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| 本帖最后由 Bombadil 于 2022-8-31 23:24 编辑 
 
 
 来自https://steamcommunity.com/sharedfiles/filedetails/changelog/299974223
 
 粗略翻译,没有校对
 ,比机翻好一些
 
 New Troll Behaviour and Attacks 食人妖行动与攻击改进
 Trolls now attack just like troops
 食人妖现在像普通士兵一样攻击了
 Trolls now charge. There are still some issues with it, but for now, it works relatively well.
 食人妖现在会冲锋了(虽然还有些小问题)
 Some trolls have shields.
 一些食人妖装备了盾牌
 
 Player Battle Victories Support Current Theater Allied Factions
 玩家战场的获胜将支援当前战区的友军势力
 When the player wins a battle, the spoils (i.e faction strength boost) are shared between the allied factions of that theater
 当玩家取得一场战斗的胜利,战斗奖励(比如派系力量增加)将在当前战区盟友中分享
 Previously, the player's faction would get the spoils.
 之前,只有玩家所在派系能取得战斗奖励
 This allows the player to actually make a bigger difference in allied theaters, without making the player's faction overpowered.
 这使得玩家可以在不增加本派系力量的情况下在盟友战区发挥更大的作用
 
 Companions
 同伴
 3 New Evil Companions Added.
 新增3个邪恶阵营NPC
 Companions are no longer found inside castles. They will be found somewhere in the town center. Look for them there.
 NPC将出现在城镇街道某处,而不是城堡大厅里了
 据藤椅楼lj7565:新增3个NPC分别是侃德、登兰德和魔多的
 
 Troop & Item Changes
 士兵和物品变动
 remove blur from isengard weapons that makes the weapon disappear
 移除使艾辛格武器消失的武器污斑
 Made Isengard bow slightly thinner and tilted to the side to improve first-person aiming
 艾辛格弓模型略微调细,便于第一人称视角下的射击
 add female variation of Beorning Berserker armour and Khand Kilt
 波宁狂战士甲和侃德短裙添加女性帧
 Fixed Northmen Nasal Helm missing mesh, Dale reward sword position and missing materials, some more missing materials and asset doublettes.
 修正北方护鼻盔丢失的网格、河谷镇奖励剑的位置和丢失的材料、一些丢失的材料和资源
 Minor adjustments to Beorning, Dale, Corsair troop trees
 波宁、河谷镇和海盗兵种树微调
 Adjusted Gundabad&Moria top tier levels
 调整刚达巴和摩瑞亚顶级士兵等级
 Made Khand kilt available in shops
 侃德短裙在商店中出现
 Fixed Dunedain Ranger stats,
 #修正登丹猎人stats
 Changed some Beorning walker and guard troops
 更改一些波宁步行者和守卫兵种树
 Improved Umbar armour normal maps and UVs, rotated+improved big bucklers
 完善昂巴盔甲法线贴图和UV,旋转+改良大圆盾
 Reorganised some reward items according to sheet
 根据清单(sheet)调整一些奖励物品
 New Shield of Tuor reward by Avelium
 Avelium的新奖励盾牌——Tuor之盾
 Nerfed Morthond Hunter and PG knight a bit
 #略微削弱黑谷猎人和PG骑士
 Implemented Faradon's dwarf armour
 完成法贡矮人盔甲
 New Rohan armours, helms, boots, horses by NPC99
 新的洛汗盔甲、头盔、靴子和马匹(感谢NPC99)
 Adjusted Rohan troop tree
 调整洛汗兵种树
 Removed dismounted Rohan troops from party templates
 从部队模板中溢出下马洛汗士兵
 
 Campaign / Campaign AI Changes
 战斗/战斗AI调整
 Remove Dol Amroth as Secondary Gondor Capital
 多尔安罗斯不再是刚铎第二首都
 MT cannot be sieged unless X amount of Gondor Centers have fallen + minor AI tweaks to favour sieges
 除非X数量的刚铎据点陷落+较低的AI攻城限制,米那斯提力斯不会被围攻
 remove the 'we are campaigning' restriction when requesting council.
 移除下令指挥官时“我们正在跟随”的限制
 Change Umbar & Moria faction colours to be less similar to Moria
 调整昂巴和摩瑞亚的派系颜色,减少相似度
 New Lord Command: Ask Lord to attack a besieged center
 新的指挥官命令:请求指挥官进攻一个被围攻的据点
 Don't reinforce factions in Last Stand mode
 最后的守卫者阶段派系不会被加强了
 make some changes to guardian party quest
 调整守卫部队任务
 Fixed limited defender spawns in sieges, rebalanced defender starting numbers and reinforcments.
 修复攻城战时的防守方出生限制,再次平衡防守方的开局数与支援数
 #Prevent division by zero in script_calculate_rank_gain_new, hopefully also fixing the rank gain exploit
 Allies will now help the player against deserters. They still don't hunt them down though (as designed).
 友军现在将帮助玩家追击逃兵,但仍特意设计不会主动追击
 Removed player faction str income nerf
 移除玩家派系力量收入难度
 Some work on Moria and Gundabad reinforcement templates
 摩瑞亚和刚达巴增援模板略微调整
 More garrison size adjustments
 更多的驻军规模调整
 #attempt to fix division by zero errors in ai scripts
 
