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见习骑士
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这几天休息在家,无事可做就一直在瞎折腾。
前两天感觉PerfectFireArrows里的火箭不够亮,于是发个帖子求教怎么改的亮一点,无疾而终。
于是想到军火商mod里的穿甲重箭(这个火光够亮),但是这个箭太牛逼,射开着盾墙的敌人都能直接穿盾杀人,请教怎么去除这个穿盾的属性呢?
<Item id="ad_luori_arrow" name="{=adItemLuoRiArrow}Piercing Arrows" body_name="bo_capsule_arrow" holster_body_name="bo_axe_short" mesh="arrow_bl_a" holster_mesh="arrow_bl_a_quiver" holster_mesh_with_weapon="arrow_bl_a_quiver" weight="0.06" flying_mesh="arrow_bl_flying" appearance="1" Type="Arrows" is_merchandise="false" item_holsters="quiver_back_middle:quiver_bolts_2:quiver_bolts" holster_position_shift="0.0,0.0,0.15">
<ItemComponent>
<Weapon weapon_class="Arrow" stack_amount="100" physics_material="missile" thrust_speed="0" speed_rating="0" missile_speed="10" weapon_length="97" thrust_damage="5" thrust_damage_type="Pierce" item_usage="arrow_right" passby_sound_code="event:/mission/combat/missile/passby" trail_particle_name="psys_game_burning_agent" rotation="0, -80, 25" sticking_position="0,-0.97,0" sticking_rotation="90,0,0" center_of_mass="0,0,-0.1">
<WeaponFlags Consumable="true" AmmoSticksWhenShot="true" AmmoBreaksOnBounceBack="true" CanPenetrateShield="true" Burning="true" LeavesTrail="true" />
以上是穿甲重箭的数据,CanPenetrateShield="true"是不是把这句删掉就能去掉穿盾属性?请教各位大佬。@韩子卢Go 大佬
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