Version 1.5.7Fix cannot change clan culture manually Version 1.5.6 Fix change culture manually menu option will not show up in castle Version 1.5.5 Fix culture change of village will not pause with corresponding settlement Version 1.5.4 Fix UI Toward Culture bug Fix Notable at the same settlement will likely to have same volunteer for recruit Fix default config error (vlandia -> vlandian) Version 1.5.3 Fix crash Version 1.5.2 Add Config cultureVolunteerId: For having correct troop for culture to recruit e.g. {"cultureId": "empire", "troopIds": ["imperial"]} Empire culture id is empire, troop available for Empire town to recruit must contain imperial in troop string id
For non-native Culture, e.g. Custom Culture From CustomTroop You can just add {"cultureId": "custom", "troopIds": ["custom"]} to cultureVolunteerId. Cause the id of Custom Culture is custom, and all the troop of Custom culture has the word custom in their String Id, then you will get custom troop recruitable from town with custom culture Version 1.5.1 Fix random volunteer for recruit Version 1.5.0 Attempt fix crash Version 1.4.9 enableDenugReport Default changed from false to true - ViewCultureReport will opens up a GUI 1. View Player Kingdom, Clan, Owned Settlement Culture Rating 2. Pause the settlement culture rating from changing Version 1.4.8 Culture need to match criteria (isMainCulture & CanHaveSettlement) to be able change from / to If crashing still happens when reloading the save, try to delete the campaign record(xxxxxx_record.xml) for desired campaign in CampaignSave |