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楼主: Aomine Daiki

[MOD相关] 【MOD精选】别样的战场体验,骑砍2 小兵MOD[Freelancer]大更新

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发表于 2021-5-28 09:50:27 | 显示全部楼层
有大佬发个mod排序吗  我一打村民就报错 这mod有啥前置mod要装吗?

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骑砍中文站APP会员勋章霸主正版勋章

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发表于 2021-5-28 19:28:54 来自手机 | 显示全部楼层
家族等级到3级就不能当兵了
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发表于 2021-5-28 23:08:51 | 显示全部楼层
本帖最后由 wint 于 2021-5-28 23:10 编辑
Abby 发表于 2021-5-28 19:28
家族等级到3级就不能当兵了

How does it work? 它是如何工作的?
Once you enlist to a party - your true allegiance will be to your party owner. If your leader dies, you are out - the party will be disbanded. If your lord gets defeated, you will be either taken as a prisoner or your captors will allow you to go - but you will be free. If you want to join the same lord's army, you need to find that person. You will be able to join battles directly or let others fight while you wait on the sidelines. Historically, that's not logical - i.e. you not participating in battles while you are just a regular soldier - but for the sake of the gameplay, I didn't want to enforce players to fight in all fights.  一旦你加入了一个政党-你真正的忠诚将是你的党主人。如果你的领导人死了,你就出局了——这个党将被解散。如果你的领主被击败,你将被当作囚犯抓起来,或者你的俘虏者将允许你离开——但你将获得自由。如果你想加入上帝的军队,你需要找到那个人。你可以直接参加战斗,或者让别人去打,而你只能在一旁观战。从历史上看,这是不合逻辑的——也就是说,你不参加战斗,而你只是一个普通士兵——但是为了游戏的可玩性,我不想强迫玩家参加所有的战斗.


How to Enlist/Join? 如何入伍/加入?
You can do this by talking to Lord/lady directly. Again, I know that this doesn't make any sense - to see that a regular peasant approach a Lord and ask for joining the army - but this is for simplicity.   你可以直接与贵族/女士交谈来做到这一点。再说一次,我知道这没有任何意义——看到一个普通的农民走近一个领主,要求加入军队——但这是为了简单
You need to meet certain requirements at first 首先你需要满足某些要求
- If you do not own any Settlements ( towns, castles etc ) - 如果你没有任何定居点(城镇、城堡等)
- If your Clan tier is less than 2 - 如果你的宗族等级少于2
- If you are not at War with that faction - 如果你没有和那个派别开战
- If the Leader isn't in Minor Faction ( i.e. Beni Zilal etc ) - 如果领导人不是在小派系(即 Beni Zilal 等)
then you are good to go.  那你可以走了

Follow the steps, and you are in. 按照这些步骤,你就加入了
Normal Introduction/Greetings 正常介绍/问候语
Say "There is something I'd like to discuss" 说“我有些事情想和你谈谈”
Say "I would like to join your ranks" 说“我想加入你们的行列”
Say "I would not let you down. How do I join?" 说“我不会让你失望的,我怎么加入?”
Say "You can count on me. I won't let you down" 说“你可以相信我,我不会让你失望的”
Congrats. You are now part of a larger army. You will always start from the most basic tier - recruit or so. And you will wear their equipment. You will carry their colors and banner on your shield ( while at war ) 恭喜。你现在是一支更大的军队的一部分。你总是从最基本的一层开始招募。你要穿上他们的装备。你将在你的盾牌上携带他们的颜色和旗帜(在战争中)

