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发表于 2017-11-11 13:04:10
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显示全部楼层
[招降俘虏间隔时间修改]
需修改的文件:menus.txt
把招俘虏的间隔改一下得了,比如由(24)小时改为1小时.
打开MOD下的menus.txt.搜索camp_action可以找到下面以段,那个红色数字就是多长时间招一次.
menu_camp_action 0 Choose_an_action: none 0 3
mno_camp_recruit_prisoners 10 105 1 1 2270 1 1224979098644774912 2106 2 1224979098644774912 (24) 32 2 1224979098644774912 144115188075855995 4 0 32 2 144115188075855995 0 2133 2 144115188075855993 0 2133 2 144115188075855994 0 2133 2 144115188075855995 0 3 0 Recruit_some_of_your_prisoners_to_your_party. 1 2060 1 864691128455135250 . mno_action_read_book 0 Select_a_book_to_read. 1 2060 1 864691128455135252 . mno_camp_action_4 0 Back_to_camp_menu. 1 2060 1 864691128455135247
俘虏是有一定几率同意加入,玩家的说服力可以提高几率. 初始为40%几率成功,每级说服提高4%的几率,最高80%
[城镇村庄等的建设周期修改]
需修改的文件:menus.txt
menu_center_improve 0 {s19}_As_the_party_member_with_the_highest_engineer_skill_({reg2}),_{reg3?you_reckon:{s3}_reckons}_that_building_the_{s4}_will_cost_you_{reg5}_denars_and_will_take_{reg6}_days. none 22 1 2 936748722493063445 144115188075856075 2133 2 1224979098644774912 72057594037927936 2320 2 4 0 2320 2 19 1 1 2 936748722493063443 1369094286720630792 2133 2 1224979098644774913 72057594037927936 2133 2 1224979098644774914 72057594037927937 2133 2 72057594037927938 1224979098644774913 2121 3 1224979098644774915 20 1224979098644774913 2107 2 1224979098644774912 1224979098644774915 2108 2 1224979098644774912 20 2123 3 1224979098644774916 1224979098644774912 (100) 2105 2 1224979098644774916 3 2133 2 72057594037927941 1224979098644774912 2133 2 72057594037927942 1224979098644774916 4 0 31 2 1224979098644774914 360287970189639680 2133 2 72057594037927939 1 5 0 2133 2 72057594037927939 0 2322 2 3 1224979098644774914 3 0 3
(100)可看作正常周期,改为1000的话,10级工程在建筑时,周期一般为一周
[城镇税金的修改]
需修改的文件:triggers.txt
在triggers.txt中,找到
168.000000 55 6 3 1224979098644774912 648518346341351443 648518346341351591 521 3 1224979098644774913 1224979098644774912 47 2133 2 1224979098644774914 0 4 0 541 3 1224979098644774912 0 4 4 0 541 3 1224979098644774912 35 0 2133 2 1224979098644774914 400 3 0 5 0 541 3 1224979098644774912 0 2 2133 2 1224979098644774914 200 5 0 541 3 1224979098644774912 0 3 2133 2 1224979098644774914 800 3 0 521 3 1224979098644774915 1224979098644774912 50 2120 3 1224979098644774916 10 1224979098644774915 2107 2 1224979098644774914 1224979098644774916 2108 2 1224979098644774914 【110】 2105 2 1224979098644774913 1224979098644774914 501 3 1224979098644774912 47 1224979098644774913 3 0 6 3 1224979098644774912 648518346341351443 648518346341351591 521 3 1224979098644774917 1224979098644774912 7 2147483679 2 1224979098644774917 360287970189639680 33 3 1224979098644774917 360287970189639874 360287970189639984 521 3 1224979098644774913 1224979098644774912 47 521 3 1224979098644774918 1224979098644774912 48 520 3 1224979098644774919 1224979098644774917 11 4 0 2204 2 1224979098644774920
这段 这个【110】 就是要修改的地方 ,越小则税收越高,如改为11则为10倍收入。城镇城堡村庄通用,同时领主的钱也会相应增加
[集起了所有NPC不吵架的方法]
需修改的文件:script.txt
搜索
start_training_at_training_ground -1
163 2105 2 144115188075856114 ...
修改为
start_training_at_training_ground -1
164 2133 2 144115188075856295 1 2105 2 144115188075856114 ...
