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发表于 2021-11-2 21:16:23
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31升31的操作也會錯誤對嗎?
Inner exception callstack:
No inner exception was thrownOuter exception callstack:
at TaleWorlds.CampaignSystem.TroopUpgradeTracker.CalculateReadyToUpgradeSafe(TroopRosterElement& el, PartyBase owner)
at TaleWorlds.CampaignSystem.TroopUpgradeTracker.AddTrackedTroop(PartyBase party, CharacterObject character)
at SandBox.BattleAgentLogic.OnAgentBuild(Agent agent, Banner banner)
at TaleWorlds.MountAndBlade.Mission.SpawnAgent_Patch1(Mission this, AgentBuildData agentBuildData, Boolean spawnFromAgentVisuals, Int32 formationTroopCount)
at TaleWorlds.MountAndBlade.Mission.SpawnTroop(IAgentOriginBase troopOrigin, Boolean isPlayerSide, Boolean hasFormation, Boolean spawnWithHorse, Boolean isReinforcement, Boolean enforceSpawningOnInitialPoint, Int32 formationTroopCount, Int32 formationTroopIndex, Boolean isAlarmed, Boolean wieldInitialWeapons, Boolean forceDismounted, Nullable`1 initialPosition, Nullable`1 initialDirection, String specialActionSet)
at TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.MissionSide.SpawnTroops(Int32 number, Boolean isReinforcement, Boolean enforceSpawningOnInitialPoint)
at TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.CheckInitialSpawns()
at TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.OnMissionTick(Single dt)
at TaleWorlds.MountAndBlade.Mission.OnTick(Single dt, Single realDt, Boolean updateCamera)
at TaleWorlds.MountAndBlade.MissionState.TickMission(Single realDt)
at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch10(Module this, Single dt) |
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