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[战团国外] [11.08.28][Lv3][warband 1.143]Prophesy of Pendor 【潘德的预言】V3.411

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发表于 2010-12-6 11:07:53 | 显示全部楼层 |阅读模式
本帖最后由 骑砍英雄 于 2011-8-28 21:27 编辑
Prophesy of Pendor V3.3

官网发布帖地址http://forums.taleworlds.com/index.php/topic,126952.0.html?PHPSESSID=ptovb8tdmfkds6osbgr9sg4go1

V3.411 官网下载地址  :http://www.mbrepository.com/file.php?id=1011


V3.411 国内网盘下载地址(适合战团1.143)  :http://u.115.com/file/clq4bakc#
Prophesy_of_Pendor_3.411.zip

V3.3国内下载地址(适合战团1.134)http://u.115.com/file/f79b996e62#

汉化补丁下载地址:http://bbs.mountblade.com.cn/viewthread.php?tid=176379&extra=page%3D1

相关介绍


Prophesy of Pendor V3.411 WARBAND
SINGLE PLAYER ONLY
Not save game compatible with earlier versions
Synopsis
From the Founding of Pendor - the year is 354
A King has not ruled the shattered land of Pendor for many generations. What was once a proud accomplishment of man now is steeped in the myths of folklore and told as children’s bedtime stories. Yet, the legends live on of a prophesy of hope. A tale of a champion who comes from a distant shore and unites the lords of Pendor under a single Ruler and brings peace and prosperity once again to this ravaged war-torn land.
All is not as it seems as there are many powers who have their own ends in mind and an epic struggle is about to unfold.
Strap on your sword, and buckle your imagination. Prepare to enter the world of Pendor and accept the challenge of the Prophesy - if you dare.
For Mount&Blade users who want the latest Prophesy of Pendor download
Prophesy of Pendor 3.011 for MOUNT&BLADE
Prophesy of Pendor introduction thread and module details..
Click here for Introduction Thread
It is recommended that you read either the introduction thread or the read-me that is downloaded with the module.
Credits:
Click Here for Credits and Acknowledgments
Where you can get a quick list of the many people who put their skills to use so that you can enjoy this entertainment offering.
Wiki:
Click Here for Prophesy of Pendor WIKI
This is where you can gain additional information regarding the game world, how to do things, specials and lots of information. You are encouraged to not only read this, but to create an account and contribute.
Issue Reporting:
Click here to get Support and Help
NOTE: We do not offer technical support on the M&B Repository, ONLY in the community forum listed in the many threads HERE
Prophesy of Pendor is a total conversion modification to Warband
  • Well thought out cultures, armies, and conflicts
  • Unique Backstory - The World of Pendor
  • New battle AI System
  • Enhanced Goals -
  • Detailed Economy -
  • Deep Immersion -
  • Knighthood Orders -
  • Minor Factions -
  • More Events - and quests
  • Dymanic Conversation System
  • All new and unique items
  • Expanded victory conditions.
  • Special Items
  • Speciality Enemy Heroes
  • Designed to be a Challenge to Play - ONLY recommended for experienced players.
    NEW 3.411 Changes
    Note 3.411 Not Savegame compatible with 3.41
    Fixed Red Brotherhood chest.
    Reverted Kill counter to not being continuous (to reduce potential lag). Use minimap on/off to get the kill counter to display if it does not.
    Changed the economy to PoP3.4 (and fixed missing items that would occur in WB 1.143). This causes save game incompatibility with PoP3.41.
    Changed Pendor Cavalry from level 30 to level 20 (to fix upgrade issue).
    Removed defeating Noldor lords from victory conditions (- now you can win while the Noldor Lords are on the map).
    Increased bulk item purchases penalties a little (and the same for selling bulk of the same kind).
    Rebalanced how merchants stock their inventories, especially goods merchants.
    Fixed Red Brotherhood to sometimes offer Bearclaw Berserkers.
    Fixed the requirements of a certain bow.
    Adjusted the cost of the mill and brewery enterprises.
    Removed player supporter faction restriction on certain new items like Ebony weapons, Ranger armor, etc.
    Cavalry in other groups than the default cavalry group are now also affected by the initial mount order (to counter game engine's dismount order).
    Rebalanced noble recruits’ generation .
    Relationship needed for lords to join is revised:
    3.41 Features and Changes
    Note: Prophesy of Pendor v3.4 and above works currently only with Mount and Blade: Warband version 1.134 and 1.142
    Ported to Warband version 1.143 and included all fixes and new achievements that it includes (adapted to PoP).
    Fixed Maiden Ranger having lower skill in archery than crossbows.
    Fixed an issue that existed when a lord joins your faction but fails to bring over his holdings.
    Fixed Melitine Lancers not using their lances.
    Fixed units not switching from lances to melee correctly (when there are 3 nearby enemies).
    Fixed Bearclaw shield being too abundant in loot after battling Mystmountain warriors and shamans.
    Fixed issue where it was impossible to gain the two unique items in the game.
    Fixed issue where companions promoted to lords/ladies would not wear their player assigned equipment.
    Siege scene in Valonbray is fixed (by Abhuva)
    Fixed the character menu report to report the correct prestige cost for honor troops.
    Changed starting renown for companion promoted Lords/Ladies (lvl*28, capped at 1000).
    Fixed the low cost of the Empire Old Shield (- this may need a new game to take effect).
    Fixed an issue where a player could recruit troops higher than level 40 after a battle.
    Talking to a lord at a feast when there is no host has been fixed.
    Lords have had their faces updated to unique and appropriate faces. (- this will need a new game to take effect)
    Heretic Magnus have had his bow and quiver replaced with throwing spears (due to issue where he would have a bow but no quiver equipped). (-This may need a new game to take effect)
    Warhammers now have the same swing/thrust functions as Polehammers. (This may need a new game to take effect)
    If the player is betrothed he will not get any orders to join the army (if he's a vassal) until he's married or ends the engagement.
    Added a PoP game menu option where you can make it so lords can never bring over their holdings to your faction if you turn this option on.
    Fixed a duplicate banner issue (Caliph Hamid and Sidonius Legatus). (-this needs a new game to take effect)
    For players who like to have the original horse theme: There is an optional folder with original horses. It is in the folder named “Original Horse Textures v1.01”. In that folder are instructions on how to install the resource and textures to bring back some familiar old horse looks.
    NEW 3.41 Features and Changes
    VI updates.
    Raised training skills for lords and kings where needed. Raised AI Tactics skills in general.
    Nuanced troops and companions (they used to have the same proficiency in all weapons, now they don't). For example ranged troops are often less skilled in melee.
    Increased morale modifiers for leadership (20%/25%) and food (100%).
    Reworked routing to scale better and to take longer to occur.
    Included option to turn off routing completely.
    Starting troop slots lowered by 20.
    Attacker siege retreats penalized by 20 renown, 2 honor and 10 party morale.
    Jatu raider and lancer have had horse upgrades to respectable horses.
    A few horses that had no hitpoint declaration have been fixed. (thanks Hoellenbewohner)
    A party template bug for Shalavan has been fixed. (thanks Hoellenbewohner)
    No horses for anyone in village lord raids (before only the enemy AI had no horses).
    Lord parties who are accompanying another party are a bit more courageous than before (they don't flee as easily).
    Added Caba'Drin's Dynamic Groups code (thanks Caba'Drin!)
    Jatu armies reduced in numeric strength slightly (because their raiders and lancers are harder to beat now).
    Two additional Sarleon Barons have received household troops.
    Jatu Hunter resurrected from the dead.
    Small fixes for typos and minor changes.
    Fixed an issue with the Archer Defender Siege AI.
    New Weapons, shields and armors have been introduced (and a few weapons gave been re-introduced).
    Patrol radius for small knight groups and patrols have been tightened so they patrol their area better.
    The steward now recruits from all bound villages (not only the player owned bound villages). This is a bug fix.
    The faction kings’ hired Mercenary parties have higher initiative values.
    Lords no longer automatically bring over their holdings to the player faction when they change allegiance to the player faction. Instead it is based on several factors (where campaign difficulty, player persuasion, relation with lord and lord rank are deciding factors).
    Honor gain and relation boost reduced when freeing captured lords.
    Honor gained by winning tournaments.
    Increased relation requirement for lords to be willing to join player faction when talked to from capture dialogue (from 7 to 20).
    Increased size of Knighood Spawns (on map).
    Honor troop training is now based on (250-Honor)/10 Prestige points per troop.Minimum prestige cost is still 2 and maximum is still 25.
    Player loot share reduced (to its original setting).
    Certain companions have certain troop affinities.
    Valonbray has had scene upgrades made by Abhuva!
    Reworked mercenary payment a bit (not as profitable as before).
    A new tribe has joined the Mystmountains: The Bearclaw Berserkers! These highly agile berserkers in full Bearclaw Armor are rightfully feared in the North. While perhaps not as skilled as the Fierdsvein berserkers they are more agile and more armored and they wield big axes