Soldier Camp, Desertion, Rejoining 士兵营,逃兵,重新加入
Soldier camp is the location where you can ask for leave and other stuff. In the future, I might add a camp scene where you can play games with your fellow comrades. Have training etc. 士兵营地是你可以请假和其他事情的地方。将来,我可能会加上一个露营的场景,你可以和你的同志们一起玩游戏。接受培训等等
You can buy better food from your quartermaster. This immediately increases your HP by +15. 你可以从你的军需官那里购买更好的食物,这会立即增加你的血 + 15
You can buy beer for your comrades. This action can be done only if you are in town. Price is calculated based on how many soldiers are in the army and your current fame. Successful order will bring +7 fame immediately.  你可以给你的同志们买啤酒。只有你在城里,才能采取这种行动。价格是根据军队中有多少士兵和你目前的名望来计算的。成功的订单会立刻带来 + 7的名声
You can ask for Leave only if you are at Service Level 2. BUT, if your faction is no longer at war with anyone ( any major faction ) then you can leave the army by paying a small fee ( tier * 2 ) 只有在服务水平达到2级时,你才可以请假。但是,如果你的阵营不再与任何人(任何主要阵营)交战,那么你可以支付一小笔费用离开军队(第 * 2层)
If you leave the party while there is no war, you won't experience any issue with your lord. However, if you leave the army while the faction is still at war, your relationship with the Lord will take a hit. This is depended on your service level - meaning that, you will get a higher impact if you leave the army while you are successful and known.  如果你在没有战争的时候离开党,你就不会和你的领主有任何问题。然而,如果你离开军队,而派系仍然在战争,你与上帝的关系将受到打击。这取决于你的服役水平——也就是说,如果你在成功和出名的同时离开军队,你将获得更大的影响力
Or you can honourably discharge from the army without getting any relationship impact. If you killed more than 190 enemies, you will also keep the armor ( not weapons ) 或者你可以体面地退伍,而不会对你们的关系产生任何影响。如果你杀死超过190个敌人,你也将保留盔甲(不是武器)
If you desert the army, you will get -55 criminal rating with the kingdom. Upon desertion, you WILL keep the equipment. 如果你抛弃军队,你将得到-55的犯罪率与王国。遗弃后,你将保留这些装备
If your army is routed/defeated, you will get some "timeout" days to return your lord. You have to find your lord within that time interval. Days to rejoin will be calculated based on the possible respawn place distance of the army leader to player location. It should be more than enough in most of the cases. If lord haven't assembled an army by the time of your arrival he/she will give you extra +7 days so that you can check back. If they don't assemble army within 10 days, as a system I'm forcing them to assemble their own army.  如果你的军队被击败,你将有一些“超时”天来返回你的领主。你必须在这段时间内找到你的主人。重新加入的天数将根据军队首领到玩家位置的可能重生地点距离来计算。在大多数情况下,这应该足够了。如果领主在你到达的时候还没有集结一支军队,他/她会给你额外的7天时间,这样你就可以回来检查。如果他们不在10天内集结军队,作为一个系统,我强迫他们组建自己的军队


Promotions, Wages and Bonuses 晋升、工资和奖金
Promotions are based on your kill count. Kill count also decides your salary.  升职是基于你的杀人数量,杀人数量也决定你的薪水
The current daily wage calculation goes as follows: 目前的日工资计算方法如下:
TroopWage + (Kill Count * 2) + Tier * 2 部队工资 + (杀死数 * 2) + 第2层
This formula is subject to change and if you detect any imbalances, post it away. I would like to tweak that one if it's too unbalanced.  这个公式可能会改变,如果你发现任何不平衡,就把它发布出去。如果这个问题太不平衡,我想调整一下
Tier and Service Level are equivalent at the moment - which might change in the future. Tier/Service Level calculation goes as follows: 层级和服务水平目前是相等的——这在将来可能会改变。层级/服务水平的计算方法如下:
Kill Count less than 4 = Service Level 1 杀人数小于4 = 服务级别1
Kill Count less than 14 = Service Level 2 杀人次数少于14 = 服务等级2
Kill Count less than 34 = Service Level 3 杀人次数少于34 = 服务等级3
Kill Count less than 49 = Service Level 4 杀人次数小于49 = 服务级别4
Kill Count less than 79 = Service Level 5 杀死计数小于79 = 服务级别5
Kill Count above 80  = Service Level 6 杀人数超过80 = 服务等级6
Higher Service Level also means that you will have access to better gear. And explained above, it also decides your relationship loss with the Lord when you leave the army. 更高的服务水平也意味着你将获得更好的装备。并且在上面解释过,当你离开军队的时候,它也决定了你与上帝的关系的丧失
Bonuses are currently only given to extraordinary soldiers who were able to kill/knockdown enemy generals/lords. You will get 550 gold for each commander you took down, as a bonus to your salary. 奖金目前只给那些能够杀死/击倒敌方将军/领主的非凡士兵。每击毙一名指挥官,你将得到550金币,作为你工资的奖金
Each normal kill will bring +1 fame and each hero kill will bring +20 fame.  每一次普通杀戮将带来 + 1的名气,每一次英雄杀戮将带来 + 20的名气