就是把163改成164,然后在163和2105之间插进 2133 2 144115188075856295 1
这样每次玩之前去训练场训练一下就可以让npc不互动了
[领主战败逃跑几率的修改]
搜cf_check_hero_can_escape_from_player -1 逃跑80
这样不会搞错 原版默认的是80%逃跑率
一是指领主和非玩家战斗逃跑率为80%
二是领主和玩家战斗时的逃跑几率为80%
需修改的文件:scripts.txt
一.
game_event_simulate_battle -1
169 21 1 1224979098644774912 22 1 1224979098644774913 2133 2 1224979098644774914 0 4 0 1073741855 2 144115188075856097 1224979098644774912 31 2 144115188075856097 1224979098644774913 2133 2 144115188075856097 -1 2133 2 144115188075855969 144115188075856098 2133 2 1224979098644774914 1 5 0 4 0 1073742365 3 1224979098644774912 2 1 541 3 1224979098644774913 2 1 2133 2 1224979098644774914 1 3 0 501 3 1224979098644774913 2 0 1662 2 1224979098644774912 648518346341351440 1662 2 1224979098644774913 648518346341351439 1 2 936748722493063236 648518346341351440 2133 2 1224979098644774915 72057594037927936 1 2 936748722493063236 648518346341351439 2133 2 1224979098644774916 72057594037927936 2123 3 1224979098644774917 1224979098644774915 5 2110 2 1224979098644774915 50 2105 2 1224979098644774915 1224979098644774917 2123 3 1224979098644774917 1224979098644774916 5 2110 2 1224979098644774916 50 2105 2 1224979098644774916 1224979098644774917 4 0 1073742365 3 1224979098644774912 0 2 541 3 1224979098644774912 0 3 2107 2 1224979098644774915 2 2108 2 1224979098644774916 2 3 0 4 0 2147485921 0 1697 3 1224979098644774913 1224979098644774915 648518346341351428 1662 2 1224979098644774913 648518346341351439 3 0 1 3 936748722493063209 648518346341351439 0 2133 2 1224979098644774918 72057594037927936 4 0 32 2 1224979098644774918 0 2147485921 0 1697 3 1224979098644774912 1224979098644774916 648518346341351428 1662 2 1224979098644774912 648518346341351440 3 0 1 3 936748722493063209 648518346341351440 0 2133 2 1224979098644774919 72057594037927936 4 0 1073741855 2 1224979098644774918 0 31 2 1224979098644774919 0 4 0 31 2 1224979098644774918 0 2133 2 1224979098644774920 1224979098644774912 2133 2 1224979098644774921 1224979098644774913 2133 2 1224979098644774922 648518346341351439 5 0 2133 2 1224979098644774920 1224979098644774913 2133 2 1224979098644774921 1224979098644774912 2133 2 1224979098644774922 648518346341351440 3 0 1 2 936748722493063225 1224979098644774920 2133 2 1224979098644774923 72057594037927936 30 2 1224979098644774923 0 2204 2 1224979098644774924 1224979098644774923 2204 2 1224979098644774925 1224979098644774921 1650 2 1224979098644774926 1224979098644774922 6 3 1224979098644774927 0 1224979098644774926 1652 3 1224979098644774928 1224979098644774922 1224979098644774927 1507 1 1224979098644774928 500 3 1224979098644774928 8 0 500 3 1224979098644774928 10 -1 2136 3 1224979098644774929 0 100 2341 2 1 1224979098644774928 2343 2 2 1224979098644774924 2343 2 3 1224979098644774925 4 0 30 2 1224979098644774929 (80) 1652 3 1224979098644774930 1224979098644774923 0 33 3 1224979098644774930 360287970189639874 360287970189639984 1611 3 1224979098644774923 1224979098644774928 1 32 2 72057594037927936 0 500 3 1224979098644774928 8 1 1105 1 216172782113783965 5 0 1106 1 1585267068834414651 3 0 4 0 2173 2 1224979098644774931 