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本帖最后由 zuoluo10 于 2011-3-28 16:54 编辑
相关介绍
Overview
I've decided to make this mod to practice some coding and basic modding skills. What I added are two completely new factions known as Mercenaries and Bandits. Everything is Native Style, the only thing new is the 2 factions so it plays like Native without any hitches. It would be cool to see a server host this since I can't host one myself. I've added bots for both factions. Changed the banners and such. There are also a lot of new maps provided by the Open Fields pack.
The Mercenaries
The mercenaries consist of 3 classes. This includes infantry, crossbowman, and a horseman. Mercenary equipment cost fairly more to upkeep, but they have unique weaponry. For example the Crossbowman can wield repeating crossbows and staves. The infantry is a master of blunt weapons and has access to a cheap military fork. The horseman on the other hand doesn't use lances at all. They are mounted spearman perhaps you would call. They use spears/awlpikes/forks. You name it. They are also perfect for skirmishers wielding throwing weapons.
Bandits and Maurauders
Bandits consist of versatility instead of being strong. They lack heavy armor, but make up for it for being nimble and fast. Each class has a unique weapon. Forest Bandits have oak arrows and customized bows. They are the primary ground archers capable of shooting at long ranges at a slow speed or shooting rapidly at close ranges. The Mountains Bandits are the throwers/skirmishers of the faction. They are equipped with a lot of throwing items and 2 handers. Their specialty is a boulder (just a rock model) that does some serious damage if underestimated. The next one are the Steppe Bandits. They kind of resemble the khergits, but weaker. They are mounted units mainly using bows. They are good for harassment and have a fast horse. The last faction are the Sea Raiders. They are cladded in medium tier armor at the most and can take hits. These guys can be used for the main infantry bulk as they have strong shields and 1 handers.
翻译 by skywalkershen
概述
我做这个mod的目的是训练写代码及基本mod技巧。我加入了两个全新的势力:佣兵和盗匪。
除此之外,所有元素都是原版的,所以上手应该不会有什么障碍。我自己没法建立服务器,所以希望有人搭一个。同时为各势力加了机器人,改动了旗帜等等。同时,使用了open fileds里的不少地图。
佣兵
佣兵有三种兵种:步兵、弩手、骑兵。佣兵的军费更高,但他们有特殊武器。比如弩手可以装备连弩和防马桩;步兵是使用钝器的高手,并装备有便宜的民兵叉;而骑兵亦与其他骑兵不同,他们不用骑枪,准确来讲更像是骑马的矛兵。他们用枪、awlpike(没安中文版,不知之前的译法)、叉。他们同时装备投掷武器,是执行侦查、袭扰等任务的最佳人选。
盗匪与Maurauders
盗匪部队战力不强但各有所长。他们以机动性弥补防护上的劣势,各种盗匪都有独有的武器。绿林强盗使用栎木箭与自制弓。他们是优秀的弓箭手,善于远程射击与近程速射。山贼们善用投掷武器。他们装备许多投器及1把双手武器,其特色武器是巨石(用的是石头模型),会给轻视它的人造成巨大伤害。响马则类似库吉特,但更弱些。他们马快弓强,是执行骚扰任务的不二人选。最后是海寇,他们身着中型铠甲,可抵挡多数攻击。而其装备的单手武器与坚盾使他们成为优秀步兵。
制作者名单(CREDITS)
Credits
Hoplite (Me) - Coding/Editing
Kophka/Shizuki - Testing
Guttorm - Open Fields Map Pack |
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