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发表于 2020-9-30 09:55:04
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本帖最后由 winnie゜ 于 2020-9-30 10:30 编辑
Warriors of Calradia
卡拉迪亚的战士们
Welcome back for a new update on what we have planned for the upcoming weeks.
欢迎回来了解我们接下来几周的开发计划
We are improving the mechanics for Archery and Throwing weapons, which will allow us to achieve weapon specific behaviour when it comes to readying up and aiming. This will allow us to create more unique feelling weapons and be able to adjust them independently rather than all together like in the last patch.
我们正在改进射箭和投掷武器的机制,这将允许我们在准备和瞄准时实现特定的武器行为。这将允许我们创造更多独特的武器使用感觉,并且能够独立的调整它们,并非像上一个版本中那样一起调整。
The AI is also getting many improvements to adjust to these new systems. Use of all Ranged Weapons are being improved by the AI, along with the ability to automatically switch weapons when the situation calls for it. We are expecting these improvements to remedy the major problems we have in Captain Mode at the moment, this is our number one priority.
AI也得到了许多改进以适应这些新系统。所有使用远程武器的AI都会被改进,并且当情况需要时会自动的切换武器。我们希望这些改进能弥补当前领军模式中出现的主要问题,这是我们的首要任务。
Fixes to Cavalry Rearing behavior, adjustments to Crush Through and a fix to the Crush Through damage spike will be applied with the next patch.
修正了骑兵行为,调整刺击破防并且一个对于破防伤害的修正也会在下个补丁中得到应用。(翻译可能有误,rearing不知道怎么翻译)
We are also adding 2 New Maps to Captain Mode, along with adjustments and fixes to current maps. New Siege maps are also in various stages of development.
我们也向领军模式添加了两张新地图,以及对当前地图的调整和修复。新的攻城模式地图也处于不同的开发阶段。
Many new core multiplayer features are getting added to the game such as Voice Chat, which will allow players on the same team to use their microphones to strategize, coordinate and cheer as they win their matches.
许多新的核心功能被添加到了多人游戏当中,比如语音聊天,这将允许同一团队的玩家使用他们的麦克风交流策略,点位,并在赢得游戏的时候一起欢呼庆祝。
Another exciting new feature is the first iteration of the Observer Mode, which should enable players to watch ongoing matches.
另一个令人激动的新功能是观察者模式将首次引入游戏,这将允许玩家能够观看正在进行的比赛。
Sound Occlusion will also be applied in a future patch to improve the overall experience.
在未来的补丁中也会使用声音闭塞(环绕声?)来改善整体体验。
We have had Skill Based Matchmaking active for some time now, and we are planning to take it further with the introduction of Ranked Mode, where players will have visible Matchmaking Ratings and Ranks depending on their performance in Skirmish and Captain Mode matches individually.
基于技能的比赛安排已经开始有一段时间了,我们计划进一步引入排名模式,这样玩家将根据他们在遭遇战和领军模式中的表现获得可见的匹配排名和比分。
For everyone to train and prepare for the Ranked Mode, we will be introducing our new Duel Mode. The Duel Mode will be a casual mode for players to hop in and challenge other players in various uniquely built Duel Arenas with any class of their choice. Players will be able to train and improve their skills in all matchups, collect bounties as they defeat other players and make a name for themselves.
为了使每个玩家都能得到训练以参加排名模式,我们将引入船新的决斗模式。这个决斗模式将是一个休闲模式,它能够让玩家在各种独特的决斗竞技场中使用任何职业挑战其他玩家。玩家将在这个过程中训练和提高他们的技能,击败对手时收集奖金并为自己赚得名声。
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