1224979098644774928 542 3 1224979098644774931 7 1224979098644774928 2133 2 144115188075855920 1 3 0 3 0 1651 2 1224979098644774926 1224979098644774922 6 3 1224979098644774927 0 1224979098644774926 1656 3 1224979098644774928 1224979098644774922 1224979098644774927 1507 1 1224979098644774928 500 3 1224979098644774928 8 0 2173 2 1224979098644774931 1224979098644774928 2341 2 1 1224979098644774928 2343 2 2 1224979098644774924 2343 2 3 1224979098644774931 1105 1 216172782113783966 3 0 1617 1 648518346341351425 2133 2 144115188075855903 0 1 3 936748722493063219 648518346341351425 1224979098644774922 1 3 936748722493063220 648518346341351425 1224979098644774922 1698 2 648518346341351425 1224979098644774920 1 2 936748722493063224 1224979098644774921 2133 2 1224979098644774914 1 4 0 2133 2 144115188075855920 1 521 3 1224979098644774932 1224979098644774921 0 1073741855 2 1224979098644774932 3 31 2 1224979098644774932 2 2204 2 1224979098644774933 1224979098644774920 2204 2 1224979098644774925 1224979098644774921 2330 2 1 1224979098644774921 2335 2 2 1224979098644774933 2335 2 3 1224979098644774925 1105 1 216172782113783967 4 0 31 2 144115188075856131 1224979098644774921 1 6 936748722493063500 18 360287970189639680 144115188075856131 0 144115188075856312 3 0 4 0 1650 2 1224979098644774926 1224979098644774920 32 2 1224979098644774926 0 1652 3 1224979098644774934 1224979098644774920 0 33 3 1224979098644774934 360287970189639874 360287970189639984
501 3 1224979098644774921 28 1224979098644774934 5 0 501 3 1224979098644774921 28 -1 3 0 1 3 936748722493063303 1224979098644774921 0 1 3 936748722493063275 1224979098644774921 1224979098644774933 4 0 31 2 1224979098644774925 432345564227567629 1 4 936748722493063340 864691128455135406 1224979098644774921 1224979098644774933 3 0 1 3 936748722493063460 1224979098644774921 -5 1 3 936748722493063171 1224979098644774921 1224979098644774933 1 2 936748722493063286 1224979098644774921 1 2 936748722493063286 1224979098644774921 3 0 3 0 4 0 541 3 1224979098644774913 0 13 2136 3 1224979098644774935 0 100 2147483678 2 1224979098644774935 25 32 2 1224979098644774918 0 1 3 936748722493063453 1224979098644774913 1000 3 0 4 0 541 3 1224979098644774912 0 13 2136 3 1224979098644774935 0 100 2147483678 2 1224979098644774935 25 32 2 1224979098644774919 0 1 3 936748722493063453 1224979098644774912 1000 3 0 2136 3 1224979098644774935 0 100 4 0 2147483678 2 1224979098644774935 10 2133 2 1224979098644774914 1 3 0 3 0 2075 1 1224979098644774914
这个(80)是指领主和非玩家战斗逃跑率为80%
二.
cf_check_hero_can_escape_from_player -1
11 21 1 1224979098644774912 2133 2 1224979098644774913 0 4 0 200 1 504403158265495583 1073742370 3 504403158265495583 2 1224979098644774912 546 3 504403158265495583 4 1224979098644774912 2133 2 1224979098644774913 1 3 0 31 2 1224979098644774913 0 2136 3 1224979098644774914 0 100 2147483678 2 1224979098644774914 (80)
这个(80)是领主和玩家战斗时的逃跑几率为80%
按自己需要改小即可。
[野战增援和攻城增援次数修改]
需修改的文件:mission_templates.txt
查找“charge”,会找到如下代码:
红色数字就是增援次数,这个只是野外遭遇战的。继续搜索 charge 会找到其他情况的代码,改动方法是一样的。
mst_lead_charge lead_charge 2 8
You_lead_your_men_to_battle.
