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本帖最后由 Bombadil 于 2021-12-1 13:47 编辑
With the upcoming release of Early Access for Bannerlord on March 31st, I wanted to make an article to update the community of the state of Kingdoms of Arda and modding in Bannerlord.
砍2的EA版就要发售了,咱得发篇日志分享下KoA的新进度和砍2试水。
Addressing the main concern and impact of this year; modding in Bannerlord. There will be no modding tools with the release of early access on the 31st. This means modding will be very limited until we have the tools and as far as we know, modding tools will not come until the full release of Bannerlord. Despite this there are some things that we can achieve without modding tools. A new member, Ster, has been able to engineer ways for us to access features like Custom Games battles so we can test troop balance and more. Plenty should be possible in the future!
本年度的主要目标是在砍2里修改试水。虽然EA版没有模组修改工具,能够修改的内容有限,但有比没有好,能先试试总是不错的。组里的一位新成员 Ster 用魔法召唤出了自定义战斗等功能——咱能提前试试兵种平衡和其他东西了。总之,各位中土的战士一定要长寿!有很多很多新料等着你!
User Interface
UI设计
With access to the Bannerlord's files, we can see a lot of the UI elements that Taleworlds will use for Bannerlord, combined with UI images released online, we have a good layout and image of what we will do for UI. Our 2D artist Simon has been working on these UI pieces, an example below:
从砍2联机B测放出来的文件中,咱能找到零零碎碎的东西,再配合网络上的看到的各种试玩视频、截图,咱计划好KoA的UI要怎么做了。我们的设计师 Simon 已经开始着手于这件事了,下面是一张展示:
In this example the inventory slots are changed to the Gondorian culture. Eventually most icons will be changed to have an aesthetic that matches the player's culture.
如图所示,物品栏的图案修改成了刚铎样式。按计划大多数图标都会修改匹配成玩家所属文化的样式。
2D Art
概念图设计
Plenty of unit designs have been made over the past year, here are some of them:
几年里咱的组员设计了很多兵种,来看看:
Uruk-Hai mid tier units for the Legion made by Dimas, who made the Morgai concept as well. Isengard will see a large update on their models before we will have them in Bannerlord, with these images as reference.
艾辛格强兽人军团中阶兵种 by Dimas
(之前的魔盖半兽人概念图也是 Dimas 画的)咱在把艾辛格的各种模型实装到砍2里前会参考下面这张图进行大改
We also have some Mordor Uruk designs, which we hopefully will see come to 3D soon along with remade high tier armour too.
下面是魔多强兽人的概念图,但愿咱能很快就照着这个做好模型,顺便重制下之前做的高阶兵的盔甲
BLBoca has created concept for the Variags of Khand, inspired with influences of the other Eastern faction Rhun but with its own aesthetic. This concept showing one of Khands main units, their heavy axemen.
侃德的维瑞亚人 by BLBoca
这是侃德的主力兵种——维瑞亚重装斧手。挺有维瑞亚特色的,虽然灵感来自其他的东方人派系=。-
Roman painted visuals for the tiers below the Lebennin armour posted awhile ago Moddb.com that Jannis will also take to 3D.
兰班宁中低阶兵种 by Roman
之前咱放出了一张兰班宁重甲的展示图,那是给高阶兵种设计的,下面的是中低阶兵种的概念图,同样将由 Jannis 实装成模型
Jannis has done some of his own 2D work, with the concept for Pelargir Marines posted below.
佩拉格马润 by Jannis
Jannis不仅会建模,还会画画=。-下面是他的其中一张作品
We have yet another iteration of the Black Numenoreans by Roman, this being the final draft we will make before finally finishing it in 3D.
黑暗努曼诺尔人·改 by Roman
Roman修改了下之前的黑暗努曼诺尔人概念图,这回敲定了,下次见面应该是实装成模型的时候了
3D Art
模型设计
Much of the 3D progress has been posted already. Even more projects are in the progress which will hopefully see completion soon.
多数做好的模型已经展示给大家看过了,还在做的那一些应该很快就能发出来。
Starting off with the new artist, Renault's Rohan Royal Guard. This will get a proper preview when all of the related assets are finished. You can see more renders on artstation here: Artstation.com
先从我们的新组员 Renault 开始——他的“洛汗王室护卫”。这套盔甲暂时还没完全做好。在Artstation.com查看更多细节。
The Gondor armours have been updated for the 73rd time. They might be included in a future preview with new assets to show alongside them.
下面的两套刚铎盔甲已经改进到第73版了,可能在下次的展示中和其他新进度一起放出来。
Game Design
游戏设计
The Factions Revamped article has been rewritten: Moddb.com It was getting out of date, so now it should be more clear about the factions and how they will work.
因为之前的《派系设定介绍·改》有些旧了,就又重写了一次。咱这次有自信说众多派系的介绍和设定你一读就懂。
在这里:https://www.moddb.com/mods/a-lor ... s/factions-revamped
That is all to share for now. Thanks for reading, feel free to leave any questions or comments down below.
好了,以上就是本次展示的全部内容,感谢你的支持。祝中土之旅将愉快。 |
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