E:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\WarAttrition\bin\Win64_Shipping_Client\warattrition.xml
用note pad +或者vscode,txt打开
<?xml version="1.0" encoding="utf-8"?>
<!-- Default settings are chosen so that wars will typically end sooner than vanilla, check mod page for recommended values! -->
<WarAttrition>
<WarAttritionSettings enabled="true"> <!-- you can't actually disable this yet -->
<RaidImpact>0.05</RaidImpact> <!-- Every successful raid contributes X attrition * Superior/Inferior Multiplier -->
<SiegeImpact>0.5</SiegeImpact> <!-- Every successful siege contributes X attrition * Superior/Inferior Multiplier -->
<CasualtyImpact>25</CasualtyImpact> <!-- Every X casualties contributes 0.01 attrition -->
<DailyCheckChance>0.5</DailyCheckChance> <!-- Vanilla value is 0.1 = 10%. This is the chance that they'll consider considering peace or war each day. -->
<AttritionNecessary>0.5</AttritionNecessary> <!-- Attrition level needed before peace is considered. -->
<SuperiorMultiplier>1.5</SuperiorMultiplier> <!-- Multiplier of peace chance from superior faction (most war points) actions Higher than 1 to let superiors wage shorter wars. -->
<InferiorMultiplier>0.75</InferiorMultiplier> <!-- Multiplier of peace chance from inferior faction (least war points) actions. Lower than 1 to let inferior wage longer wars. -->
<DaysUntilTimeAttrition>20</DaysUntilTimeAttrition> <!-- NOT WORKING YET. How many days until attrition begins accruing daily regardless of actions. 0.01 attrition per day above this limit. -->
<DaysSinceLastWarStartToStartNew>30</DaysSinceLastWarStartToStartNew> <!-- NOT WORKING YET. How many days a faction will wait since the start of their last war with a faction they're considering war against to declare war -->
<PlayerLeadKingdomIgnoresAutoPeace>true</PlayerLeadKingdomIgnoresAutoPeace> <!-- WIP, Whether or not the player kingdom ignores automatic peace forced by AI -->
</WarAttritionSettings>
</WarAttrition>
我目前的配置是这样,跑商跑了500天也就斯特吉亚被反复宣战bug丢掉了一座堡垒(建议加个Revolutions
模组,这个可以不用开新档,但是缺点是如果你自立有几座城,载入这个模组,会默认你是当前定居点的原始目标)