    If you are lucky you may come across a few who might join your army.
    Kings will not accept vasselage of players who have a relatively high right to rule.
    A new mercenary unit known as the Melitine Mercenary Lancer has been seen in taverns ... they are said to hail from Amala!
    NEW 3.302 Updates
    Note: Prophesy of Pendor 3.3x works only with Mount and Blade: Warband version 1.134 (the latest patch)
    Version 3.302 is a Stability release with minor modifications to VI. It is not save game compatible with earlier versions.
    All sounds in the Sounds folder have been converted to wav format to improve performance and remove crashes
    VI updated so that enemy leader will charge player when player is "close and scouting"
    VI has been updated to send an automatic Mount order to cavalry at start to discourage dismounts.
    Version 3.301 is SAVE GAME COMPATIBLE WITH 3.3
    NEW 3.301 Features
    Changes 3.301 (save game compatible with 3.3):
    Fixed companion as prisoner dialog missing (now ex-companions behave as normal kingdom lords when captured … was only partly fixed in 3.205).
    Fixed weapon graphics and weapon lengths (no discrepancies between graphics and in-game lengths any longer – plus re-introduced some weapons from version 3.205).
    Fixed the lods for white caparisoned horse.
    Fixed Eventide Helm with Cape (was floating before).
    Fixed Ithilrandir being killed to also affect Noldor relations negatively.
    Reworked tax inefficiency a bit (larger base before penalty but a bit steeper penalty curve after that).
    Updated a section of the Cavalry VI to fix a passivity issue.
    NEW 3.3 Features
    Horse graphics updates (by wanderer949)
    Armors graphics updates (by smokindog and Archangel2K -- mainly for PoP4)
    Weapons graphics updates (by anonymous)
    Restructuring of brf:s and textures.
    Fixed OP Code error when companion is ransomed
    Fixed dialog so it no longer offers a feast if in non-player owned centers (and the spouse is not the owner either).
    Sound notification for nearby enemies only triggered by larger groups now (and only if they are close to player's holdings).
    Fixed ghost lady to only select non-player husband lords.
    Changed rav battle axe to be able to thrust and swing.
    Removed village raid sound.
    Fixed notification message bug (for other faction relations that are affected by certain events)
    Fixed village banner issue
    Fixed a blank dialog issue with Town mayors
    Increased player_loot_share (doubled it)
    Lowered maximum Looting skill at character generation (compensated with increases in other skills to match the loss)
    Inserted Rubik's improved looting system (for higher quality loot)
    Added Weaponmaster for: Ediz - 4, Kaverra - 3, Sigismund - 5
    Fierdsvein nobility who rode red warhorses now ride green warhorses and all Jarls are upgraded to these.
    Fierdsvein Nobility that rode a hunter now ride a caparisoned green hunter
    Noble Valkyries now ride Yellow Warhorses (instead of white warhorses)
    Marleons Cavalry also ride Red Caparisoned hunter
    Sarleon Knight can no longer ride Well Bred Hunters. Instead they can ride Caparisoned Red Hunters
    Sarleon Lords that rode hunters now ride red caparisoned hunters
    Ravenstern Lords that rode hunters now ride blue caparisoned hunters (count stephan rides a blue draped warhorse instead of a steppe horse)
    A certain item's abundance changed from 80 to 0.
    Reduced number of honor troops generated by reputation (and added a random element to it).
    Reworked how quitting a rebellion functions (now all holdings will revert to original faction and all prisoners are released and player loses 5 honor instead of 20 honor).
    Added sound notification for finished construction of buildings (in addition to the current text log notification).
    Increased armor factor from 29 to 35 for all Caparisoned hunters (because other hunters cost less but have better stats).
    VI: If there is Cav, then a mounted team leader will stay with them instead of infantry.
    Field battle: When the player falls the troops are ordered to use any weapon and fire at will (in addition to charge).
    Fixed descriptions of very prosperous villages and towns.
    Added Feature: Building repairs (for AI and player) + AI building improvements.
    NEW 3.204 Features
    Fixed typo in dialog.
    New sally forth feature.
    Fixed stuck lords bug
    Fix for Marshal OP error
    Fixed Slot OP error spam (if player has assigned troops to slot 7 and has no troops assigned to slot


