Overall Changelog for v1.1:
-Added ruins with Artifact Seekers camp and his dig site (he is trying to find Red Axe remember).
-Added loot point (team gain work station) uncovered by the Artifact Seeker in the center map ruins.
-Added heal barrel in Artifact Seekes camp allowing for center map heals.
-Added arrow/bolt resupply chests in center ruins for easier missile resupply.
-Added even more spawnable spikes and siege sheilds to center ruins area.
-Complete bot ai mesh throughout ruins.
-Bot now come in three forms Infantry, Archer (faction specific weapons), and Horseman!
-Bot loadout has been greatly varied.
-Bots have been dumbed down by 1 overall level so seem less superhuman automatonic.
-Steppe horses have been added! Bots may spawn with their faction breed or with a Steppe horse.
-Steppe horse purchase points have been added to the corner of map ruins near each faction stronghold.
-Steppe horses are slightly weaker, slower and cheaper than faction breeds.
-Faction breed horse costs have been reduced by 300 gold since wild botless mounts will be running around when owners die.
-Some map graphic tweeks and rewording of some strings.
翻译 by skywalkershen
1.1的全部更新
-在废墟图加入了寻宝者营地及其挖掘点(他是在找血红战斧)
-加入了劫掠地点,由寻宝者在废墟图中心发现
-在寻宝者营地加入了可治疗处于地图中心角色的医疗桶
-在地图中心加入箭/弩箭补给箱,方便弹药补给
-在废墟地图中心更易刷出钉棒和攻城盾(spawnable不知是指重生后不会丢还是刷新率很高,倾向后者)Added even more spawnable spikes and siege sheilds to center ruins area.
-完善了ai(到底是在说ai还是别的。。。)Complete bot ai mesh throughout ruins.
-有3种机器人:步兵、远程(配各国特色武器)、骑兵B
-将机器人全面削弱了一级,这样就不那么变态了
-加入草原马。ai出生时骑本国特有坐骑或草原马
-草原马购买点在废墟图角落里靠近各势力要塞处
-草原马比各国特有坐骑稍弱,但也稍微便宜些
-各国特有坐骑价格下降300,因为玩家死后其坐骑会乱跑(特意强调了非机器人坐骑,不知机器人坐骑是否会在主人死后消失)
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