|
发表于 2020-5-1 21:59:03
|
显示全部楼层
本帖最后由 Blood_2v 于 2020-5-1 22:01 编辑
This mod addresses an issue that TaleWorld is seemingly too busy to fix: The traits that go "poof" upon your initial interactions with the game world. have the honest trait...but it goes away when you delivered those sheep? Problem solved. Were you valorous until your first fight? Solved.
这个mod解决了一个t社似乎太忙所以来不及修复的问题:在你最开始与游戏世界产生交互的时候,人物特性“消失”了。有诚实特性...但是在你递交那些羊的时候消失了?问题解决了。你的首战英勇吗?解决了
The system as it is:
During character creation, the system assigns your character levels for the traits that get affected by your interactions and actions in the game. The problem is that at the time to caluculate your net xp after an event...it finds that while your character had levels...it didn't have any associated XP. So, it resets your level to 0 and adds your new xp...to 0. This makes it SEEM like the system is not working, but it is, only it takes a long time to see an effect.
系统是这样的:在角色创建期间,系统会给你分配一些会受到你游戏中交互与行动影响的角色特性等级。问题是当在一件事件之后计算你净赚的经验的时候...它发现你的角色有(特性)等级》...它没有任何相关联的经验(没看懂)。所以,它会重置你的等级为0然后给你增加新的经验值...到0。这导致这个系统看起来是没有运作的,但是其实它在运作,只不过需要很长时间才能看到变化。
Now, your traits you have from character creation will have the associated xp along with the levels, so your actions will not remove the trait from your character...unless you do something bad and naughty.
现在,在你创建角色时拥有的特性会有何等级相关联的经验,所以你的行动不会将特性从你的角色里移除掉...除非你干了坏事或者调皮的事。
NOTE: This mod requires a new game start as installation, as there is no way to "recall" the values as assigned during character creation.
注意:这个mod要求重新开档,因为没办法从角色创建中“调用”分配的(特性)数值。
https://www.nexusmods.com/mountandblade2bannerlord/mods/437
从mod描述看,我个人理解是这个mod修复了官方的一个bug,数值都是官方设定的,只不过因为bug这个玩法无法生效,mod作者修复了这个问题。
所以我前面说错了,还以为是作者自己做了一个玩法- -
|
|