (16)

Varyag
Movement Speed decreased by 1 (77)
Armor decreased by 1 (39)
Large Round Shield is now the Default Shield
Replaced Stronger Shield Perk with Lighter Shield Perk which equips the Light Round Shield
Large Round Shield weight increased to 4
Troop count decreased by 1 (15)

Hunter
Replaced LongSword perk with Strong Arrows Perk
Swapped Strong Arrows Perk and Shield Perk

Vlandia
Peasant Levy
Troop count reduced by 2 (23)
Pitchfork can not be used One-Handed any more.

Previous Beta Hotfixes:

Fixed a crash that occurred when trying to purchase a workshop.
Fixed a bug that causes duplicate dialogue options to appear in some dialogues.
Fixed the bonus for the castle “castellan's office” settlement project.
Some lords which have a risk of going below critical money limits will stop paying wages and suffer the morale penalty only. This way they will at least keep enough money to buy food and avoid starvation. Their troops will still desert eventually if their morale drops too low.
In some cases, siege map events were stopping in the middle and the besieger party was returning to owned settlements to buy food. They will now continue the map event.
In some minor cases, armies were going to faraway towns when they ran out of food. This was fixed. The distance will be the most important factor in such cases.
Fixed a bug that prevented excessive settlement militia from decreasing.
Fixed a crash that occurred sometimes when trying to complete Gang Leader Needs Weapons quest through dialogue.

Initial Beta Changelog:

Singleplayer

Crashes
Fixed a Save & Load crash related to one-handed perks.
Fixed a crash due to an empty dll name appearing on call stack frame.
Fixed a crash due to missing frame info when capturing a call stack.
Fixed a crash that occurred sometimes when trying to load a game when quests were active.
Fixed a crash that occurred when selecting some troops for a custom battle.

Save & Load
Players now gain trade XP correctly after Save & Load.

Localisation
Fixed some item name translation errors.
Punctuation fixes for some texts.
Additional Chinese translations and translation fixes.
Turkish localisation updates.

Art
Fixed some AI's navigation mesh and season issues with Battanian villages.
Fixed some visual issues, level's mesh problems, AI's navigation mesh problems, and season issues with Sturgian villages.

UI
Implemented new map event visuals system. Now map events (Raids, Sieges and Battles) will be shown on the UI compared to 3D icons on the map. This will improve the visibility of map events.
Improvements to crafting screen with high yield item tuples.
Fixed an error that showed different relation values in conversations compared to the said hero's encyclopedia page.
Fixed a text error in kingdom decision popup.
Fixed a text error in party tooltip.

Battles and Sieges
Fixed mission camera still being updated when the player opens up the escape menu during hideout boss fight cinematic transition.

Character Development System
Changed the implementation of 15 one-handed skill perks that are related to combat.
Companions will now gain trade XP if they are leading a caravan.

Clan and Party
Added a new map notification for when the player receives a new settlement.

Armies
When tracking an army, the tracking information will now be for the whole army rather than just the leader party.

Kingdoms and Diplomacy
Influence gain reduced to 1/20 for donating prisoners to a dungeon.
Council of Commons policy effect changed so that it now grants 0.5 influence per each supporter of the clan who lives in the clan's kingdom.

Settlement Actions (Town, Village, Castle and Hideout)
Changed the effects of some settlement projects.
Some Settlement Projects Now take longer to finish.
Reserve now adds a fixed bonus to construction rather than doubling it.
Town Management Window now shows changes to stats correctly according to the selected project and reserve.
Fixed a bug that allowed players to join a neutral army from settlement UI.

General
Implemented the new quest "Army Needs Supplies".
Fixed a bug that causes log entries to show wrong information about alternative (companion) solution troop counts.
Fixed a bug that causes alternative (companion) solution troops and companions to disappear.
Fixed a bug that caused quests to disappear.
Players will not be able to transfer wounded troops to fulfil quest conditions.
Instead of closing the dialogue, quest dialogue options will return to the character’s main dialogue options.

Gang Leader Needs Weapons Quest
Fixed a crash that occurred when the player completes the quest successfully.
Fixed a bug that blocks players from solving the quest with the alternative (companion) solution.
Fixed a bug that resets the player's quest progress after Save & Load.
Changed/Added some quest dialogues.