4 1 4160 0 16 12 0
0 4160 0 16 0 0
4 8320 0 16 12 0
4 8320 0 16 0 0
17
-25.000000 0.000000 0.000000 0 2 2071 1 1224979098644774912 1 2 936748722493063424 1224979098644774912
-21.000000 0.000000 0.000000 0 10 4 0 31 2 144115188075856125 1 1 1 936748722493063456 1907 1 0 5 0 1 1 936748722493063271 1121 1 216172782113783944 5 0 1106 1 216172782113783948 3 0
-8.000000 0.000000 0.000000 0 11 2071 1 1224979098644774912 31 2 1224979098644774912 0 2133 2 144115188075856124 0 4 0 2370 1 1224979098644774913 32 2 1224979098644774913 20 2320 2 5 216172782113784167 1 3 936748722493063363 10 20 3 0 1 1 936748722493063456 1907 1 0
-19.000000 0.000000 0.000000 0 3 1796 3 0 2 1 1796 3 1 3 1 1 1 936748722493063483
0.000000 0.000000 100000000.000000 0 6 2133 2 144115188075856125 0 2133 2 144115188075856126 0 2133 2 144115188075856127 0 2133 2 144115188075856128 0 1 1 936748722493063482 1 1 936748722493063517
30.000000 0.000000 0.000000 0 1 1 1 936748722493063517
2.000000 0.000000 0.000000 0 1 1 1 936748722493063362
1.000000 0.000000 5.000000 5 2147483678 2 144115188075856126 (2) 2370 1 1224979098644774912 30 2 1224979098644774912 10 2385 2 1224979098644774913 0 2147483678 2 1224979098644774913 6 2 1930 2 0 7 2105 2 144115188075856126 1
1.000000 0.000000 5.000000 5 2147483678 2 144115188075856127 (2)2370 1 1224979098644774912 30 2 1224979098644774912 10 2385 2 1224979098644774913 1 2147483678 2 1224979098644774913 6 2 1930 2 3 7 2105 2 144115188075856127 1
1.000000 60.000000 100000000.000000 9 2370 1 72057594037927937 30 2 72057594037927937 10 1003 1 5 2147484654 1 0 1906 1 1 1106 1 216172782113783825 2133 2 144115188075856125 1 2133 2 144115188075856016 1 1 1 936748722493063518 2 1 1 936748722493063456 1907 1 1
攻城增援
mst_castle_attack_walls_ladder castle_attack_walls_ladder 2 -1
You_attack_the_walls_of_the_castle...
-25.000000 0.000000 0.000000 0 2 2071 1 1224979098644774912 1 2 936748722493063417 1224979098644774912
-19.000000 0.000000 0.000000 0 3 1796 3 0 2 1 1796 3 1 3 1 1 1 936748722493063378
-21.000000 0.000000 0.000000 0 10 4 0 31 2 144115188075856121 1 1 1 936748722493063444 1907 1 0 5 0 1 1 936748722493063266 1121 1 216172782113783897 5 0 1106 1 216172782113783901 3 0
-8.000000 0.000000 0.000000 0 6 2071 1 1224979098644774912 31 2 1224979098644774912 0 2133 2 144115188075856120 0 1 3 936748722493063356 0 30 1 1 936748722493063444 1907 1 0
0.000000 0.000000 100000000.000000 0 4 2133 2 144115188075856121 0 2133 2 144115188075856122 0 2133 2 144115188075856014 0 2133 2 144115188075856123 0
0.000000 0.000000 100000000.000000 10 2133 2 144115188075856012 0 2133 2 144115188075856013 1 1107 1 0 1790 3 144115188075856012 0 0 1790 3 144115188075856012 0 7 1790 3 144115188075856012 0 7 1790 3 144115188075856012 1 11 1780 2 10 10 1791 3 144115188075856012 10 10 1107 1 1 0
0.000000 2.000000 100000000.000000 0 3 12 1 1224979098644774912 505 3 1224979098644774912 5 1 3 0
3.000000 15.000000 5.000000 16 1700 1 1224979098644774912 1770 2 1224979098644774913 1224979098644774912 2147483679 2 1224979098644774913 144115188075856012 2147483678 2 144115188075856122 (15) 2370 1 1224979098644774914 30 2 1224979098644774914 10 2385 2 1224979098644774915 0 2147483678 2 1224979098644774915 10 1930 2 4 4 2105 2 144115188075856122 1 4 0 30 2 144115188075856122 2 1790 3 144115188075856012 0 2 30 2 144115188075856122 4 1790 3 144115188075856012 10 2 3 0 0