Fame and Noble Troops 名声与高贵的军队
You can increase fame and gain credibility after your long-lasting service. If you are above 75 fame for a faction, you will be recognized by others and you will be leveled up to L3 directly without any questions asked. This is especially good if you don't want to start from bottom all the time. 经过长期的服务,你可以增加名气,赢得信誉。如果你在一个派系中的名气超过75,你将被其他人认可,你将直接升级到 L3而不会有任何问题。如果你不想一直从最底层开始,这个方法尤其有效
Noble Troop lines is something else that is in the game. If you are Level 5 (Character Level NOT service level) or above and from the same culture as the faction you are joining, then you will start as a noble troop rather than average peasant.  高贵的军队线是游戏中的另一个东西。如果你是等级5(人物等级不是服务等级)或以上,并且来自与你加入的派系相同的文化,那么你将开始作为一个贵族的队伍,而不是一般的农民
Fame has a soft limit of 40. If you are above 40 fame, your fame will still decrease but it will stop decreasing after 40. However, if you are below 40, then it can go all way down to 0. This soft limit only kicks in if you are at the party. ( Will continue to decrease if you are separated from your army ) 名望有一个40岁的软极限。如果你的名气在40岁以上,你的名气仍然会下降,但40岁以后就不会再下降了。然而,如果你低于40岁,那么它可以一路下降到0。这种软限制只有在你参加聚会时才会生效。(如果你和你的军队分开,将继续减少)


Orders, tactics and Chain of Command 命令、战术和指挥系统
Have you ever heard Byzantine Generals Problem? Yes? Cool. This has nothing to do with this. You have two people to listen in the battles. One of them is the leading general - i.e. your lord. The second one is your Sergeant. Usually, you get 2-3 orders from your leading general directly - and that's with war horns. Your sergeant, in the other hand, gives you direct orders and gives that order for your unit type specifically. If you are in ranged formation, he will lead you based on that. Usually, if your leading general gives a command, your sergeant gives you a follow-up command about this. 你听说过拜占庭将军问题吗?什么事?酷。这和这个没有关系。你有两个人在战场上倾听。其中一个是领导将军——也就是你们的领主。第二个是你的中士。通常情况下,你直接从你的领导将军那里得到2-3个命令——这是战争号角的命令。你的中士,在另一方面,给你直接的命令,并给你的单位类型具体的命令。如果你是远程队形,他会根据这个来领导你。通常,如果你的指挥官下达命令,你的中士会给你一个后续命令


Leading Soldiers and Being a Bodyguard 领导士兵与保镖
If you are Service Level 6, you will lead a small group. This group will not be "unknown" soldiers for you, instead, they will be your comrades. Each will have their own culture-specific name, they will listen to your commands, they will die with you. They will have the same ( not identical ) equipment and tier with you. However, if the army you are serving is lack that unit type, the system will check lower tiers with the same formation and check all way down. So in some instances, you might end up getting 2-3 soldiers as well. 如果你是服务水平6,你将领导一个小组。这群人不会是你们的“不知名”士兵,相反,他们将是你们的同志。每个人都会有自己的文化特有的名字,他们会听从你的命令,他们会和你一起死去。他们将有相同(不完全相同)的设备和层与您。然而,如果你所服役的部队缺乏那种单位类型,系统将检查相同编队的较低层,并一路检查下来。所以在某些情况下,你可能最终会得到2-3个士兵

If you are Service Level 3 or above and have 90 or above Loyalty to that clan, you will be asked to become a bodyguard for that leader. If you accept, you will be promoted to the top-tier noble troop and you will gain an immediate 10 relationship bonus and your wage will be doubled/tripled. Your only job will be keeping the leader alive in the battles. However, if the leader dies in the battle, you will get -25 relationship damage. And if the leader gets knockdown, you will get -5 relationship damage with that clan. You can refuse the offer - this will not cause any relationship damage. 如果你是服务水平3级或以上,并且对该部落有90或以上的忠诚度,你将被要求成为该领导人的保镖。如果你接受了,你将被提升为最高贵的部队,你将立即获得10关系奖金和你的工资将增加一倍/三倍。你唯一的任务就是在战斗中保住领袖的性命。然而,如果领导者在战斗中死亡,你将得到 -25的关系伤害。如果首领被击倒,你将会得到-5的族系伤害。你可以拒绝这个提议——这不会对你们的关系造成任何伤害

