本帖最后由 苏柯 于 2013-5-3 18:03 编辑
Borderlands
The Map
The map resembles a large valley with mountains at the edges, rivers dividing, and an ocean to the south. It is separated into three distinct territory's, each with their respective castles to protect them. Additionally, In the centre, there is an abbey and to the south a commoner city. These five things form the main focal points of the map. There is also a mercenary camp and outlaw base on the western side and a large mine to the north. While the western territory has some key advantages in its closeness to the hub of action, the north & east provide a more remote and open place to settle.
While a large map, there is a focus of activity, items and pros to the south – west – middle. Other areas are either remote/secondary or consist of and water. It is also very open with the distances between focal points fairly direct and on flat distinct roads.
Overview
Whiteforge
This is the neutral city and has two neutral factions that make up the Whiteforge Guild. These are The Whiteforge guards and The Whiteforge Merchants. The guards will for fill a role similar to the town watch while the merchants with focus on trade and commerce. The city itself is made up of a keep, town watch HQ, an arena, a dockyard and various shops. These shops and facilities are under control of the merchants and/or guards. The armoury here is better than anything available at the castles, outlaw camp or abbey. In order to get hold of these items you will need purchase through the various shops. Please note, there are still plentiful and high quality items at other parts of them map. Only the very best are reserved for the city armoury.
Whiteforge
The Abbey
The abbey is located at the centre of the map and is represented by a neutral faction. Within the abbey walls is some training but it is mostly an RP area. Outside is the village area where both the abbey monks, and neutral commoners, work and earn money. There is also an inn, a shop and a large dockyard. This dock is mainly used to export goods by sea and contains a boat ramp for loading/unloading horse carts. The abbey is similar to other maps with neutral villages but does possess crossbow and lord training. This is to defend against outlaw raids which are intended to be represented in the server rules. The outlaws have the archer to counterbalance the abbeys crossbows, as well as Brigand and Ruffian.
Abbey
Borderlands
There are only three castles in borderlands2 and so competition is fierce. All have their own character and are not intended to be equal. They do have different qualities though so it is expected different people will have their favorites.
The Nordic Castle (West)
This is a small wooden fort located next to the ocean in the south west. Its key strategic advantage is its closeness to both the abbey and the city. It is also well connected with an inbuilt harbour and boat ramp for unloading. The fort starts with a longship and is well suited to raiding activities. There are three ways to take this fort. This first is to break the doors down. The second is to drive a small boat through the hanger and to surprise the defenders from the sea. There is also a third way.
Farendel
翻译 BY 天父
地图
地图由一个在悬崖山上的一片大深谷,起到划分作用的河流,很一片南行的海洋组成。
被划分为3个不同的区域,并且都有保护他们自身的城堡。在中心,有一座修道院和一座向南的平民城市。这是地图主要的5点。还有雇佣兵营地和土匪基地以及一个在北部的大型矿点。
反过来西部地区则有一些能够掌握全局的一些关键优势,北部和东部则有一个较遥远和开放的可以安定的地方。
在这张大地图中,南部-西部-中部 各有一个活动,物品和利弊得失的焦点.
白色工厂
这是一座中立城,并且拥有两个中立的势力(由此组成白色工厂的公会)他们是白色工厂护卫和白色工厂的商人。守卫的作用就是在商人贸易的时候保护他们。城市本身由一座要塞,治安军营,一个竞技场,一个船坞和各式各样的店铺组成。这些店铺和工具在商人和守卫的控制之下。武器库中出售的装备要比城堡中,土匪营地和修道院中的要好。要得到那些物品你将需要通过店铺进行付款。顺带一提,仍然有大量丰富和高质量的物品在地图的其他区域里。最好的东西在本城市中出售。
修道院
修道院坐落在地图的中央并且是一个中立势力 |