2.000000 0.000000 0.000000 1 32 2 144115188075856122 0 1 1 1 936748722493063398
1.000000 0.000000 5.000000 5 2147483678 2 144115188075856014 (2) 2370 1 1224979098644774912 30 2 1224979098644774912 10 2385 2 1224979098644774913 1 2147483678 2 1224979098644774913 6 2 1930 2 1 7 2105 2 144115188075856014 1
5.000000 0.000000 0.000000 0 6 12 1 1224979098644774912 1704 1 1224979098644774912 1702 1 1224979098644774912 2147485356 1 1224979098644774912 1737 2 1224979098644774912 1 3 0
2.000000 0.000000 0.000000 0 1 1 1 936748722493063355
1.000000 60.000000 100000000.000000 8 2370 1 72057594037927937 30 2 72057594037927937 10 1003 1 2 2147484654 1 0 1906 1 1 1106 1 216172782113783825 2133 2 144115188075856121 1 2133 2 144115188075856009 1 2 1 1 936748722493063444 1907 1 1
10.000000 0.000000 0.000000 0 2 31 2 144115188075856121 1 1106 1 216172782113783825
120.000000 0.000000 0.000000 0 8 1700 1 1224979098644774912 12 1 1224979098644774913 2147483679 2 1224979098644774913 1224979098644774912 1708 1 1224979098644774913 1702 1 1224979098644774913 1704 1 1224979098644774913 1728 1 1224979098644774913 3 0
1.000000 4.000000 100000000.000000 1 1006 0 6 2133 2 144115188075856120 1 1 3 936748722493063356 0 30 2133 2 144115188075856009 -1 1906 1 -1 1 1 936748722493063444 1907 1 0
0.000000 0.000000 0.000000 2 71 1 14 900 1 1513209474796486666 0
0.100000 0.000000 0.000000 2 31 2 144115188075856123 1 1 1 936748722493063408 0
-22.000000 0.000000 0.000000 1 1106 1 216172782113783871 0
[自立为王OR叛军与其他国家议和的TXT修改方法]
很多MOD都有自立的功能,而自立的本质都是叛军,所以,其他国家都不会跟你议和,
这点对于“叛军”来说还情有可原,而对于“自立”功能来说,就有点说不过去了,
很多朋友都因为四面受敌而苦恼,包括我自己
后来看代码的时候,发现其实做一个不大的改动即可解决这个问题。
本方法适用于960以上任何MOD,特别是个人感觉对于自立的MOD尤为重要,具体方法如下:
需修改的文件:conversation.txt
1,找到MOD内 conversation.txt 文件,备份先
2,打开,将第二排数字-1。比如1003 NATIVE 是1669,改成1668即可,其余MOD类似
3,CTRL+F 找到这段:
dlga_lord_ask_pardon:lord_pretalk.1 4095 235 7 2133 2 1224979098644774912 0 6 3 1224979098644774913 648518346341351443 648518346341351591 2204 2 1224979098644774914 1224979098644774913 31 2 1224979098644774914 432345564227567629 2133 2 1224979098644774912 1 3 0 31 2 1224979098644774912 1 {playername},_you_are_a_{lord/lady}_without_a_master,_holding_lands_in_your_name,_without_having_allegience_to_any_kingdom._As_long_as_that_continues,_no_king_in_Calradia_would_accept_a_lasting_peace_with_you. 164 0
然后删除掉这段 这一段就是 你是个没有雇主的人,没谁会和你保持和平 那句话 上面是960的代码,1003类似,就几个数字变动而已
4,CTRL+F 找到这段:
dlga_lord_ask_pardon_tribue_accept:close_window 4095 237 0 Excellent,_{playername}._I'll_use_the_coin_to_smooth_the_feathers_of_those_that_can_oppose_your_pardon,_and_I'm_sure_that_word_will_soon_spread_that_you_are_no_longer_an_enemy_of_{s4}. 6 9 1529 2 360287970189639680 72057594037927952 4 0 31 2 144115188075856128 0 1 3 936748722493063320 144115188075855887 0 5 0 1 【3】 936748722493063335 144115188075855887 144115188075856128 【】3 0 2133 2 144115188075855933 1 2133 2 144115188075855900 1
第一个【3】也有可能是4,不过不管是几,+1即可;比如这里把3改成4
在第二个【】的位置
加上 1 ;
比如这里是 ……144115188075856128 3 0 2133 2…… 改成 ……144115188075856128 1 3 0 2133 2…… 即可
5,保存即可,不必重新开档。
之后进入游戏之后,无论你是自立为王也好,叛军也好,
找关系为负的国家领主对话,选择“我要和XX保持和平”,他就会告诉你交多少多少钱,交了就可以了
[修改村庄任务刷新时间]
需修改的文件:scripts.txt
查找get_random_quest
get_random_quest -1