While you are a bodyguard, you won't lose a relationship when your subject knocked down if you are already knocked down. Also your "subject" will be marked on the battlefield with a floating banner on its head. Banner isn't something unreactive/ugly but instead acts like a real banner ( with physics etc ) so it won't ruin up the natural look of the game *see images* If you press ALT (the same key with how you see other nameplates in cities ) then you will be able to see the exact location of your lord with a highlighted purple contour around him. This makes it easier for you to identify him in night battles - as well as in battles where you are unable to find him because of the obstacles. If you kill enemies around your lord, you will earn 1 relationship point for each person you kill. You need to be in range for this - so you need to be close to him/her. Radius is around two-horse length ( yes, I'm using horses as a measurement unit ) each successful battle you participated in will give you a random amount of relationship with your lord. It can be between 1 and 4. Note: you won't get any if you are fighting with looters/bandits etc 虽然你是一个保镖,但是如果你已经被击倒了,那么当你的目标被击倒时,你不会失去一段感情。此外,你的“主题”将被标记在战场上与一个漂浮的旗帜在其头上。旗帜并不是不反应的/丑陋的,而是像一个真正的旗帜(物理等) ,所以它不会破坏游戏的自然外观 * 查看图像 * 如果你按 ALT (同样的键如何在城市中看到其他名牌) ,那么你将能够看到你的领主的确切位置与一个突出的紫色轮廓围绕他。这使得你更容易在夜间战斗中认出他——以及在因为障碍而无法找到他的战斗中。如果你杀死你主人周围的敌人,你每杀死一个人就会获得一个关系点数。你需要在这个范围内,所以你需要接近他/她。半径大约是两马的长度(是的,我使用马作为测量单位)每一次成功的战斗,你参与将给你一个随机数量的关系与你的主。它可以在1到4之间。注意: 如果你和抢劫者/强盗等打架,你不会得到任何奖励


Popularity and Mutiny 声望与叛变
There is a popularity system in place which decides how popular you are within the army. At first glance, it might sound strange to have a "popularity" measurement for a soldier - however, this is strongly tied to the mutiny system in the mod. If you are eligible, you can start a mutiny within your party. Convincing your comrades to take up arms against the current lord and his irrational decisions. Your chances of success will be determined based on how many units that party has and how popular you are in that army. Upon success, you will take over the command of some portion of the army and you will seize the war-chest. It's very likely that your leader will not let you take the army without a fight - so prepare yourself for a fight. Your chance will also decide how many people you will draw to your side if a fight breaks out. If you fail, you will become a prisoner, an enemy of state and even might be beheaded. You need at least 50 fame and 50 popularity for starting a mutiny. 有一个流行的系统,它决定了你在军队中的受欢迎程度。乍一看,这可能听起来奇怪有一个“普及”测量一名士兵-然而,这是强烈地联系在国防部的兵变系统。如果你符合条件,你可以在党内发动叛变。说服你的同志们拿起武器反对现任领主和他的非理性决定。你成功的机会将取决于该党有多少部队,以及你在部队中的受欢迎程度。一旦成功,你将接管部分军队的指挥权,你将夺取战争基金。很有可能你们的领导不会让你们不战而胜——所以做好战斗准备吧。你的机会也将决定有多少人,你将拉到你的一边,如果一场战斗爆发。如果你失败了,你将成为一个囚犯,一个国家的敌人,甚至可能被斩首。你至少需要50个名声和50个人气才能发动兵变


Soldiers and Generals Update 士兵和将军的最新情况
First of all, this is an ambitious and loosely tested feature. And this is the exact reason why you can opt out yourself from this. If you don't want mod to add this, simply go to your Config.json, change [ICODE]"AllowGenerals": true[/ICODE] to [ICODE]"AllowGenerals": false[/ICODE]
This update adds a new sub-clan to each kingdom in the game. This sub-clan is called Faction's Generals. The system automatically creates 5 unique generals for factions at the startup. In theory, they work like regular clans however generals are not able to marry ( and reproduce ) and they have no right to own land/castle/town. Upon the death of generals, a new general immediately emerges from one of the towns of that faction. They spawn with a random ratio of basic and elite troops. If the faction has no town, they are becoming unable to get more generals - hence, if you want to terminate a faction completely, you need to take their towns first. 此更新为游戏中的每个王国增加了一个新的小族。这个小部族叫做派系将领。该系统自动创建5个独特的派系将军在启动。理论上,他们像正规部落一样工作,但是将军们不能结婚(和繁衍后代) ,他们没有拥有土地/城堡/城镇的权利。一旦将军们死亡,一个新的将军立即从该派系的一个城镇出现。他们产卵的基本部队和精英部队的比例是随机的。如果派系没有城镇,他们将无法得到更多的将军-因此,如果你想完全终止一个派系,你需要先占领他们的城镇

