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鲜花( 58) 鸡蛋( 0)
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发表于 2016-10-2 15:11:25
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翻译完看到楼主说是好MOD,默默地笑了。
这个MOD的特性基本网上已经有的,而且有些都是没人用的,什么酒馆动画啦,骆驼惊吓马匹啦,酒馆妓女啦,太多了。
我就随便托槽下,谢谢楼主的辛苦搬运,说实话第一眼我还以为是那个Dickplomacy。
Diplomacy外交策略
You already know normal diplomacy features. They are with some bugfixings in this mod:你应该已经知道一些外交策略MOD的特性了, MOD还修复了一些BUG。
-Some better presentations.更加好看了
-When you join another kingdom after you have your own kingdom and chose a culture speaking with your chancellor, this culture you chose didn't used to change. It has been fixed.
在你已经自立国家之后并在zl大臣那里选定了文化之后,再加入其它的国家,你的文化不会改变。已被修复了。
-when you chose a culture speaking with your chancellor, not only the guards in castle interior changes but prison guards and castle guards as well. (also other four guards in towns).
当你在zl大臣那里选定了文化之后,不仅城堡内的守卫会变更为相应的文化,监狱守卫和其他的守卫都会变更。
Pre-Battle Orders&Deployment
战前指令和部署
This genius coding includes basicly new battle tactics, formations and orders but also many things such as bodyguard option, weapon fixes and incredible artificial intelligence for the game.
这个天才般的系统包括了基础的战场策略,阵型和指令。同时还有类似于保镖的选项,武器修理和不可思议的人工智能
I ve tried to give the largest PBOD it can be without wse.
-I ve added to latest non-wse pbod version i ve used somethings i found necesery such as new deathcam triggers, crouching(for player and as an order for player troops), deploying pavise shields(for player) from with-wse versions.
不明白PBOD和wse是什么玩意,不乱翻译了。
-And also artificial intelligence has been a bit changed to require less CPU than the latest one which is released for non-wse mods(it was driving CPU so much) so it requires less CPU now.
然后同样改进了人工智能系统,需求更少的CPU。
Freelancer
小兵之路系统
Another genius coding, which allows you to join any lord's party as his soldier.
另外一个天才般的系统(这货不会换个词吗),让你加入任意领主的部队。
I am thinking of adding somethings more to this for next versions of Diplomcy 4.litdum.
我还在想加入更多的特性在下个版本
New Feasts & Castle Interiors
全新的宴会和内部城堡
Some castle interiors are different from what they were before:
一些新的内部城堡
But whenever there is a feast, all of them are different from what they were before and much better.
一旦有宴会,所有的内部城堡都和之前的完全不一样,要更好
Villagers in Castle Courtyards
村民在城堡内部的花园里
There are walkers in castles as well, so castles are alive anymore
会有村民在城堡里行走,所以看上去更有活力些
I am thinking of making castles tax system just like villages so they will have production and a new tax system not depending on their connected villages and also i will put some more houses, infields, paths etc. to their courtyards for next versions.
我在想把城堡的税收系统变成和村庄一样,所以他们也会生存。一个新的税收系统,城堡不再依赖周围的村庄,然后我会加入更多的马,耕地和路在城堡的花园在下个版本里。
Bridge Battles
桥战
If you are near or on a bridge on the map when the battle started, there will be the bridge in the battle scene as well.
在大地图上当你靠近一座桥的时候,会出现桥战
Sea trade
海上贸易
It includes sea travel, sea battle, sea trading(there are merchant ships just like caravans) and port system.
包含了海上贸易,船战(差点打成床战...)。海上旅行(会有商船和港口)
Tavern animations
酒馆动画
There are musicians and walkers sitting and drinking in taverns (tavern scenes are also modified with foods, drinks, tables and chairs)
会有乐师和路人坐在旅馆喝酒(一些场景修改)
Another Siege Tower for Besieging Castles
围城战中会出现另外的攻城塔
This one was already exist in game but not used in singe player. I added it for some castles
这个游戏里已经有了,不过不在单人游戏里。我把他加进了一些城战中。
Lords Changing Factions
领主变换阵营名
If you don't like seeing names such as Boyar Nuwas, Emir Klargus, Jarl Kramuk, you can turn it off to change factions for vassals in the game.
如果你不喜欢领主的名字,可以把他们关闭来改变成阵营的名字(不明确作者的意思是什么)
Tavern Women
酒馆妓女
They increase your party's morale:D
增加士气
Animation Variety
新动画动作
There are new runnig, walking, riding, standing animations and they are more than one for each of them for diversification.
一些新的跑步,走路,骑马,站立的动画。每个都不止添加了一个
Combat Animations
战斗动画
They are new attacks and defends animations but I ve added only defends and some of two-handed&polearm attacks . Some people like native attacks and defends animations more so there is also a second file for them to use, which named "actions.txt(with Native attacks&defends).rar", in the mod folder. You can also use this to turn it back to the native animations by replacing with other one.
新的攻击和防御,我只加入了防御和双手,长杆武器的东西。有些人喜欢原版的动作
Camels Frighten Horses骆驼惊吓马匹
Horses fear camels and react, except chargers and sarranid horses.
马匹害怕骆驼,并作出反应。出了战马和萨兰德马
Changing Party Name
改变队伍名称
You can change your party's name after your renown became 70.
你能改变你队伍的名称,如果你的声誉在70以上
Drinks in Taverns酒馆喝酒
You can buy beers and wines talking tavernkeepers to increase your party's morale
你可以买啤酒和酒,和旅馆老板交谈来增加士气
Selling Prisoner
售卖俘虏
You can sell your prisoners to tavernkeepers as well.
可以卖给旅馆老板
AI bots can kick as well.
电脑也会踢人(笑了,当我翻译的时候)。是电脑人会踢人
Perfect troop presentation.
完美的兵种树
Items have been sperated to the markets depending on cultures they are used by.
物品参照文化而分开
Troops have got better items at lower levels
低级兵拥有好一点的装备
Ethnic faces种族面貌
The game pauses when you detected hostiles during fast travel当你快速旅行的时候,游戏会在你发现敌人的时候暂停
New blood and sound effects(I ve tried to choose the most tragic ones)新的血液和音效,我试着去选最悲剧的
Balanced kingdoms strenghs平衡阵营
Besiegings are more difficult围城更难
Shield bash attack盾牌反击
and a lot more features and fixings...更多的特性和修复 |
鲜花鸡蛋大闽传教士 在2016-10-12 20:40 送朵鲜花 并说:谢谢,另外我很喜欢你的mod,不过为啥不叫崩塌的世界了? 騎馬撞羅馬 在2016-10-3 18:55 送朵鲜花 并说:你翻譯的比我好,送你一朵
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