Army of Poachers Quest
Fixed a bug that caused double gold and leather rewards.
Alternative (companion) solution troop requirements were changed.
Alternative (companion) solution duration was changed.
Quest reward formula was changed.
The party size formula for the Poacher's Party was changed.
Changed/Added some quest dialogues.
Alternative (companion) solution will require at least tier 2 troops.
Player will gain 1 renown after completing the quest through successful persuasion.
Equipped item sets for the Poacher character were changed.

Lord Needs Garrison Troops Quest
Required troop count formula was changed.
Required troops were changed.
Changed/Added some quest dialogues.

Lord Wants Rival Captured Quest
Changed/Added some quest dialogues.

Company of Trouble Quest
Players will not be able to activate the quest if they do not have enough space in their party for the quest troops.
Company of trouble troops were changed.
Players will not be able to persuade noncombatant nobles, the quest giver’s clan members and people who are in the quest giver’s settlement to take the troops.
Persuasion gold demand formula was changed.
The formula for the number of items that are stolen per day was changed.

Nearby Bandit Base Quest
Added some tooltips to explain needed skill values for the alternative (companion) solution.

Lord/Lady Needs Tutor Quest
Fixed a bug that caused the quest to get stuck after a certain level of experience gain.
Fixed a bug that caused missing dialogue options when talking with the pupil for a second time.
Pupil lords will have lower skill points to begin with.
The target skill point gain was decreased from 60 to 30.
Some quest giver conditions were updated.

Family Feud Quest
Fixed a bug that caused quest NPCs to stay in the player clan after quest completion.
Fixed a bug that caused duplicate/wrong quest logs.
Changed/Added some quest logs.
The quest will be cancelled (not failed) if the target village is raided.
The quest will be cancelled if the quest giver’s village is raided while the player has not spoken to the culprit yet.

Train Troops Quest
Players will not be able to activate the quest if they do not have enough space in their party for the quest troops.

Landlord Needs Access to Village Commons Quest
The required troop count for the alternative (companion) solution was changed.
The duration for the alternative (companion) solution was changed.
The alternative (companion) solution will require at least tier 2 troops.

Artisans can't sell Product Quest
Fixed a text variable bug.

Conversations & Encounters
Not being able to attack after talking to lords/ladies about the main story was fixed.
Increased variation in NPC greetings and farewells.
Added some minor variation in wanderer hiring dialogues.

Other
Fixed bug in which Neretzes's son is assassinated before game start.

Multiplayer

Map Related
mp_tdm_map_004 visual and gameplay improvements. (Scene name changed to ''mp_tdm_map_004a''. Formerly NordTown.)

Both

Performance
Memory fragmentation improvements.
Better multi-core usage for animation sampling system.
Multi-threading optimisations on cloth simulation.

Art
Visuals of bushes improved.
Set all shield rotations according to new defend animations.

Animations
Mounted two-handed overswing attacks were cutting through the mount. Now, the animation ends sooner.

Combat AI
AI troops can fill up from dropped quivers now.

Other
Printing area of effect damage to the combat log problem fixed.
Fixed an issue with crush-through.

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2020-4-17
鲜花(3) 鸡蛋(0)
发表于 2020-5-15 13:05:46 | 显示全部楼层
superremix 发表于 2020-5-15 13:00
Greetings warriors of Calradia!

Today, we are moving the current beta branch to our main Steam br ...

我英语过一百级,你信吗?

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汉匈决战正版勋章

鲜花(0) 鸡蛋(0)
发表于 2020-5-15 13:43:17 | 显示全部楼层
我今天崩溃了好多次,之前这么久从来没崩溃过

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2020-4-7
鲜花(0) 鸡蛋(0)
发表于 2020-5-15 16:12:47 | 显示全部楼层
我1.2千人战都玩得很顺,但是到了1.3卡成PPT,害得我调低画质才行,到了1.4又变回去了,又可以很顺的玩,不知道为啥。

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拿破仑正版勋章战团正版勋章火与剑正版勋章维京征服正版勋章原版正版勋章

鲜花(0) 鸡蛋(0)
发表于 2020-5-19 23:01:39 | 显示全部楼层
我也是巨卡毫无乐趣可言,还好打通了,可以开新档了
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