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本帖最后由 zuoluo10 于 2011-4-26 10:55 编辑
相关介绍
The goal of this mod is to polish native game-play.
It provides graphical and game-play changes for both early game play and mid to end game play, combining a huge range of Open Source Kits from the Taleworlds Forum and refined / self-developed scripts.
You will have the freedom to choose from a wide range of tactical options for battles and strategic planning, managing your kingdom and interacting with NPCs.
Features:
- simple install through NSIS installer system
- Polished Landscape with LODs
- Polished Buildings (new Normal-Maps, using Warband Shaders now, LODs and less demanding shader for lod3+4)
- New Horses, Armours (all from Kits from the forum)
- DiplomacyMod
- Prebattle Deployment & Order, Weapon Type Switch, Order Skirmish
- Camp Entrenchment
- Unique Battlescenes and Bridge-Battles
- Polished Reports (Companions Overview and JRiders Presentations)
- Viewable Troop Tree (under Reports)
- Fog of War (you can choose at the start of a new game if you want that feature or not)
- Deployable Pavise
- Borderless Player-UI
- Ambient SoundTrack
- Deco Stuff like Turning Windmills, Sailing Ships
- Reworked Weapon Proficiency Loss
- Reworked Wound Recovery System
- equipable, light-emitting, fire torch.
- Factionized Merchant Inventory
- Random Events (you can toggle that feature and also choose the style of presentation, either via message or dialog-box)
- Exhaustion System for Map-Speed (this will forces the player to camp/rest in town regularly)
- some other little improvements/tweeks i forgot =)
The mod comes with a Manual located in the mod directory once installed (Scaedumar Documentation.pdf), you will find a more detailed list and more indepth informations about the features in there.
Please keep in mind that this is an alpha release, your feedback and bugreporting is needed and welcome =)
翻译 by hitman47
这个MOD的目的是为原版的NATIVE进行润色修改
MOD提供了在游戏的初期以及中后期的图像和游戏进行方面的改进,且集合了大批的从 Taleworld Forum 和 refine/self-developed 这两个剧本MOD取来的装备
你可以从大量的战术和战略计划中自由选择自己的战术 管理你的王国,并与npc互动
Mod特色
能简单安装的NSIS安装包系统
对大地图进行了LODS(就是那个真实 美化mod的效果吧)的润色美化
对建筑进行了美化(新的普通地图 运用了战团的贴图材质 LOD真实环境 及很少的有高配置要求的材质)
新的马匹 装备(所有装备了来自 forum)
外交功能mod
战前的部署 命令 武器类型选择 进行小规模战斗的命令
营地 壕沟
独特的战斗场景及桥梁遭遇战场景(在桥上战斗)
对游戏报告进行改进(同伴一览表 和 Jriders{鬼知道这是啥} 显示 )
可阅览的兵种树(在游戏的报告中)
战争迷雾(你可以在开始新游戏时进行选择你想要或是不想要这个特色)
可部署大盾
无限制的玩家 –UI
(周边)环境配音
有对场景进行美化修饰的材质 物体 如 转动的风车 开动的船
重新制作了 武器熟练度会损失
重新制作了 受伤恢复系统
可装备的发出光源的(物体)如 火炬
各势力商人的库存清单(?????)
随机事件(你可以切换此功能 可以选择 表达的形式 ,无论是(发生事件)的消息显示还是和别人的对话框)
在地图上前进会精疲力竭的系统功能(此功能强迫玩家扎营 或是在城镇歇息)
其他一些小小的改进/我忘记了(作者自己说的)
此mod有一个mod说明文件包含在mod安装目录下 (叫Scaedumar Documentation.pdf )
你可以在当中看到一个细节更明晰的清单以及更深层次的功能说明信息
请注意,这只是个试玩版,你的反馈和BUG报告都是我所需要和欢迎的
制作者名单
Abhuva
Diplomacy Mod … Wahiti
• Polished Buildings / Landscapes … Gutekfiutek, LODs by Abhuva
• Companions Overview … JedediahQ
• Camp Entrenchment … Tempered
• Ambient Sound Track … Adorno
• More Horses, More Warhorses … Wanderer949
• LongBardedHorses, Cataphract Horses … Wanderer949
• Normalize Weapon Proficiency … Garnier, Abhuva
• PreBattle Order, Deployment … Caba´Drin
• Order Skirmish, Weapon Type … Caba´Drin
• Turning Windmill, Sailing Ships … Abhuva
• Wound Recovery Scheme … Chel, Abhuva
• Fog of War … CdVader
• Spouse Talk … Ashmond
• Deployable Pavise … Cartread
• Narfs Armour Pack … Narf
• Borderless HP Bar, Critical Shield … Abhuva
• Unique Battle Scenes … Abhuva
• Bridge Battles … Arch3r, Abhuva
• Jriders Presentations … Jrider
• Viewable Troop Tree … Rubik
• Random Events … Lynx, Abhuva
• Face Textures … Aquil
• Exhaustion for MapTravelSpeed … Abhuva
Pictures for Loading Screens
• Salomon van Ruysdael, Riverview with a ferry, Minneapolis Institute of Arts, 1656
• Salomon van Ruysdael, Farmbuildings in a landscape, Fitzwilliam Museum, 1628
• Salomon van Ruysdael, Riverview , 1645, collection Kaufman
• Paulus Potter, Stable with figures, Philadelphia Museum of Art, 1647
Used during Development
• Quick Scene Chooser … JabdiMelborn
• QuickStart … Kovas
• OpenBRF … mtarini
• Warband Mod Installer … Janus
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