if none anim ,control frame 89999-99999,and force it to idle | |||||||||
but if atk only one anim,other atk frame set the same | |||||||||
grovekeeper-树林守护者war3 | grovekeeper-树林守护者dota老鹿 | none-原始模板备份 | |||||||
以下写了英文的是动作行为名称,每个动作存动画区间的起始和尾帧时刻参数,如idle待机动作的101slot代表起始帧时刻,102代表尾帧时刻 | 动作分布 | 1 | 2 | 3 | 1 | 2 | |||
idle | (scene_prop_set_slot, reg0, 101 | , 60), | , 60), | , 0), | (scene_prop_set_slot, reg0, 101 , 60), | (scene_prop_set_slot, reg0, 101 , 60), | |||
(scene_prop_set_slot, reg0, 102 | , 390), | , 390), | , 0), | (scene_prop_set_slot, reg0, 102 , 390), | (scene_prop_set_slot, reg0, 102 , 390), | ||||
idle—special | (scene_prop_set_slot, reg0, 103 | , 89999), | , 89999), | , 89999), | (scene_prop_set_slot, reg0, 103 , 89999), | (scene_prop_set_slot, reg0, 103 , 89999), | |||
(scene_prop_set_slot, reg0, 104 | , 99999), | , 99999), | , 99999), | (scene_prop_set_slot, reg0, 104 , 99999), | (scene_prop_set_slot, reg0, 104 , 99999), | ||||
run | (scene_prop_set_slot, reg0, 105 | , 660), | , 660), | , 0), | (scene_prop_set_slot, reg0, 105 , 660), | (scene_prop_set_slot, reg0, 105 , 660), | |||
(scene_prop_set_slot, reg0, 106 | , 760), | , 760), | , 0), | (scene_prop_set_slot, reg0, 106 , 760), | (scene_prop_set_slot, reg0, 106 , 760), | ||||
run—special | (scene_prop_set_slot, reg0, 107 | , 89999), | , 89999), | , 89999), | (scene_prop_set_slot, reg0, 107 , 89999), | (scene_prop_set_slot, reg0, 107 , 89999), | |||
(scene_prop_set_slot, reg0, 108 | , 99999), | , 99999), | , 99999), | (scene_prop_set_slot, reg0, 108 , 99999), | (scene_prop_set_slot, reg0, 108 , 99999), | ||||
atk1 | (scene_prop_set_slot, reg0, 109 | , 1340), | , 1340), | , 0), | (scene_prop_set_slot, reg0, 109 , 1340), | (scene_prop_set_slot, reg0, 109 , 1340), | |||
(scene_prop_set_slot, reg0, 110 | , 1590), | , 1590), | , 0), | (scene_prop_set_slot, reg0, 110 , 1590), | (scene_prop_set_slot, reg0, 110 , 1590), | ||||
atk2 | (scene_prop_set_slot, reg0, 111 | , 1340), | , 1340), | , 0), | (scene_prop_set_slot, reg0, 111 , 1340), | (scene_prop_set_slot, reg0, 111 , 1340), | |||
(scene_prop_set_slot, reg0, 112 | , 1590), | , 1590), | , 0), | (scene_prop_set_slot, reg0, 112 , 1590), | (scene_prop_set_slot, reg0, 112 , 1590), | ||||
atk double | (scene_prop_set_slot, reg0, 113 | , 1340), | , 1340), | , 0), | (scene_prop_set_slot, reg0, 113 , 1340), | (scene_prop_set_slot, reg0, 113 , 1340), | |||
(scene_prop_set_slot, reg0, 114 | , 1590), | , 1590), | , 0), | (scene_prop_set_slot, reg0, 114 , 1590), | (scene_prop_set_slot, reg0, 114 , 1590), | ||||
skill1 | (scene_prop_set_slot, reg0, 115 | , 400), | , 400), | , 0), | (scene_prop_set_slot, reg0, 115 , 400), | (scene_prop_set_slot, reg0, 115 , 400), | |||
(scene_prop_set_slot, reg0, 116 | , 650), | , 650), | , 0), | (scene_prop_set_slot, reg0, 116 , 650), | (scene_prop_set_slot, reg0, 116 , 650), | ||||