Upon fulfilling certain requirements, you will be asked to join to faction as general. Currently, these requirements are not configurable but in the future, they will be. 在满足某些要求后,你将被要求作为将军加入派系。目前,这些需求是不可配置的,但在未来,它们将是可配置的
You need to serve at least 200 days for that faction with a service level higher than 3 ( Means that only days where you served as service level 4+ will be counted. Days are not getting reset and can be seen in the reports menu) 你需要服务至少200天的派系服务水平高于3(意味着只有天你服务水平4 + 将被计算在内。天数没有被重置,可以在报告菜单中看到)
You need to have 100+ Leadership skill 你需要100 + 的领导技能

Beware 小心, this is not the same as a vassalship or mercenary contract. In this, you are becoming a ,这不同于封臣或雇佣兵合同。在这里,你正在成为一个member 成员of the Generals council. But you are not becoming a leader of that council. If you decline, you will get a minor relationship penalty but you will continue being Freelancer. If you accept, you will immediately get a mixture of units and be part of that sub-clan and faction. You will also earn 3000 to 6000 gold each week randomly regardless of your state and achievements. 将军委员会的主席。但你不能成为那个委员会的领导人。如果你拒绝,你会得到一个小的惩罚,但你会继续作为自由职业者。如果你接受,你将立即得到一个混合单位,并成为该小部族和派系的一部分。不管你的状态和成就如何,你每周都会随机获得3000到6000金币
As a member of this council, you will be able to participate in battles and kingdom decisions. However, you cannot disband your "clan" armies and get elected as town owner. 作为议会的成员,你将能够参与战斗和王国的决策。然而,你不能解散你的“氏族”军队并被选为城镇的所有者
Once you become a general, you can leave the kingdom by going to Clans tab, and click the Leave Kingdom. This will impact your relationship with lords within the faction severely. 一旦你成为将军,你可以通过进入部落标签离开王国,然后点击离开王国。这将严重影响你与派系内部领主的关系


Bandit Career Path 土匪事业之路
When you encountered with bandits ( doesn't matter if they are looter, sea raiders, forest bandits etc ) you will have an option to offer your "services" to them. 当你遇到强盗(不管他们是抢劫者,海盗,森林强盗等) ,你可以选择提供你的“服务”给他们
Currently, there is no limit to this so they will always accept you. However, this option will only be visible if they catch you - not if you catch them on the battle map ( in other words, you have to be weaker than them in terms of battle strength ) 目前,这是没有限制的,所以他们将永远接受你。然而,这个选项只有在他们抓住你的时候才可见——如果你在战斗地图上抓住他们的时候就不可见了(换句话说,你必须在战斗力上比他们弱)
Once you are in - you won't get new gear and you will preserve your current gear. You will also preserve your units as well. Being a bandit isn't easy - and most of the times it's boring ( since the game isn't designed in that way ) hence to spice things up, I added several things. 一旦你在-你不会得到新的齿轮,你会保留你目前的齿轮。你也可以保留你的单位。成为一名强盗并不容易——而且大多数时候都很无聊(因为游戏并不是这样设计的) ,所以我增加了一些东西
While fighting with bandits, you will be able to recruit other local bandits. Each day, you will see new recruit availabilities which will be assigned randomly. You can choose to ignore them and the next day you will see other recruits. I'm decreasing their price for this purpose and this price drop is directly related to your banditry fame. 在与土匪战斗的同时,你还可以招募当地其他土匪。每天,你都会看到随机分配的新兵可用性。你可以选择忽略他们,第二天你就会看到其他新兵。为此,我降低了他们的价格,这个价格的下降直接关系到你的盗贼名声
You can sell your prisoners to slave master if you were able to catch some people. Unlike caravan guarding, you don't have to be in the city to do this activity but you need to be close to a city ( although the range is quite big so I don't think this will be an issue ) 如果你能抓到一些人,你可以把你的囚犯卖给奴隶主。不像车队看守,你不需要在城市里做这个活动,但是你需要靠近一个城市(虽然范围相当大,所以我不认为这是一个问题)
You can make one time attack each day to locals nearby. This is basically the same as attacking peasants but these peasants won't have any trade intentions but will be local people on that location. Each action you take - each battle will increase your criminal rating with nearby factions. 你可以每天对附近的当地人进行一次攻击。这基本上等同于攻击农民,但这些农民不会有任何贸易意图,而是当地人。每个行动你采取-每个战斗将增加你的罪犯等级与附近的派系
You will also have the opportunity to sell your junk to a smuggler and you will be able to buy new stuff from a smuggler as well. Unlike a proper trader, a smuggler will bring only the things he could bring - so don't surprise if you don't see anything valuable. However, each day this will be reset and you can see fine armours and stuff in there as well. 你也将有机会把你的垃圾卖给一个走私者,你也可以从走私者那里买到新的东西。不像一个真正的商人,走私者只会带来他能带来的东西——所以如果你没有看到任何有价值的东西,不要惊讶。然而,每天这将是重置,你可以看到精细的武器和材料在那里以及
Leaving any of these career paths won't reset your experience immediately however they will decrease each day. They are global experiences hence it doesn't matter if you got 50 experience in Aserain caravan and then want to join Khuzait. It will still consider that your old experience is there. 离开这些职业道路不会立即重置你的经验,但他们会减少每一天。他们是全球性的体验,因此,如果你在 Aserain 有50年的旅行经验,然后想加入 Khuzait,这并不重要。它仍然会认为你过去的经历是存在的