    Fixed loot division by 0 OP script error.
    Changed Dread Legion Infantry from archer to infantry
    Intelligent tactical AI and battle formations (see forum FAQ for details and keys)
    A hidden outpost of a minor faction (no spoilers here!)
    New intro quests
    Treasure maps leading to hidden lairs
    Gender equality: females get fiefs when invited to join a faction and don't have a hard time trying to get hired as mercs
    Added reference pages under Notes->Game Concepts for buildings and knighthood orders
    Cheater achievement rewritten (cheating three times will trigger it, and it doesn't disable other achievements, only their rewards)
    Factionalized items (there are many faction-specific items that are available only in faction's town stores)
    Auto-recruiting from bound villages (seneschal dialog) and auto-training (depends on seneschal Training skill) of player garrisons
    Additional music tracks for battles and weddings
    New voice
    翻译 by dancert  
    潘德的预言 V3.2

    相关介绍:

    新特色:
    -强大的AI系统和战场编队系统(可以参考Treebeard的那篇简略的细节和要点介绍<官网上的吧!-译者>)
    -增加了一个中型势力的隐藏村庄(在没有掠夺者的角落)
    -新的初始提问
    -藏宝图会指向一个隐藏的贼窝
    -性别平等:女性角色加入势力时会获得封地并且降低了女性角色被雇佣成为雇佣兵的难度
    -信息栏中增加了参考文献->一些关于建筑和骑士守则在游戏中的概念
    -加入了“作弊成就”(作弊三次即可获得该项“成就”,这项“成就”不会影响其他成就的获得,只会影响获得其他成就时的奖励)
    -增加了势力特有的物品(将会出现很多只有在规定势力的城镇内才能买到的特有物品)
    -玩家城堡可以自动从边界村庄征兵(管家对话)和自动训练(基于管家的教练属性)
    -新增了战场、婚礼和Noldor的音乐
    -一些领主(Diev, Sarleon and Empire)配上了新的语音以及编队的自动指挥(不是每次都会出现,因为那实在太多了)
    -死亡后会被限制在死亡视角
    -新增的游戏选项“周围的重要消息”(所有不涉及到自己国家的领主、劫掠、攻城信息)和“战场编队系统”的开关选项(同时控制编队系统和AI系统)
    -国王护卫队会成为独立的部队守卫在国王部队周围,并且同时随国王部队消失在城镇等处,也会将俘虏放入这些城镇、城堡
    -封地被封发的时候会有短信息通知
    -更多的金属击打声效
    -新的各种声音
    -贵族征兵通告
    -一些建筑添加了一些特色(为了吸引贵族)

    别的调整:
    -重新平衡了各势力军队和物品
    -俘虏管理技能:每点所增加的携带俘虏数从15人降到10人
    -地图:移动了一些村庄,使每个城镇都有两个下属村庄
    -进一步平衡了一些小型势力的军队状况(更少的Heretic部队,更多Snake Warbands等等,部队兵种应该更具多样化),增加了一些领主(3个Seers, Eyegrim and Noldor的领主)重组部队时原来落下的相关信息
    -大部分样板部队(包括王国增援部队)在战场上首先迎敌的将会是高级兵种(有些Noldor、Burilgi 的领主部队却是把高级兵种安排在后出场,这会非常有趣)
    -AI驻军当获得增援和获得经验将按兵种等级及力量进行区分,弓箭手将获得25%的额外奖励(即升的很快),而高级部队升的很慢(-50%)
    -重新跟新了王国的部队文件:平衡了各国部队获得高级部队的差距,比如像2.5(?可能是文件内容-译者)
    -修改降低了税收的无效值
    -抛弃了战团自带的声望高时的声望获得的惩罚系统
    -AI夜晚交战时交战速度减半
    -一些Empire的部队(Legionnaire, Noble Legionnaire Recruit, Gladiator, Immortal)被改成步兵部队,减少了投掷兵力的比重(Empire的部队现在部队自动计算来的价值可以和其他部队在同一水平线上了)
    -围城AI基于POP计算机自动计算系统会对战略目标进行估计(不管是考虑下一个目标还是正在围城),即:AI如今会更加谨慎,更喜欢去攻击防守薄弱的城堡和村庄