skill2 | (scene_prop_set_slot, reg0, 117 | , 2730), | , 2730), | , 0), | (scene_prop_set_slot, reg0, 117 , 2730), | (scene_prop_set_slot, reg0, 117 , 2730), | |||
(scene_prop_set_slot, reg0, 118 | , 2990), | , 2990), | , 0), | (scene_prop_set_slot, reg0, 118 , 2990), | (scene_prop_set_slot, reg0, 118 , 2990), | ||||
skill3 | (scene_prop_set_slot, reg0, 119 | , 2400), | , 2400), | , 0), | (scene_prop_set_slot, reg0, 119 , 2400), | (scene_prop_set_slot, reg0, 119 , 2400), | |||
(scene_prop_set_slot, reg0, 120 | , 2720), | , 2720), | , 0), | (scene_prop_set_slot, reg0, 120 , 2720), | (scene_prop_set_slot, reg0, 120 , 2720), | ||||
skill4 | (scene_prop_set_slot, reg0, 121 | , 2400), | , 2400), | , 0), | (scene_prop_set_slot, reg0, 121 , 2400), | (scene_prop_set_slot, reg0, 121 , 2400), | |||
(scene_prop_set_slot, reg0, 122 | , 2720), | , 2720), | , 0), | (scene_prop_set_slot, reg0, 122 , 2720), | (scene_prop_set_slot, reg0, 122 , 2720), | ||||
laugh | (scene_prop_set_slot, reg0, 123 | , 2400), | , 2400), | , 0), | (scene_prop_set_slot, reg0, 123 , 2400), | (scene_prop_set_slot, reg0, 123 , 2400), | |||
(scene_prop_set_slot, reg0, 124 | , 2720), | , 2720), | , 0), | (scene_prop_set_slot, reg0, 124 , 2720), | (scene_prop_set_slot, reg0, 124 , 2720), | ||||
die | (scene_prop_set_slot, reg0, 125 | , 770), | , 770), | , 0), | (scene_prop_set_slot, reg0, 125 , 770), | (scene_prop_set_slot, reg0, 125 , 770), | |||
(scene_prop_set_slot, reg0, 126 | , 1330), | , 1330), | , 0), | (scene_prop_set_slot, reg0, 126 , 1330), | (scene_prop_set_slot, reg0, 126 , 1330), | ||||
Summoning-idle | (scene_prop_set_slot, reg0, 127 | , 89999), | , 89999), | , 89999), | (scene_prop_set_slot, reg0, 127 , 89999), | (scene_prop_set_slot, reg0, 127 , 89999), | |||
(scene_prop_set_slot, reg0, 128 | , 99999), | , 99999), | , 99999), | (scene_prop_set_slot, reg0, 128 , 99999), | (scene_prop_set_slot, reg0, 128 , 99999), | ||||
Summoning-run | (scene_prop_set_slot, reg0, 129 | , 89999), | , 89999), | , 89999), | (scene_prop_set_slot, reg0, 129 , 89999), | (scene_prop_set_slot, reg0, 129 , 89999), | |||
(scene_prop_set_slot, reg0, 130 | , 99999), | , 99999), | , 99999), | (scene_prop_set_slot, reg0, 130 , 99999), | (scene_prop_set_slot, reg0, 130 , 99999), | ||||
Summoning-atk | (scene_prop_set_slot, reg0, 131 | , 89999), | , 89999), | , 89999), | (scene_prop_set_slot, reg0, 131 , 89999), | (scene_prop_set_slot, reg0, 131 , 89999), | |||
(scene_prop_set_slot, reg0, 132 | , 99999), | , 99999), | , 99999), | (scene_prop_set_slot, reg0, 132 , 99999), | (scene_prop_set_slot, reg0, 132 , 99999), | ||||
Summoning-idle | (scene_prop_set_slot, reg0, 133 | , 89999), | , 89999), | , 89999), | (scene_prop_set_slot, reg0, 133 , 89999), | (scene_prop_set_slot, reg0, 133 , 89999), | |||
(scene_prop_set_slot, reg0, 134 | , 99999), | , 99999), | , 99999), | (scene_prop_set_slot, reg0, 134 , 99999), | (scene_prop_set_slot, reg0, 134 , 99999), | ||||
