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发表于 2022-9-1 16:49:32
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显示全部楼层
mod发生了错误崩溃了
<h2 name='reason'>
<a href='#reason' onclick='spoiler(this, "Reasons" ,"reason")'>
+ Reason
</a>
</h2>
<div class='msg' id='reason'>
Source: <span>PersonalTailor</span>
<p class='monospace' id='reasonPre'>
Object reference not set to an instance of an object.
</p>
</div>
<h2 name='innerexcept'>
<a href='#innerexcept' onclick='spoiler(this, "Inner exception" ,"innerexcept")'>
+ Inner exception
</a>
</h2>
<div class='msg' id='innerexcept'>
Source: <span>No module</span>
<p class='monospace' id='reasonPre'>
No inner exception was thrown
</p>
</div>
<h2 name='fullStack'>
<a href='#fullStack' onclick='spoiler(this, "Callstacks" ,"fullStack")'>
+ Callstacks
</a>
</h2>
<div class='msg' id='fullStack'>
<p>
<b>Protip: </b>
Use a debugger like <a href='https://github.com/dnSpy/dnSpy'>dnSpy</a> or
<a href='https://visualstudio.microsoft.com/'>Visual studio</a> to trace the source of error, by stepping the program
line by line.
<a href="#dnspy">You can restart with dnSpy attached.</a>
</p>
Inner exception callstack:
<pre>No inner exception was thrown</pre>
Outer exception callstack:
<pre> at PersonalTailor.RecruitmentCampaignBehaviorPatch.Prefix(RecruitmentCampaignBehavior __instance, Settlement settlement) in D:\study\qk\PersonalTailor\PersonalTailor\RecruitmentCampaignBehaviorPatch.cs:line 46
at TaleWorlds.CampaignSystem.CampaignBehaviors.RecruitmentCampaignBehavior.UpdateVolunteersOfNotablesInSettlement_Patch1(RecruitmentCampaignBehavior this, Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick()
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)</pre>
</div>
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