    POP 3.01的BUG修复:
    -更精致的纹章甲背部颜色
    -为 Marleons Heavy Cavalry, Barclay Lancers这两个兵种配上了马,Sheriff, Empire regular and Guardian Knights这几个兵种现在有了骑术技能
    -修复了部分领主不招兵的bug,当然有“留言”时候例外
    - 更正了在进攻中造成伤害后持续惩罚以及需要难以负荷的修复代价的BUG
    -更正了邀请难民部队加入时的错误对话
    -更正了一些建筑物的纹理,现在它们更能和周边建筑物相协调
    -修复了在Valorshield周围一处地图卡点
    -修复了地图视口会弹向北方的BUG

    战团BUG修复:
    -移除了几面重复的旗帜
    -修复了战团中同一个俘虏兵种最后一个士兵无法随其他士兵逃跑的BUG(这个bug导致了城堡中有无数的俘虏部队)
    -经济相关的战团bug修复:一些通货膨胀和物品短缺,平衡了POP中物品商店中的出现率(比如鱼只会出现在沿海城镇),提升了商店中的商品数
    -修复了领主只会扎堆叛到同一势力的问题
    -领主会被己方俘虏的BUG


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    QQ
    鲜花(0) 鸡蛋(0)
    发表于 2010-12-6 11:14:10 | 显示全部楼层
    终于又有新版了 欢呼~~
    若以达尔文的进化论来解释
    ——人类,就是为了膝枕才进化成用双脚走路的

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    原版正版勋章

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    发表于 2010-12-6 13:22:20 | 显示全部楼层
    本帖最后由 FrancisMB 于 2010-12-6 13:44 编辑

    终于又有一个大作面世了,不知是否稳定版,我先试玩一下。

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    发表于 2010-12-6 13:26:26 | 显示全部楼层
    击球汉化啊 啊
    你愿意与我立下契约,成为魔法少女吗?!
    BigM 该用户已被删除
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    潘德的预言!!!终于移植了!!!求汉化!!!
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    发表于 2010-12-6 15:34:02 | 显示全部楼层
    本帖最后由 mskimizd 于 2010-12-6 16:13 编辑

    google翻译的,自己修正了一些。
    新功能:
    - 智能战术AI和战斗队形(见Treebeard的细节和钥匙stickied指南)
    - 一个隐藏的一个小派系前哨(没有破坏者在这里!)
    - 新的任务介绍
    - 通往宝藏地图隐藏巢穴
    - 性别平等:女性时获得邀请加入一个派别并没有一个坚硬的时间,试图得到尽可能佣兵雇用封地
    - 增加了参考说明 ->对建筑和骑士的命令的游戏概念
    - 骗子成就重写(作弊三次会触发它,它不会禁用的其他成就,只有他们的奖励)
    - 派别项目(有许多派系的具体项目只在派的小镇商店可用)
    - 自动从(管家对话框)和自动绑定村庄招募培训(培训技能取决于管家)的球员驻军
    - 其他音乐曲目为战,婚礼和诺多精灵
    - 对于Diev,Sarleon和帝国领主加上地层音频订单新语音台(不是每次都会因为这是太多)
    - 鼠标控制死亡后的镜头
    - 附加的游戏选项“重要新闻只有”(全部或者没有信息关于不是你阵营的领主,掠夺和围攻)和“战斗队形”(切换开/关都编队和战术的AI)
    - 护送国王的佣兵作为一个单独的政党,他们还与国王进入和退出中心,在中心放下囚犯。
    - 增加了一个消息,通知被授予封地时
    - 集成更多金属声音2.2
    - 新的声音
    - 诺布尔招募通知
    - 增加了一些建筑物的能力(吸引贵族)

    选择调整:
    - 许多部队进行重新调整和项目统计
    - 囚徒MGMT的技能:每点降低,从15到10囚犯
    - 地图:调整了几个村庄,使城镇始终至少有其中两个
    - 调整派生小派系概率更平衡(更少异教徒的军队,更多的蛇团等 - 现在滋生应该更加多样化)新增3g个先知失踪的消息,Eyegrim和诺多精灵领主派生(spawning实在不知如何翻译
    - 大多数派系模板模版的分类(包括王国增援)派系的最强大的部队放在第一位(为了更有趣有一些例外情况,一个强大的部队在战争后阶段出现,比如诺多精灵领主,Burilgi等)
    - AI 驻军部队派遣国的水平和实力排序时,他们就得到了加强或增益XP中,由25%偏置弓箭手(即上升),命令部队顺流而下(-50%),所以它不是不可能的包围城市的订单
    - 王国加固的。模板重写:王国之间更平衡,王国各方得到这样的部队在他们的订单2.5
    - 调整了税收效率
    - 禁用战团名声享誉较高时减少
    - 夜间减半速度争取每一个战斗的AI
    - 一些帝国部队(退伍军人,诺布尔退伍军人招聘,角斗士,不朽),转变为步兵,少矛投掷(帝国各方自动计算值现在更符合其他人)
    - 攻城人工智能更新,以了解与POP自动计算的前景(包括在规划和而sieging) - 即人工智能更加小心,可能会攻击像城堡和村庄的目标更容易


    POP3.01错误修正:
    - 更加准确的纹章装甲背景色
    - Marleons重骑兵,枪骑兵巴克利现在总是有马;警长,治安官,帝国护卫,护卫骑士现在有骑术
    - 修正了一个错误,无法产卵诺多精灵领主除了谣言,
    - 破坏已经损坏的捕获/抢劫的改进,导致重复处罚或神奇的修复
    - 难民被邀请加入时给出错误的答案
    - 纠正建设效果或几栋建筑物的说明文字,使它们相互一致
    - 地图:近Valorshield任性的顶点感动 - 引起各方卡住
    - 地图:面对北翻转

