本帖最后由 philitus 于 2021-8-4 12:38 编辑
根据我的观察,应该是在大地图左下角提示有人被俘虏时,就会闪退,然后弹窗。相关的代码如下。请问我这是少了什么文件吗?该怎么处理呢?
目前已采取的措施(均无效):
1. 管理员身份运行bannerlord launcher;
2. 重新下载sand和sandcore的模组;
- Reasons Source: TaleWorlds.CampaignSystem Object reference not set to an instance ofan object. - Inner exception Source: No module No inner exception was thrown - Callstacks Protip: Usea debugger like dnSpy or Visual studio to trace the source of error, bystepping the program line by line. Inner exception callstack: No inner exception was thrown Outer exception callstack: atTaleWorlds.CampaignSystem.Clan.GetRelationWithClan(Clan other) atTaleWorlds.CampaignSystem.SandBox.GameComponents.Map.DefaultDiplomacyModel.GetScoreOfWarInternal(IFactionfactionDeclaresWar, IFaction factionDeclaredWar, IFaction evaluatingClan,Boolean evaluatingPeace) atTaleWorlds.CampaignSystem.SandBox.GameComponents.Map.DefaultDiplomacyModel.GetScoreOfDeclaringWar(IFactionfactionDeclaresWar, IFaction factionDeclaredWar, IFaction evaluatingClan) atTaleWorlds.CampaignSystem.Barterables.DeclareWarBarterable.GetUnitValueForFaction(IFactionfaction) atTaleWorlds.CampaignSystem.Election.DeclareWarDecision.DetermineSupport(Clanclan, DecisionOutcome possibleOutcome) atTaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.KingdomDecisionProposalBehavior.ConsiderWar(Clanclan, Kingdom kingdom, IFaction otherFaction) atTaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.KingdomDecisionProposalBehavior.GetRandomWarDecision(Clanclan) atTaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.KingdomDecisionProposalBehavior.DailyTickClan(Clanclan) atTaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t) atTaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan) atTaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan) atTaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(SingletimeUnitsElaped) atTaleWorlds.CampaignSystem.Campaign.Tick(Single dt) atTaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt) atTaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt) atTaleWorlds.Core.GameStateManager.OnTick(Single dt) atTaleWorlds.Core.Game.OnTick(Single dt) atTaleWorlds.Core.GameManagerBase.OnTick(Single dt) atTaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch10(Module this, Singledt
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