(scene_prop_set_slot, reg0, 135 | , 5000), | , 5000), | , 5000), | (scene_prop_set_slot, reg0, 135 , 5000), | (scene_prop_set_slot, reg0, 135 , 5000), | ||||
(scene_prop_set_slot, reg0, 136 | , 3600), | , 3600), | , 2400), | (scene_prop_set_slot, reg0, 136 , 3600), | (scene_prop_set_slot, reg0, 136 , 3600), | ||||
(scene_prop_set_slot, reg0, 137 | , 3600), | , 3600), | , 2400), | (scene_prop_set_slot, reg0, 137 , 3600), | (scene_prop_set_slot, reg0, 137 , 3600), | ||||
(scene_prop_set_slot, reg0, 138 | , 1200), | , 1200), | , 1200), | (scene_prop_set_slot, reg0, 138 , 1200), | (scene_prop_set_slot, reg0, 138 , 1200), | ||||
(scene_prop_set_slot, reg0, 139 | , 1200), | , 1200), | , 600), | (scene_prop_set_slot, reg0, 139 , 1200), | (scene_prop_set_slot, reg0, 139 , 1200), | ||||
(scene_prop_set_slot, reg0, 140 | , 1200), | , 1200), | , 800), | (scene_prop_set_slot, reg0, 140 , 1200), | (scene_prop_set_slot, reg0, 140 , 1200), | ||||
(scene_prop_set_slot, reg0, 141 | , 1200), | , 1200), | , 800), | (scene_prop_set_slot, reg0, 141 , 1200), | (scene_prop_set_slot, reg0, 141 , 1200), | ||||
(scene_prop_set_slot, reg0, 142 | , 2000), | , 2000), | , 5000), | (scene_prop_set_slot, reg0, 142 , 2000), | (scene_prop_set_slot, reg0, 142 , 2000), | ||||
(scene_prop_set_slot, reg0, 143 | , 2000), | , 2000), | , 2000), | (scene_prop_set_slot, reg0, 143 , 2000), | (scene_prop_set_slot, reg0, 143 , 2000), | ||||
(scene_prop_set_slot, reg0, 144 | , 300), | , 300), | , 50), | (scene_prop_set_slot, reg0, 144 , 300), | (scene_prop_set_slot, reg0, 144 , 300), | ||||
(scene_prop_set_slot, reg0, 145 | , 50), | , 50), | , 50), | (scene_prop_set_slot, reg0, 145 , 50), | (scene_prop_set_slot, reg0, 145 , 50), | ||||
(scene_prop_set_slot, reg0, 146 | , 300), | , 300), | , 50), | (scene_prop_set_slot, reg0, 146 , 300), | (scene_prop_set_slot, reg0, 146 , 300), | ||||
(scene_prop_set_slot, reg0, 147 | , 300), | , 300), | , 250), | (scene_prop_set_slot, reg0, 147 , 300), | (scene_prop_set_slot, reg0, 147 , 300), |
idle动画基础速度 | (scene_prop_set_slot, reg0, 135 | |
run动画基础速度 | (scene_prop_set_slot, reg0, 136 | |
atk动画基础速度 | (scene_prop_set_slot, reg0, 137 | |
sk1动画基础速度 | (scene_prop_set_slot, reg0, 138 | |
sk2动画基础速度 | (scene_prop_set_slot, reg0, 139 | |
sk3动画基础速度 | (scene_prop_set_slot, reg0, 140 | |
sk4动画基础速度 | (scene_prop_set_slot, reg0, 141 | |
laugh动画基础速度 | (scene_prop_set_slot, reg0, 142 | |
die动画基础速度 | (scene_prop_set_slot, reg0, 143 | |
效果持续时间1 | (scene_prop_set_slot, reg0, 144 | |
效果持续时间2 | (scene_prop_set_slot, reg0, 145 | |
效果持续时间3 | (scene_prop_set_slot, reg0, 146 | |
效果持续时间4 | (scene_prop_set_slot, reg0, 147 |
(scene_prop_get_instance, ":wheel_id", "spr_xxx", 0),
(prop_instance_deform_in_cycle_loop, ":wheel_id",1,5,5000),
vegetto 发表于 2023-3-13 23:18
[quote][url=forum.php?mod=redirect
战争傀儡阿格兰 发表于 2023-3-14 16:27
大佬太6了!终于理解了右边的数据的意义了,已成功。另,真的被你说中了,先把轮胎缩回去,再变大。。。 ...
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