    战团的错误修正:
    - 消除了重复设置的横幅
    - 修正了一个错误,防止工务局特定类型的部队,最后一个囚犯越狱(城堡等造成巨大的囚犯名单)
    - 经济:WB错误修正 - 症状被夸大的价格和在商店里商品短缺,为重新平衡各种持久性有机污染物产品生产(如鱼产于沿海村庄和城镇只),带动数不同商品在商店
    - 领主似乎投奔一个派别
    - 领主去攻城城堡由他们自己的派别最近抓获

    评分

    参与人数 1第纳尔 +5 收起 理由
    zuoluo10 + 5 不鼓励机译。

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    骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之诚信勋章

    鲜花(2) 鸡蛋(0)
    发表于 2010-12-6 16:01:52 | 显示全部楼层
    楼上的淡定
    泪沸腾风异常的冰冷 马蹄声让人睡不安稳 我在等灵魂序曲完成 带领族人写下祈祷文  
    那城镇无谓的在牺牲 战火焚祭坛开始下沉 我在等觉悟后的族人 往南方大地重新开垦

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    元老骑士勋章原版正版勋章战团正版勋章骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之大无畏勋章[杰出会员高级活跃勋章]骑士美德之仁慈勋章[杰出会员互助勋章]骑士美德之谦恭勋章[杰出会员财富勋章]骑士荣誉之火与剑汉化勋章骑士荣誉之维京征服汉化勋章骑士美德之公正勋章[杰出会员高级财富勋章]

    鲜花(19) 鸡蛋(0)
    发表于 2010-12-6 16:06:27 | 显示全部楼层
    刚才没好好看,原来ls是机翻。。。
    gal魔:ginn酱去哪里了?求黑化

    战团步兵启蒙

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    元老骑士勋章原版正版勋章战团正版勋章火与剑正版勋章拿破仑正版勋章维京征服正版勋章骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之仁慈勋章[杰出会员互助勋章]骑士美德之谦恭勋章[杰出会员财富勋章]骑士美德之公正勋章[杰出会员高级财富勋章]骑士美德之正义勋章[杰出会员荣誉勋章]骑士美德之荣耀勋章[杰出会员高级荣誉勋章]骑士美德之诚信勋章骑士精神之文韬勋章骑士美德之奉献勋章骑士荣誉之拿破仑汉化勋章霸主正版勋章

    鲜花(703) 鸡蛋(1)
    发表于 2010-12-6 16:12:03 | 显示全部楼层
    试着翻一下~~纯手工~无机翻~

    潘德的预言 V3.2

    相关介绍:

    新特色:
    -强大的AI系统和战场编队系统(可以参考Treebeard的那篇简略的细节和要点介绍<官网上的吧!-译者>)
    -增加了一个中型势力的隐藏村庄(在没有掠夺者的角落)
    -新的初始提问
    -藏宝图会指向一个隐藏的贼窝
    -性别平等:女性角色加入势力时会获得封地并且降低了女性角色被雇佣成为雇佣兵的难度
    -信息栏中增加了参考文献->一些关于建筑和骑士守则在游戏中的概念
    -加入了“作弊成就”(作弊三次即可获得该项“成就”,这项“成就”不会影响其他成就的获得,只会影响获得其他成就时的奖励)
    -增加了势力特有的物品(将会出现很多只有在规定势力的城镇内才能买到的特有物品)
    -玩家城堡可以自动从边界村庄征兵(管家对话)和自动训练(基于管家的教练属性)
    -新增了战场、婚礼和Noldor的音乐
    -一些领主(Diev, Sarleon and Empire)配上了新的语音以及编队的自动指挥(不是每次都会出现,因为那实在太多了)
    -死亡后会被限制在死亡视角
    -新增的游戏选项“周围的重要消息”(所有不涉及到自己国家的领主、劫掠、攻城信息)和“战场编队系统”的开关选项(同时控制编队系统和AI系统)
    -国王护卫队会成为独立的部队守卫在国王部队周围,并且同时随国王部队消失在城镇等处,也会将俘虏放入这些城镇、城堡
    -封地被封发的时候会有短信息通知
    -更多的金属击打声效
    -新的各种声音
    -贵族征兵通告
    -一些建筑添加了一些特色(为了吸引贵族)

    别的调整:
    -重新平衡了各势力军队和物品
    -俘虏管理技能:每点所增加的携带俘虏数从15人降到10人
    -地图:移动了一些村庄,使每个城镇都有两个下属村庄
    -进一步平衡了一些小型势力的军队状况(更少的Heretic部队,更多Snake Warbands等等,部队兵种应该更具多样化),增加了一些领主(3个Seers, Eyegrim and Noldor的领主)重组部队时原来落下的相关信息
    -大部分样板部队(包括王国增援部队)在战场上首先迎敌的将会是高级兵种(有些Noldor、Burilgi 的领主部队却是把高级兵种安排在后出场,这会非常有趣)
    -AI驻军当获得增援和获得经验将按兵种等级及力量进行区分,弓箭手将获得25%的额外奖励(即升的很快),而高级部队升的很慢(-50%)
    -重新跟新了王国的部队文件:平衡了各国部队获得高级部队的差距,比如像2.5(?可能是文件内容-译者)
    -修改降低了税收的无效值
    -抛弃了战团自带的声望高时的声望获得的惩罚系统
    -AI夜晚交战时交战速度减半
    -一些Empire的部队(Legionnaire, Noble Legionnaire Recruit, Gladiator, Immortal)被改成步兵部队,减少了投掷兵力的比重(Empire的部队现在部队自动计算来的价值可以和其他部队在同一水平线上了)
    -围城AI基于POP计算机自动计算系统会对战略目标进行估计(不管是考虑下一个目标还是正在围城),即:AI如今会更加谨慎,更喜欢去攻击防守薄弱的城堡和村庄