Bandit Career Expansion 土匪事业的扩张
Now you can form your own bandit organization in Calradia. Own a hideout - get offers from lords who want you to do the dirty work and much more. 现在你可以在 Calradia 组建你自己的强盗组织了。拥有一个隐匿处——从那些想让你做肮脏工作的领主那里得到提议

To form your own gang, you need at least 95 fame among bandits and 40 kills. Once you are eligible, you will see the "Form your own gang" option changes. If for some reason menu is not changing, simply open Trade with smuggler screen and exit, it should show. 要组建自己的帮派,你至少需要在土匪中获得95个名声和40个杀手。一旦你符合条件,你会看到“形成你自己的团伙”选项变化。如果由于某种原因菜单没有改变,只需打开贸易与走私屏幕和退出,它应该显示


Once you click, the following happens: 一旦你点击,以下情况就会发生:
- You become hostile to all kingdoms. 你对所有王国都充满敌意
- You become an ally to all bandit type units - desert bandits, looters etc. This doesn't mean that you can't backstab them. I mean, you are a bandit, right? You can still approach them and kill them. - 你成为所有强盗类型单位的盟友-沙漠强盗,抢劫者等等。这并不意味着你不能背后捅他们一刀。我是说,你是个强盗,对吧?你仍然可以接近他们并杀死他们
- You own an available hideout nearby. This "nearby" can be a bit far away - this is solely related to availability. So don't surprise if you have to go a bit further to settle in your new hideout. 你在附近有个可用的藏身处。这个“附近”可能有点远——这完全与可用性有关。所以不要惊讶,如果你不得不走得更远一点,在你的新藏身处安顿下来
- You will be asked to add a name for your gang/bandit organization. This will also show on the nameplate of your hideout as X's Inn. - 你将被要求为你的团伙/强盗组织添加一个名称。这也将显示在你的藏身处的铭牌作为 x 的客栈
- You will be recognized as a leader. Hideout will be under your control. You can recruit new people from hideouts as well. 你会被认为是一个领导者。藏身处将在你的控制之下。你也可以从藏身之处招募新人


Dirty Business 肮脏的交易
When two factions go into war, the weakest side can decide to pay some money to you in order to balance things out for their own good. You will get a notification, giving you information about who is asking where to attack and how much they are offering. This is pretty a sweet deal if you are a bandit. They will still attack and chase you - because what you are doing won't be an official faction agreement. So don't think the faction that you are helping won't attack you. Try to avoid their armies. 当两个派系进入战争,最弱的一方可以决定支付一些钱给你,以平衡的事情,为自己的利益。你会得到一个通知,告诉你谁在询问攻击地点,他们提供多少钱。如果你是一个强盗,这是一个相当不错的交易。他们仍然会攻击和追逐你-因为你所做的不会是一个正式的派系协议。所以不要以为你所帮助的派别不会攻击你。尽量避开他们的军队

Things to note 需要注意的事项
- You can leave banditry whenever you want. This will take hideout out of your control and you will lose soldiers inside there. However, you won't be hunted down by other factions anymore. If you have criminal records on those factions, you still need to pay up though. - 你可以随时离开匪帮。这会让你的藏身之处脱离你的控制,你会在里面失去士兵。但是,你不会再被其他派系追杀了。如果你有这些派系的犯罪记录,你仍然需要付出代价
- If you go away more than 65 days, hideout will find a new leader and will be taken out of your control. So try to visit your people from time to time. - 如果你离开超过65天,藏身处将会找到一个新的领导人,并将失去你的控制。所以,时不时地去拜访你的朋友吧


FAQ 常见问题
+ What will happen to my soldiers if I join an Army? Will they be part of that Army? 如果我加入一支军队,我的士兵会怎么样? 他们会成为那支军队的一部分吗?
- No, they won't They will be disbanded. You will be the only one that is joining the party. Your companions will be scattered around. 不,他们不会他们会被解散的。你将是唯一一个参加这个聚会的人。你的同伴将被分散在四周