 
 Scenes & Scene Props Fixes / Changes
 场景&场景道具修复/调整
 Improved some native scene props
 改善部分原有场景道具
 Some scene fixes (Dol Amroth landmark scene, Dol Guldur center)
 一些场景修复(多尔安罗斯纪念碑场景,多尔戈多城镇中心)
 #removed some buggy tree LODs;
 new Isengard underground terrain
 新的艾辛格地下地形
 Some more details to Beorn's House.
 波宁之屋添加更多细节
 Hopefully fixed troops spawning below terrain in Gundabad mirkwood outpost.
 修复刚达巴幽暗密林前哨低地出生点(但愿)
 New Beorning village scene
 新的波宁村庄场景
 Improved some AI barriers in Erebor and Rivendell camp siege
 改善依鲁伯和瑞文戴尔营地围城的一些AI障碍
 Pimped up MT siege a bit
 #略微改善MT围城场景
 Reduced blue ground colour in some Gondor scenes.
 降低一些刚铎场景的蓝底色背景
 Hopefully fixed the water foam particle for WB
 修复战团水花粒子(但愿)
 disabled formations in Gondor coastal scenes
 屏蔽刚铎城堡场景的阵型
 
 Others
 其他
 renamed some factions for better grammar
 为了提高MOD语法水平重命名了一些派系
 Fix Battle Encounter Effects formula + make fogginness relative to scene size
 修复战场计算影响力公式+雾度与场景大小挂钩
 Add new male faces (textures, head mesh, modified beards)
 新增男性面孔(贴图、头部网格、改进的胡子)
 Make sure dead companion is not resurrected
 死去的同伴不会复活
 Add Merlkir's new Funeral Pyre Oath drawing + Added Funeral Pyre Oath menu
 新增Merlkir的火葬堆誓言插画+新增火葬堆誓言菜单
 Fix Moria / Gundabad Oath Kill Counter
 修复摩瑞亚/刚达巴守信之誓击杀统计
 Make sure Moria book can't be taken twice from Moria
 摩瑞亚之书不能重复取得
 Hardcode some scout camp locations, so hopefully they don't spawn on inaccessible terrain
 硬编码一些斥候营地位置,确保不会生成在不可抵达的地形(但愿)
 Change Targeted kill quest to be level dependent.
 定向击杀任务随等级变化
 make sure heroes aren't eaten
 NPC不会被吃掉了(PS:惊了原来会被吃掉嘛……害怕)
 make sure retreat party has at least 1 troop
 逃跑的士兵至少会有1个
 Show rank points til next rank in Reports
 在报告页面中展示到达下个军工等级所需军工数
 Add extra checks for Berserker Trait
 额外增加一个狂战士称号检查
 Make Slower Agents when Wounded Optional through a Menu (Battlefield AI tweaks)
 增加受伤时的减速速率可选菜单(战场AI调整菜单)
 Put in a hard limit for # of attackers in village defense quest
 在村庄防御任务中,严格限制攻击者数量
 made sea battle (south) a bit easier (less javelins)
 略微降低南方海战难度(减少标枪)
 Fix Saruman Storm Lightning effect + Tweak Battle Encounter Effects Formula Again
 修复萨鲁曼的风暴闪电影响+再次调整战场计算影响公式
 Henneth Annun no longer a target for certain quests
 落日之窗不再是特定任务的目标
 Add info on who killed hero both in news and in mound/pyre + target that faction for oath of vengeance
 增加NPC的击杀者信息在左下角信息和墓堆/火葬堆页面+以击杀者所属派系为复仇目标
 New face codes for Gondor town NPCs, by Merlkir
 刚铎NPC们的新面部代码(感谢Merlkir)
 New day/nighttime penalties, also affecting melee
 新的昼夜debuff,包括近战
 added a new preset to Fixed Custom Camera: Center View
 新增自定义视角预设位:中心视角
 
 
 Thanks again for your support and Enjoy Middle-Earth!
 
 
 Version: TLD_3.5_wb_nightly_patch_2018.12.18-21.17_r2861.7z in the Nightly Builds
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 鲜花鸡蛋TOFM  在2018-12-29 15:32  送朵鲜花   并说:老汤姆哟↗ |