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购买CDKEY 衣谷三国
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[求助] 一个稳定出现的崩溃

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发表于 2022-8-27 15:24:54 | 显示全部楼层 |阅读模式
请问有谁知道这个崩溃是怎么回事么?
感觉打了四前置之后会稳定出现这个崩溃.毁了三个档了
以吓是报错我不知道那些是重要的所以全部贴上了.
- ReasonsSource: TaleWorlds.CampaignSystem
Object reference not set to an instance of an object.
- CallstacksProtip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.
Inner exception callstack:No inner exception was thrownOuter exception callstack:   at TaleWorlds.CampaignSystem.Roster.TroopRoster.ClampXp(Int32 index)   at TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCountsAtIndex(Int32 index, Int32 countChange, Int32 woundedCountChange, Int32 xpChange, Boolean removeDepleted)   at TaleWorlds.CampaignSystem.MapEvents.MapEventParty.OnTroopWounded(UniqueTroopDescriptor troopSeed)   at TaleWorlds.CampaignSystem.MapEvents.MapEventSide.OnTroopWounded(UniqueTroopDescriptor troopDesc1)   at TaleWorlds.CampaignSystem.MapEvents.MapEventSide.ApplySimulationDamageToSelectedTroop(Int32 damage, DamageTypes damageType, PartyBase strikerParty)   at TaleWorlds.CampaignSystem.MapEvents.MapEvent.SimulateSingleHit(Int32 strikerSideIndex, Int32 strikedSideIndex, Single strikerAdvantage)   at TaleWorlds.CampaignSystem.MapEvents.MapEvent.SimulateBattleForRound(BattleSideEnum side, Single advantage)   at TaleWorlds.CampaignSystem.MapEvents.MapEvent.SimulateBattleForRounds(Int32 simulationRoundsDefender, Int32 simulationRoundsAttacker)   at TaleWorlds.CampaignSystem.MapEvents.MapEvent.SimulateBattleSessionForMapEvent()   at TaleWorlds.CampaignSystem.MapEvents.MapEvent.Update()   at TaleWorlds.CampaignSystem.MapEvents.MapEventManager.Tick()   at TaleWorlds.CampaignSystem.Campaign.Tick()   at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)   at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)   at TaleWorlds.Core.GameStateManager.OnTick(Single dt)   at TaleWorlds.Core.Game.OnTick(Single dt)   at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)   at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)- Installed mods Hide taleworlds mods
Hide unloaded mods
+ ButterLib (version: v2.1.13)
+ Harmony (version: v2.2.2.85)
+ Mod Configuration Menu v4 (version: v4.7.7)
+ UIExtenderEx (version: v2.2.5)
+ BetterExceptionWindow (version: v4.2.0)
+ Birth and Death Options (version: e1.8.0)
+ CustomBattle (version: e1.8.0)
+ highland (version: v1.6.0)
+ Improved Garrisons (version: v4.1.0.14)
+ Multiplayer (version: e1.8.0)
+ My Little Warband (version: v1.8.0)
+ Native (version: e1.8.0)
+ Sandbox (version: e1.8.0)
+ SandBox Core (version: e1.8.0)
+ StoryMode (version: e1.8.0)







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 楼主| 发表于 2022-8-27 21:52:54 | 显示全部楼层
yyy66663 发表于 2022-8-27 21:17
应该和4前置没多大关系,就是随机崩,报错堆栈也没MOD的调用,我觉得是e1.8.0的问题

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