+ What will happen to my current weapons/gear if I join an Army?? 如果我加入军队,我现在的武器/装备会怎么样?
- It will be "reserved". So you will get it back once you are done with your service. You will get it even if you desert the army or taken as prisoner. Although I might change that in the future - 它会被“保留”。所以一旦你完成了你的服务,你就可以拿回来了。即使你逃离军队或被俘,你也会得到它。不过我以后可能会改变这一点

+ Somehow I'm not able to see the Freelance Menu on left? Game stops when my party raids? I'm unable to do anything while raiding and fight going on 不知何故,我不能看到左边的自由职业者菜单?游戏结束时,我的党突袭?我不能做任何事情,而抢劫和战斗正在进行
- Raids have some issues. So I opted out from that. You need to click Play/Forward from time control at main map. Raids send stop signal to game time flow - but you can't do much so you need to click to skip. Your army will still do whatever they want. If you are not seeing the Freelancer Menu, just click somewhere in the map, it should pop up. 突袭有一些问题。所以我选择了放弃。你需要从主地图的时间控制点击播放/转发。空袭发送停止信号到游戏时间流-但你不能做很多,所以你需要点击跳过。你的军队还是会为所欲为。如果你没有看到自由职业者菜单,只要点击地图中的某个地方,它应该弹出

+ I got more than one promotion, why? 我升职不止一次,怎么了?
- If you ranked more than once ( i.e. assuming that you had 0 kills, and you killed 20) then you have to pick your first level up, and then the second one. This follows the same path as the normal unit upgrade tree - 如果你排名超过一次(即假设你杀了20个) ,那么你必须选择你的第一级,然后是第二级。这遵循与普通单元升级树相同的路径

+ I was very experienced, now it makes me start from Recruit again. Why? 我以前很有经验,现在又让我从招募开始,为什么?
- This happens. Because you are not "known" anymore. Whether you left the army with your own will, or taken prisoner, you are no longer part of that party and you will start from scratch if you want to do something else. In the future, if you get famous ( ie kills more than 100 ) then I might make you a legend/known figure. However, it's not implemented yet.  这种事常有。因为你不再是“知道的”了。无论你是按照自己的意愿离开军队,还是被俘虏,你都不再是那个政党的一部分,如果你想做其他事情,你将从头开始。将来,如果你出名了(杀死100多人) ,我可能会使你成为一个传奇人物。然而,它还没有实施

+ Is this different than Warband's Freelancer? 这和 Warband 的自由职业者有什么不同吗?
- Yes. Almost completely different. Warband was also based on the Medieval age, Bannerlord is not. So Warband's Freelancer was also based on the Medieval age whereas this mod is focused on Late Antiquity as its era.  是的。几乎完全不同。战带也是基于中世纪时期,而 Bannerlord 不是。因此,Warband 的自由职业者也是基于中世纪时代,而这个国防部是集中在远古时代作为其时代

+ Can I use my own equipment?  我可以使用自己的设备吗?
- No. As stated above, they will be reserved and you will be given standard issued gear from the pool. This is historically accurate as well. Also, it increases the immersion of being a "regular soldier" within the army because you won't have any unique and special items. You will fight with your comrades and go through the same experience. 没有。如上所述,他们将被保留,你将获得从游泳池标准发放的装备。这在历史上也是准确的。此外,它增加了“正规士兵”在军队中的沉浸感,因为你不会有任何独特和特殊的物品。你将和你的同志们一起战斗,经历同样的经历

+ Can I loot?  我可以打劫吗?
- No. Why would you? Do you share the loot with your troops when you are playing vanilla game? No, you are just paying their wages. So why would your lord share it with you? You are already handsomely paid for your tier and troubles.  没有。你为什么要这么做?当你玩香草游戏时,你会和你的部队分享战利品吗?不,你只是在付他们的工资。那你的主人为什么要和你分享呢?你已经为你的层次和麻烦得到了丰厚的报酬

+ Do I get renown with battles? 我在战斗中获得名望了吗?
- You do. But since your "participation" isn't too known and high, it won't be really significant. But you will still increase your relationship with your lord and surrounding parties. As well as overall renown with the parties.   你知道。但是因为你的“参与度”并不是很有名也不是很高,所以它不会真的很重要。但是你仍然会增加你和你的主人以及周围人的关系。以及在政党中的声望