    POP 3.01的BUG修复:
    -更精致的纹章甲背部颜色
    -为 Marleons Heavy Cavalry, Barclay Lancers这两个兵种配上了马,Sheriff, Empire regular and Guardian Knights这几个兵种现在有了骑术技能
    -修复了部分领主不招兵的bug,当然有“留言”时候例外
    - 更正了在进攻中造成伤害后持续惩罚以及需要难以负荷的修复代价的BUG
    -更正了邀请难民部队加入时的错误对话
    -更正了一些建筑物的纹理,现在它们更能和周边建筑物相协调
    -修复了在Valorshield周围一处地图卡点
    -修复了地图视口会弹向北方的BUG

    战团BUG修复:
    -移除了几面重复的旗帜
    -修复了战团中同一个俘虏兵种最后一个士兵无法随其他士兵逃跑的BUG(这个bug导致了城堡中有无数的俘虏部队)
    -经济相关的战团bug修复:一些通货膨胀和物品短缺,平衡了POP中物品商店中的出现率(比如鱼只会出现在沿海城镇),提升了商店中的商品数
    -修复了领主只会扎堆叛到同一势力的问题
    -领主会被己方俘虏的BUG


    第一次翻译,翻得不好,将就着看吧~

    评分

    参与人数 1第纳尔 +10 互助 +2 收起 理由
    zuoluo10 + 10 + 2 您的帖子很有价值!

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    5斗米难倒搬砖汉,所以我是绝对不会发花的...



    ↑↑↑ 还说Discuz代码可用 可用你妹 你倒是给我飞啊 → →
    BigM 该用户已被删除
    发表于 2010-12-6 16:20:45 | 显示全部楼层
    楼上有翻译了,太迅速了,那个机译的我就不修正了,关键看到潘德出来太激动了。

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    鲜花(0) 鸡蛋(0)
    发表于 2010-12-6 16:42:32 | 显示全部楼层
    占个位置。。哈哈

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    有生之年勋章骑士美德之英勇勋章[杰出会员活跃勋章]战团正版勋章拿破仑正版勋章元老骑士勋章汉匈决战正版勋章霸主正版勋章

    QQ
    鲜花(5) 鸡蛋(0)
    发表于 2010-12-6 16:46:59 | 显示全部楼层
    球汉化汉化啊
    你愿意与我立下契约,成为魔法少女吗?!

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    鲜花(0) 鸡蛋(0)
    发表于 2010-12-6 18:05:53 | 显示全部楼层
    我窝窝进来了,反正总要说点啥,激动一下
    天下笨蛋是一家

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    鲜花(0) 鸡蛋(0)
    发表于 2010-12-6 18:19:44 | 显示全部楼层
    不知道什么时候能有汉化的?

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    原版正版勋章

    鲜花(4) 鸡蛋(0)
    发表于 2010-12-6 19:34:05 | 显示全部楼层
    本帖最后由 FrancisMB 于 2010-12-7 12:30 编辑

    刚才进去玩了一下,发现少了苏丹国,现在只有五个原版的阵营了,不知是不是原版汉化包的原因,阵营兵种英文名称显示为新的名称,阵营名称中文显示为原版名称。(测试后重要说明:这个MOD自带的是Native的中文包,所以新阵营的名字显示为Native的阵营,把中文包移除才显示潘德MOD的五大阵营。要么纯英文,要么等完全汉化。)

    NPC全改动了,有的一招进来就有几十级,战斗力很强,但价格都是大几千不等.

    对话增加了一些内容,带有新的配音,更有戏剧性.

    背景音效和音乐全重做了,很给力,现场感更强了.

    MOD自带一个原版的cns,汉化不完全,玩起来别扭,不如移除,全英文的看起来还舒服一些.

    这个MOD很有汉化价值,期待哪位汉化高手能给个完整汉化,内容更精彩!

    评分

    参与人数 1第纳尔 +10 收起 理由
    zuoluo10 + 10 感谢评测,最好提供几张游戏截图~

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    骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之诚信勋章

    鲜花(2) 鸡蛋(0)
    发表于 2010-12-6 20:09:10 | 显示全部楼层
    5个阵营啊,太少了的,,没人会汉化的,哥几个淡定啊,看介绍,很强大啊
    泪沸腾风异常的冰冷 马蹄声让人睡不安稳 我在等灵魂序曲完成 带领族人写下祈祷文  
    那城镇无谓的在牺牲 战火焚祭坛开始下沉 我在等觉悟后的族人 往南方大地重新开垦

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    QQ
    鲜花(0) 鸡蛋(0)
    发表于 2010-12-6 20:39:09 | 显示全部楼层
    太给力了,强烈要求汉化
    见鬼,困在这个年代了,怎么回事,不过也好看看此年代能乱成什么样。。。

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    鲜花(2) 鸡蛋(0)
    发表于 2010-12-7 18:17:43 | 显示全部楼层
    等等汉化
    Better to reign in hell than serve in heav'n

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    骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之诚信勋章