459 21 1 1224979098644774912 2171 2 1224979098644774913 360287970189639680 2173 2 1224979098644774914 1224979098644774912 520 3 1224979098644774915 1224979098644774912 10 2133 2 1224979098644774916 -1 4 0 32 2 1224979098644774915 0 1694 2 1224979098644774916 1224979098644774915 5 0 33 3 144115188075856158 648518346341351458 648518346341351552 2133 2 1224979098644774916 144115188075856158 3 0 4 0 540 3 1224979098644774912 2 2 4 0 30 2 144115188075855948 0 2133 2 1224979098644774917 504403158265495552 2133 2 1224979098644774918 504403158265495564 5 0 2133 2 1224979098644774917 504403158265495563 2133 2 1224979098644774918 504403158265495564 3 0 5 0 33 3 1224979098644774912 360287970189640050 360287970189640110 2133 2 1224979098644774917 504403158265495569 2133 2 1224979098644774918 504403158265495571 5 0 33 3 1224979098644774912 360287970189640036 360287970189640050 2133 2 1224979098644774917 504403158265495564 2133 2 1224979098644774918 504403158265495569 3 0 2133 2 1224979098644774919 -1 6 3 1224979098644774920 0 20 31 2 1224979098644774919 -1 2133 2 1224979098644774921 -1 2133 2 1224979098644774922 -1 2133 2 1224979098644774923 -1 2133 2 1224979098644774924 -1 2133 2 1224979098644774925 -1 2133 2 1224979098644774926 -1 2133 2 1224979098644774927 -1 2133 2 1224979098644774928 -1 2133 2 1224979098644774929 -1 2133 2 1224979098644774930 -1 2133 2 1224979098644774931 -1 2133 2 1224979098644774932 1 2133 2 1224979098644774933 0 2133 2 1224979098644774934 0 2133 2 1224979098644774935 0 2133 2 1224979098644774936 0 2133 2 1224979098644774937 0 2136 3 1224979098644774938 1224979098644774917 1224979098644774918 2147483848 1 1224979098644774938 2147484214 3 1224979098644774938 25 1 4 0 31 2 1224979098644774938 504403158265495569 4 0 33 3 1224979098644774916 648518346341351492 648518346341351552 1 3 936748722493063396 1224979098644774912 288230376151711789 31 2 72057594037927936 0 2147484209 3 1224979098644774916 50 40 2133 2 1224979098644774922 1224979098644774916 2136 3 1224979098644774929 4 8 2133 2 1224979098644774936 30 2133 2 1224979098644774937 (20) 2133 2 1224979098644774919 1224979098644774938 3 0 5 0 31 2 1224979098644774938 504403158265495570 4 0 33 3 1224979098644774916 648518346341351492 648518346341351552 521 3 1224979098644774939 1224979098644774916 45 2147483678 2 1224979098644774939 50 2133 2 1224979098644774922 1224979098644774916 2136 3 1224979098644774929 5 10 2133 2 1224979098644774936 30 2133 2 1224979098644774937 (20) 2133 2 1224979098644774919
两个20就是村庄任务刷新时间,修改的越小时间间隔越短
[酒馆中请喝酒提高友好度的周期修改]
需修改的文件:conversation.TXT
搜下面这段
dlga_tavernkeeper_talk:tavernkeeper_buy_drinks 69631 610 3 2270 1 1224979098644774912 2106 2 1224979098644774912 【24】 32 2 1224979098644774912 144115188075855980
24就是周期
改小即可
好感度修改
打开conversation.txt
搜索Ctrl+F查找下面这段先找dlga_defeat_lord_answer:defeat_lord_answer_2 会出现以下内容dlga_defeat_lord_answer:defeat_lord_answer_2 69631 287 0 You_have_fought_well._You_are_free_to_go. 289 3 1 3 936748722493063439 144115188075855987【 5 】1 2 936748722493063446【 3 】1 6 936748722493063643 13 360287970189639680 -1 144115188075855987 144115188075855989 NO_VOICEOVER
第一个5是增加的好感 第二个3是增加的荣誉
module配置文件修改:
需修改的文件:module.ini
time_multiplier = 0.25 ←时间以0.25的倍数流逝 修改较高的数就行了
seeing_range = 6.5 ←看见的范围
track_spotting_multiplier = 0.8 ←跟踪轨迹倍数
blood_multiplier = 2.0 ←血液的倍数
player_xp_multiplier = 2.0;←你的经验倍数
hero_xp_multiplier = 2.0;←NPC经验倍数
regulars_xp_multiplier = 2.0;←士兵经验倍数
Ctrl+F 搜 player_xp_multiplier即可
和名将对话查看他的装备的办法!
