- 好友
- 0
- 在线时间
- 0 小时
- 最后登录
- 2024-10-29
随仆
- UID
- 3178035
- 第纳尔
- 194
- 精华
- 0
- 互助
- 0
- 荣誉
- 0
- 贡献
- 0
- 魅力
- 0
- 注册时间
- 2020-4-28
鲜花( 0) 鸡蛋( 0)
|
发表于 2020-11-26 20:15:45
|
显示全部楼层
Party AI Overhaul Commands Party AI Overhaul Commands:退出游戏后,加载直接崩溃。
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: PartyAIOverhaulCommands
<li> at PartyAIOverhaulCommands.src.Behaviours.PartyAICommandsBehavior.SyncData(IDataStore dataStore) in C:\Users\cnedw\source\repos\PartyAIOverhaulCommands\PartyAICommandsBehavior.cs:line 243</li>
<li> at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.CampaignBehaviorManager.OnGameLoaded_Patch1(CampaignBehaviorManager this)</li>
<li> at TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)</li>
<li> at StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)</li>
<li> at TaleWorlds.Core.GameType.DoLoadingForGameType()</li>
<li> at SandBox.CampaignGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep)</li>
<li> at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()</li>
<li> at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt)</li>
<li> at TaleWorlds.Core.GameStateManager.OnTick(Single dt)</li>
<li> at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, Single dt)</li>
zzMoreWanderer和TrueCompanionTraitsSkills:新建档直接崩溃
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
<li> at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.AgingCampaignBehavior.OnPerkOpened(Hero hero, PerkObject perk)</li>
<li> at TaleWorlds.CampaignSystem.MbEvent`2.InvokeList(EventHandlerRec`2 list, T1 t1, T2 t2)</li>
<li> at TaleWorlds.CampaignSystem.CampaignEvents.OnPerkOpened(Hero hero, PerkObject perk)</li>
<li> at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnPerkOpened(Hero hero, PerkObject perk)</li>
<li> at TaleWorlds.CampaignSystem.Hero.SetPerkValue(PerkObject perk, Boolean value)</li>
<li> at TaleWorlds.CampaignSystem.HeroDeveloper.AddPerk(PerkObject perk)</li>
<li> at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.Towns.CharacterDevelopmentCampaignBehaivor.SelectPerks(Hero hero)</li>
<li> at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.Towns.CharacterDevelopmentCampaignBehaivor.CampaignStart()</li>
<li> at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)</li>
<li> at TaleWorlds.CampaignSystem.CampaignEvents.OnNewGameCreated5()</li>
<li> at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnNewGameCreated5()</li>
<li> at TaleWorlds.CampaignSystem.Campaign.OnNewGameCreated(CampaignGameStarter starter)</li>
<li> at TaleWorlds.CampaignSystem.Campaign.OnGameCreated(CampaignGameStarter gameStarter)</li>
<li> at TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)</li>
<li> at StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)</li>
<li> at TaleWorlds.Core.GameType.DoLoadingForGameType()</li>
<li> at StoryMode.StoryModeGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep)</li>
<li> at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()</li>
<li> at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt)</li>
<li> at TaleWorlds.Core.GameStateManager.OnTick(Single dt)</li>
<li> at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, Single dt)</li> |
|