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本帖最后由 iamthetopone 于 2025-2-17 16:17 编辑
因为T社论坛上发布用的是丢盒子dropbox的网盘,没法科学上网的在下暂时下载不到,别的地方也没有转发。
https://forums.taleworlds.com/in ... -2-v1-1-3-3.384882/
附1.1.3.3版本的更新日志
1.1.3.3
-主要是Lua更新。
修正了战团本体的一个错误,如果游戏时左下角太多的信息生成的得太快,战斗日志就会从屏幕上消失的BUG已修复(bFixNotificationMessages配置选项)。-增加了bFixNotificationMessages、vNotificationMessagesPosition、fspeedpenaltyfortwohandedpolearmwithshield、faditionalspeedpenaltyfortwohandedpropertywithshield、fdamagepenaltymmultiplierfortwohandedpolearmwithshield、faditionaldamagepenaltymmultiplierforpolaearmwithshield、faditionaldamagepenaltymmultiplierfortwohandedpropertywithshield、fdamagepenaltymmultiplierfortwohandedpolearmwithmount、fadition
-删除了已弃用的bAdjustedTwoHandedAndPolearmPenalties配置选项。
-修正了部队移除物品的操作。
-在profiler中显示更方便的id字符串。Lua:
-更新到LuaJIT 2.1-将luaLanes更新至3.17.0-增加了lua调试器-增加了lua sqlite库
-允许访问lua中的存储目录(WSE)
-增加了game.OnGameLoad,game.removeItemTrigger,game.getNumItemTriggers,game.removeScenePropTrigger,game.getNumScenePropTriggers,game.OnWorldTriggers,game.OnSave,game.OnLoadSave等触发器
-更多lua实用函数
-更新的lua说明书
1.1.3.3
-Major Lua update.
-Fixed Warband bug where the combat log disappears from the screen if too much information is being written out too quickly (bFixNotificationMessages config option).
-Added bFixNotificationMessages, vNotificationMessagesPosition, fSpeedPenaltyForTwoHandedAndPolearmWithShield, fAdditionalSpeedPenaltyForTwoHandedPropertyWithShield, fDamagePenaltyMultiplierForTwoHandedAndPolearmWithShield, fAdditionalDamagePenaltyMultiplierForPolearmWithShield, fAdditionalDamagePenaltyMultiplierForTwoHandedPropertyWithShield, fDamagePenaltyMultiplierForTwoHandedAndPolearmWithMount, fAdditionalDamagePenaltyMultiplierForPolearmWithMount, fAdditionalDamagePenaltyMultiplierForTwoHandedPropertyWithMount config options.
-Removed deprecated bAdjustedTwoHandedAndPolearmPenalties config option.
-Fixed troop_remove_items operation.
-More convenient id strings for display in the profiler.
Lua:
-Update to LuaJIT 2.1
-Update luaLanes to 3.17.0
-Added lua debugger
-Added lua sqlite library
-Allow access to storage dir (WSE) in lua
-Added game.OnGameLoad, game.removeItemTrigger, game.getNumItemTriggers, game.removeScenePropTrigger, game.getNumScenePropTriggers, game.OnWorldTriggers, game.OnSave, game.OnLoadSave.
-Some more lua util funcs
-Updated luaGuide
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