    鲜花(2) 鸡蛋(0)
    发表于 2010-12-7 18:57:33 | 显示全部楼层
    嗯,看了15楼大佬说有部分中文的,一时头脑发热昨夜熬砍到半夜玩了5个小时,有以下牢骚///一,没汉化,但里面大部分是中文的,玩过骑砍的都懂得操作,我一开始接了商人任务,是中文的通过!包括城镇什么的都是中文的,但位置都乱了,不过看着很舒服,最漂亮的大地图堡垒属于库跑国的艾车莫尔旁的那什么堡,整个就是建在珠峰顶上的,很酷B!///二,装备也大换血了,有很酷的蝴蝶形盾牌,绿林强盗都弓升级成弩了,强盗什么的也都变强了,由于是英文没看懂名字,反正甲也很厚,刀都砍不进,最后枪骑之了,一看得到的经验乐了半天,630一个经验,高过以前的领主还,这版还有7骑术的马,带高防的!///3,最无法容忍了,大地图不卡,战场地图近战时卡得要命,,最恶心的一点是城镇还会自己几百几百的往上加兵,如库劳,一开始本来有好象350多人,玩了十多天快破800了,顿时心灰意冷,,多加驻军的Moo最讨厌了!!!怒了删了!npc都换了,没翻译照样招,哦也
    泪沸腾风异常的冰冷 马蹄声让人睡不安稳 我在等灵魂序曲完成 带领族人写下祈祷文  
    那城镇无谓的在牺牲 战火焚祭坛开始下沉 我在等觉悟后的族人 往南方大地重新开垦

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    骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之诚信勋章

    鲜花(2) 鸡蛋(0)
    发表于 2010-12-7 19:00:00 | 显示全部楼层
    还有打强盗什么的很给力了,因为还能暴好多的食物,这点很好的,最奇迹的是还会暴宝箱,能卖500多一个
    泪沸腾风异常的冰冷 马蹄声让人睡不安稳 我在等灵魂序曲完成 带领族人写下祈祷文  
    那城镇无谓的在牺牲 战火焚祭坛开始下沉 我在等觉悟后的族人 往南方大地重新开垦

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    原版正版勋章

    鲜花(4) 鸡蛋(0)
    发表于 2010-12-7 19:06:50 | 显示全部楼层
    请教高手,这里应该怎么修改才能让NPC不离队:

    dlga_event_triggered:companion_quitting 4095 5  6 31 2 144115188075856183 0 2200 1 144115188075856024 33 3 144115188075856024 360287970189640024 360287970189640044 31 2 144115188075856024 144115188075855984 520 3 1224979098644774912 144115188075856024 130 2320 2 5 1224979098644774912 Excuse_me_{s5}_--_there_is_something_I_need_to_tell_you.  153  4 2133 2 144115188075855984 0 2133 2 144115188075856016 1 2133 2 144115188075856015 1 31 2 144115188075856015 1 NO_VOICEOVER
    dlga_companion_quitting:companion_quitting_2 4095 153  3 2200 1 144115188075856024 520 3 1224979098644774912 144115188075856024 124 2320 2 5 1224979098644774912 {s5}  279  0 NO_VOICEOVER
    dlga_companion_quitting_2:companion_quitting_response 4095 279  1 1 2 936748722493063625 144115188075856024 To_tell_you_the_truth,_{s21}  280  0 NO_VOICEOVER
    dlga_companion_quitting_response:companion_quitting_yes 69631 280  0 Very_well._You_be_off,_then.  281  0 NO_VOICEOVER
    dlga_companion_quitting_response:companion_quitting_persuasion 69631 280  1 31 2 144115188075856016 1 Perhaps_I_can_persuade_you_to_change_your_mind.  282  1 2133 2 144115188075856016 0 NO_VOICEOVER
    dlga_companion_quitting_persuasion:close_window 4095 282  3 2136 3 1224979098644774912 -2 13 2170 3 1224979098644774913 1369094286720630791 360287970189639680 2147483680 2 1224979098644774912 1224979098644774913 Hm._When_you_put_it_like_that,_I_suppose_I_can_stay_a_while_longer,_see_if_things_improve.  6  6 520 3 1224979098644774912 144115188075856024 69 2108 2 1224979098644774912 2 500 3 144115188075856024 69 1224979098644774912 520 3 1224979098644774913 144115188075856024 77 2108 2 1224979098644774913 2 500 3 144115188075856024 77 1224979098644774913 NO_VOICEOVER
    dlga_companion_quitting_persuasion:companion_quitting_response 4095 282  0 I'm_sorry,_but_I_don't_see_your_point._I_am_leaving_whether_you_like_it_or_not.  280  0 NO_VOICEOVER
    dlga_companion_quitting_yes:close_window 4095 281  0 Then_this_is_goodbye._Perhaps_I'll_see_you_around,_{playername}.  6  2 500 3 144115188075856024 82 3 1 3 936748722493063626 144115188075856024 100 NO_VOICEOVER
    dlga_event_triggered:companion_objection_response 4095 5  12 2200 1 144115188075856024 33 3 144115188075856024 360287970189640024 360287970189640044 31 2 144115188075856024 144115188075856025 31 2 144115188075856862 61 4 0 31 2 144115188075856860 61 520 3 1224979098644774912 144115188075856024 116 5 0 520 3 1224979098644774912 144115188075856024 117 3 0 2320 2 21 144115188075856859 2320 2 5 1224979098644774912 {s5}  283  1 2133 2 144115188075856025 0 NO_VOICEOVER
    dlga_companion_objection_response:close_window 69631 283  1 31 2 144115188075856861 1 Thanks,_I_appreciate_your_support.  6  1 500 3 144115188075856024 144115188075856860 1 NO_VOICEOVER
    dlga_companion_objection_response:close_window.1 69631 283  1 31 2 144115188075856861 0 Hopefully_it_won't_happen_again.  6  1 500 3 144115188075856024 144115188075856860 1 NO_VOICEOVER
    dlga_companion_objection_response:close_window.2 69631 283  1 31 2 144115188075856861 0 Your_objection_is_noted._Now_fall_back_in_line.  6  4 500 3 144115188075856024 144115188075856860 2 520 3 1224979098644774912 144115188075856024 69 2105 2 1224979098644774912 10 500 3 144115188075856024 69 1224979098644774912 NO_VOICEOVER
    dlga_event_triggered:companion_personalityclash2_b 4095 5  8 2200 1 144115188075856024 33 3 144115188075856024 360287970189640024 360287970189640044 31 2 144115188075856024 144115188075856026 31 2 144115188075856862 74 520 3 1224979098644774912 144115188075856024 120 520 3 1224979098644774913 144115188075856024 73 2322 2 11 1224979098644774913 2320 2 5 1224979098644774912 {s5}  284  6 2133 2 144115188075856026 0 520 3 1224979098644774912 144115188075856024 77 2105 2 1224979098644774912 5 500 3 144115188075856024 77 1224979098644774912 520 3 1224979098644774913 144115188075856024 73 1 4 936748722493063686 144115188075856024 1224979098644774913 -15 NO_VOICEOVER
    dlga_companion_personalityclash2_b:companion_personalityclash2_response 4095 284  0 {s5}  285  4 520 3 1224979098644774912 144115188075856024 121 520 3 1224979098644774913 144115188075856024 73 2322 2 11 1224979098644774913 2320 2 5 1224979098644774912 NO_VOICEOVER
    dlga_companion_personalityclash2_response:close_window 69631 285  3 520 3 1224979098644774912 144115188075856024 73 2322 2 11 1224979098644774912 1506 2 72057594037927947 1224979098644774912 {s11}_is_a_valuable_member_of_this_company._I_don't_want_you_picking_any_more_fights_with_{reg11?her:him}.  6  3 500 3 144115188075856024 74 1 2322 2 11 144115188075856024 1106 2 1585267068834416352 16776960 NO_VOICEOVER
    dlga_companion_personalityclash2_response:close_window.1 69631 285  3 520 3 1224979098644774912 144115188075856024 73 2322 2 11 1224979098644774912 1506 2 72057594037927947 1224979098644774912 Tell_{s11}_you_have_my_support_in_this,_and_{reg11?she:he}_should_hold_{reg11?her:his}_tongue.  6  4 500 3 144115188075856024 74 2 520 3 1224979098644774912 144115188075856024 73 2322 2 11 1224979098644774912 1106 2 1585267068834416352 16776960 NO_VOICEOVER
    dlga_companion_personalityclash2_response:close_window.2 69631 285  0 I_don't_have_time_for_your_petty_dispute._Do_not_bother_me_with_this_again.  6  5 500 3 144115188075856024 74 3 520 3 1224979098644774912 144115188075856024 73 2322 2 11 144115188075856024 2322 2 12 1224979098644774912 1106 2 1585267068834415179 16776960 NO_VOICEOVER