1:打开无双三国主目录下的conversation.txt
2:查找dlga_member_trade:do_member_trade
3:将dlga_member_trade:do_member_trade 4095 340 2 1506 2 1224979098644774912 144115188075855905 30 2 1224979098644774912 2 Sorry_i_can't 341 0
更改为:dlga_member_trade:do_member_trade 4095 340 0 Very_well,_it's_all_here... 341 1 2051 0
4:其实就是用下面那句后面的4095等等,替换前面那句的4095等等,就OK了。
5:再和NPC对话说要看装备,NPC说了句不行以后,就给你看了。。。。。。
骑马与砍杀之无双三国名将招降方法招降名将有两种:
第一种:将名将抓为俘虏,再与俘虏对话后,名将加入你,但是要过几天在你的城堡里出现。另外敌方的名将消失,不会有2个同样名将的问题。
1:打开无双三国主目录下的conversation.txt
2:查找:dlga_prisoner_chat_noble_prekeep:prisoner_chat_noble_keep
3:将dlga_prisoner_chat_noble_prekeep:prisoner_chat_noble_keep 69631 1128 0 You_will_understand_if_I_keep_you_hostage_until_your_family_can_afford_to..._compensate_me_for_certain_expenses_and_hardships_I_have_endured_to_keep_you_fed_and_...safe..._these_past_weeks. 1131 0 中的1131改为1176
4:继续搜索: dlga_defeat_lord_answer_3a:close_window 4095 1176
5:将dlga_defeat_lord_answer_3a:close_window 4095 1176 0 gun,_gen_ni_zhe_zhong_ren? 6 1 2133 2 144115188075855944 1
更改为:dlga_defeat_lord_answer_3a:close_window 4095 1176 0 gun,_gen_ni_zhe_zhong_ren? 1177 2 2136 3 72057594037927936 1 4 500 3 144115188075855905 147 72057594037927936
这样你在俘虏栏里面选择一个俘虏名将,并对话,选择第二个,别忘了你是我的俘虏 那句,然后就触发选择,随便选,反正他不加入,你就再对话一次,直到他加入为止!!
这种方式没有任何BUG,比如你一开始打败了吕布,并且俘虏了他,然后你过几天在俘虏栏里面和他对话,多选几次吕布就会加入(运气好一次也行),然后吕布就不在属于西凉,而属于你了!!吕布全国就一个!
但是注意,此时由于吕布受伤,所以要过个2,3天,吕布才会在你的一个城堡里出现,如果要找到他,最好发布王国命令,让吕布跟随你,你等个1天即可出现,然后和他对话,选择入队,即可从你的领主变为NPC!!
大家不信可以看我的图啊,我在29楼发的图,真的连 国王都能俘虏的!!
特别注明:方法一和方法二不可同时使用!!
第二种:和名将开战,打败名将后,选择俘虏他,他立即成为你的NPC加入,但是俘虏里面还有一个名将,你可以释放掉他,这样又希望抓名将,又希望和这个名将作战的人可以用这种办法。
1:打开无双三国主目录下的conversation.txt
2:查找dlga_defeat_lord_answer_1:close_window
3:将dlga_defeat_lord_answer_1:close_window 4095 406 0 I_am_at_your_mercy. 6 0
更改为dlga_defeat_lord_answer_1:close_window 4095 406 0 I_am_at_your_mercy. 320 0
注意,这一切只需要将最后的6更改为320即可,注意空格,建议鼠标选中6然后键入320,其他的千万别动!
4:保存退出即可。
5: 不需要重新开档,以后只要抓住心仪武将,选你是我俘虏了,他便自动加入,成为你的NPC武将!