+ Can I keep the gear? 我可以保留这些设备吗?
- No. You can't. Only if you honorably discharge and killed more than 190 people, then you will get some part of the gear. But not the entire gear. 没有。你不能。只有当你光荣退伍并杀死190多人时,你才能得到部分装备。但不是整个装备
+ It doesn't make sense. I want to keep the gear 这没有道理,我想留着这些设备
- It does make sense. Both game balance-wise and historically. Bannerlord is based on late antiquity and in that era, armies were professional. The same 确实有道理。这两个游戏的平衡明智的和历史。Bannerlord 建立在古代晚期的基础上,在那个时代,军队是专业化的。还是老样子 can be seen in the Bannerlord's recruit logic as well. Once you enlisted you are issued gear and it's your responsibility to keep it intact. If you lose any part - 也可以从 Bannerlord 的招募逻辑中看出来。一旦你入伍,你就会得到装备,保持装备完好是你的责任。如果你失去了任何部分- you have to replace it. And because of this, you also have to give it back when you leave the army. Because the next recruits will use the gear and the cycle 你得把它换掉。正因为如此,当你离开军队的时候,你也必须把它还回去。因为下一批新兵要用装备和自行车 will continue. In rare cases, you can take some parts of your armor - only if you were too experienced or kept this out of sight. That's why, if you honorably 将会继续。在极少数情况下,你可以拿走你盔甲的某些部分——只有当你经验丰富或者不让它出现在你的视线之外的时候。这就是为什么,如果你体面地 discharge, you can keep some parts of the gear. And game balance-wise it also makes sense. Why? Because the entire loadout of high-tier soldiers can 放电,你可以保留一些部分的齿轮。从游戏平衡的角度来看,这也是有道理的。为什么?因为整个装载的高层士兵可以 cost more than a town. And that's certainly an imbalance issue within the game. However, if you desert or start a mutiny, you will get the full loadout. Is it 比一个小镇还贵。这当然是游戏中的不平衡问题。但是,如果你逃跑或者发动兵变,你将得到全部装载量。是吗 worth getting into that much trouble? Who knows. It's your playthrough 值得惹那么多麻烦吗? 谁知道呢。这是你的比赛
+ I don't care about the balance I want that gear 我不在乎平衡,我要那个装备
- Use cheats. Click Inventory. Pick whatever you want.  - 使用作弊器。点击库存。选择任何你想要的



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发表于 2021-5-29 10:41:27 | 显示全部楼层
5.10版本BUG,创造帮派以后攻击其他劫匪就会崩溃。希望能修复一下,并且拓展与其他劫匪窝点的竞争与占领。

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发表于 2021-5-29 17:25:22 | 显示全部楼层
q850612028 发表于 2021-5-29 10:41
5.10版本BUG,创造帮派以后攻击其他劫匪就会崩溃。希望能修复一下,并且拓展与其他劫匪窝点的竞争与占领。

1.5.9也有这个BUG,我现在玩1.2.3.0 没问题

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发表于 2021-6-23 00:47:49 | 显示全部楼层
1.5.8玩一会儿各种跳出,新档、无其他MOD一样玩一会儿各种跳出。关了就没事

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发表于 2021-6-23 15:56:17 | 显示全部楼层
跪求1.6.0版本。
1.5.10版本的,玩一半总崩溃。。死档了。

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发表于 2021-6-25 20:03:34 | 显示全部楼层
体验小兵生涯,感受别样的真实战场。

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战团正版勋章

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发表于 2021-7-1 16:43:29 | 显示全部楼层
反馈一个BUG,当绿林强盗建立帮派后,把士兵存放到藏身处,保存后重新加载,放在藏身处的士兵会消失

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战团正版勋章

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发表于 2021-7-1 18:12:49 | 显示全部楼层
本帖最后由 ratedrko1 于 2021-7-1 18:15 编辑




坐牢

坐牢

还有个问题,为什么我躲进了隐身处,追我的人还不散开而是一直在门口等,更恐怖的是来的领主越来越多,而且不走,我直接坐牢了

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元老骑士勋章霸主正版勋章

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发表于 2021-7-26 02:19:49 | 显示全部楼层
看起来不错,可是下载地址里的文件有问题啊

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发表于 2021-7-26 09:44:29 来自手机 | 显示全部楼层
厉害了,看起来很好玩
来自: iPhone客户端

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发表于 2021-8-13 10:55:05 | 显示全部楼层
怎么安装呀?

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原版正版勋章

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发表于 2021-8-13 18:29:46 | 显示全部楼层
1.61又把这个MOD废了,连主画面都进不了。。。这个作者好象也不想更新了。

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发表于 2021-12-31 01:38:42 | 显示全部楼层
玩不了 进游戏开新档就报错。

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