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    元老骑士勋章原版正版勋章战团正版勋章骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之大无畏勋章[杰出会员高级活跃勋章]骑士美德之仁慈勋章[杰出会员互助勋章]骑士美德之谦恭勋章[杰出会员财富勋章]骑士荣誉之火与剑汉化勋章骑士荣誉之维京征服汉化勋章骑士美德之公正勋章[杰出会员高级财富勋章]

    鲜花(19) 鸡蛋(0)
    发表于 2010-12-7 19:44:51 | 显示全部楼层
    gal魔:ginn酱去哪里了?求黑化

    战团步兵启蒙

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    原版正版勋章

    鲜花(4) 鸡蛋(0)
    发表于 2010-12-7 19:53:17 | 显示全部楼层
    本帖最后由 FrancisMB 于 2010-12-7 20:24 编辑
    21# FrancisMB


    http://bbs.mountblade.com.cn/vie ... =npc%2B%BB%A5%B6%AF
    skywalkershen 发表于 2010-12-7 19:44



    早试过了,查不到相关语句,改动过的。不信,你从我给出的那一段里查查?

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    QQ
    鲜花(0) 鸡蛋(0)
    发表于 2010-12-8 04:18:12 | 显示全部楼层
    看看,功能很不错就是太少了。能不能再多点啊,期待新的版本。
    其实,帝国的今天就是人类的未来
                    ----C.Zouergel
                            (国民掷弹兵第93师5011团)
    Des es panzer panzer!

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    鲜花(1) 鸡蛋(0)
    发表于 2010-12-8 10:14:26 | 显示全部楼层
    又一个大作移到战团了,原版就让我玩了很久

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    原版正版勋章战团正版勋章维京征服正版勋章

    QQ
    鲜花(0) 鸡蛋(0)
    发表于 2010-12-8 12:42:03 | 显示全部楼层
    坐等大大们汉化
    我曾对整个世界说我要把我遭受的一切还给它 当我这么说的时候 我却不知道我是否会去这样做

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    鲜花(0) 鸡蛋(0)
    发表于 2010-12-8 15:07:31 | 显示全部楼层
    坐等汉化啊,速度啊。

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    有生之年勋章

    QQ
    鲜花(0) 鸡蛋(0)
    发表于 2010-12-8 16:57:47 | 显示全部楼层




    刚刚玩了下,

    强烈要求汉化阿!!!!!!!!!!


    楼下继续强调

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    骑士美德之英勇勋章[杰出会员活跃勋章]骑士美德之诚信勋章原版正版勋章战团正版勋章拿破仑正版勋章

    QQ
    鲜花(0) 鸡蛋(0)
    发表于 2010-12-8 18:54:35 | 显示全部楼层
    是中文版的吗?
    伟大的帝国不是靠谦卑来维持的

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    鲜花(0) 鸡蛋(0)
    发表于 2010-12-8 20:04:34 | 显示全部楼层
    没有火枪吗???
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