打开mod里menus.txt,查找
mno_camp_cheat 1 30 2 144115188075856163 1将之替换为
mno_camp_cheat 1 30 2 144115188075856163 0
即把最后的1改为0
基于战团1.143 电脑系统是XP,因为自己喜欢玩自立- -然后想容易招到领主,增加和领主的好感是最重要的- -比较在那个战争年代反反复复抓放将领太不现实了,所以自己动手改了下TXT,这样更容易增加和领主好感,从而更容易收到小弟。下面的修改都是自己亲测可用的。
领主和玩家战败逃脱率 scripts.txt文件查找下面这段
cf_check_hero_can_escape_from_player -1
1224979098644774915 0 100 2147483678 2 1224979098644774915 70 2133 2
默认是百分之70逃脱,自己可以修改成希望的逃脱率- -我的设置的是25,基本上都抓得到武将
放俘虏增加好感 conversation.txt查找
dlga_defeat_lord_answer:defeat_lord_answer_2 69631 351 0
You_have_fought_well._You_are_free_to_go. 353 3 1 3 936748722493063439 144115188075855987 5 1 2 936748722493063446 3 1 6 936748722493063643 13
3是放俘虏增加好感度,改成100的话,抓了领主放一次就会对你忠心耿耿了。。。5是增加荣誉度。
救俘虏增加好感 conversation.txt查找
dlga_freed_lord_answer:freed_lord_answer_2 69631 348 0 You_are_free_to_go_wherever_you_want,_sir. 350 3 1 3 936748722493063439 144115188075855987 7 1 2 936748722493063446 2 1 3 93674872249306344 144115188075855989 2
第一个7是救到俘虏后释放增加的好感度,第二个2是增加荣誉度,第三个2是增加和被俘将领国家的关系、
策反领主无需等待一个月 conversation.txt文件 这个很实用,要想早点招降领主一定要改dlga_lord_talk:lord_talk 69631 431 2 560 3 144115188075855987 51 1 31 2 144115188075856163 1
这个游戏里面是1,改成0.能不断问他跟不跟你,只要他和她的主公关系是负的就能把他弄到你的手下(当然你要和他的关系高点)修改后的好处在于不用等一个月。这样一旦有领主觉得对当前君主不满的时候,你就可以挨着把让他效忠你的6个理由问个遍,总有1个理由会让他效忠你。
另外想作弊的话可以修改conversation.txt
dlga_lord_talk:lord_suggest_action_ask 69631 263 2 30 2 144115188075856163 1 2147484208 3 144115188075855987 8 0 CHEAT_-_Take_the_following_action. 535 0 NO_VOICEOVER
把1改为0
然后进入游戏与领主对话就出现作弊模式。点里面的like me每次增加20点好感
顺便发个酒馆喝酒周期,酒钱以及提升好友度 conversation.txt文件
dlga_tavernkeeper_talk:tavernkeeper_buy_drinks 69631 1015 3 2270 1 1224979098644774912 2106 2 1224979098644774912 24 32 2 1224979098644774912 144115188075856113 I'd_like_to_buy_every_man_who_comes_in_here_tonight_a_jar_of_your_best_wine. 1020 0 NO_VOICEOVER
dlga_tavernkeeper_buy_drinks:tavernkeeper_buy_drinks_2 4095 1020 0 Of_course,_{my_lord/my_lady}._I_reckon_{reg5}_denars_should_be_enough_for_that._What_should_I_tell_the_lads? 1021 2 2133 2 144115188075856007 1000 2133 2 72057594037927941 144115188075856007 NO_VOICEOVER
dlga_tavernkeeper_buy_drinks_2:tavernkeeper_buy_drinks_end 69631 1021 3 2149 2 1224979098644774912 360287970189639680 30 2 1224979098644774912 144115188075856007 2330 2 10 144115188075856213 Let_everyone_know_of_the_generosity_of_{playername}_to_the_people_of_{s10}. 1022 0 NO_VOICEOVER
dlga_tavernkeeper_buy_drinks_end:tavernkeeper_pretalk 4095 1022 0 Don't_worry_{sir/madam}._Your_name_will_be_cheered_and_toasted_here_all_night. 1017 4 1529 2 360287970189639680 144115188075856007 1 3 936748722493063440 144115188075856213 1 2270 1 1224979098644774912 2133 2 144115188075856113 1224979098644774912 NO_VOICEOVER
第一个24是刷任务时间 第二个1000是请客的酒钱 第三个1是提升的好感,改成100的话,喝一次酒该城市就对你忠心耿耿了。
PS当你和领主好感度有100的时候,直接策反还是不行的,要连续对该国进行战争,败仗多了就很容易策反该国的领主了。
另外当该国只有一个城市的时候,有的领主还是很难策反到,直接灭掉该国,释放所俘虏的领主,等一阵子注意看记录武将信息,当他们投奔到其他国家的时候,再去找他策反,很容易- -(前提你修改了放俘虏加好感很多,后面找到好感高的话很容易找过来) |
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