{ "townMinProsperityForRecruit": 1000, "townProsperityThreshold": 3000, "townProsperityPerBonusSlot": 2000, "townRecruitProsperityCost": 3.0, "villageMinProsperityForRecruit": 100, "villageProsperityThreshold": 300, "villageProsperityPerBonusSlot": 200, "villageRecruitProsperityCost": 2.0, "castleMinProsperityForRecruit": 500, "castleProsperityThreshold": 7500, "castleRecruitProsperityCost": 2.0, "notablePowerThresholdForNobleRecruit": 600, "notableNobleRecruitPowerCost": 1, "Bonus Slots For Whom": "0: everyone; 1: not at war; 2:same faction; 3: same clan.", "bonusSlotsFor": 2, "prisonerProsperityValue": 2.0, "militiaGrowthBonus": 3.0, "prosperityGrowthMultiplier": 1.0, "garrisonWagesMultiplier": 0.5, "garrisonFoodConsumpetionMultiplier": 0.0
求翻译....
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