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发表于 2023-1-10 21:18:12
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这是我测试的时候,用单手剑刺和长矛刺做的测试改的代码。 [ready_durn, "anim_human", combat+8500, combat+8510, blend_in_ready],
[ready_durn, "attacks_thrust_onehanded", 5, 13, blend_in_ready],
[ready_durn, "thrust_onehanded_lance_hb", 5, 8, blend_in_ready],
],
["release_thrust_onehanded", acf_thrust|acf_rot_vertical_sword|acf_anim_length(100)|acf_enforce_rightside, amf_priority_attack|amf_use_weapon_speed|amf_play|amf_rider_rot_thrust|amf_continue_to_next,
## [0.61, "anim_human", combat+8510, combat+8540, blend_in_release],
[0.62, "attacks_thrust_onehanded", 12, 32, blend_in_release],
[0.62, "thrust_onehanded_lance_hb", 8, 33, blend_in_release],
],
["release_thrust_onehanded_continue", 0, amf_priority_continue|amf_use_weapon_speed|amf_play|amf_rider_rot_thrust|amf_client_owner_prediction,
[0.3, "attacks_thrust_onehanded", 32, 54, blend_in_continue],
[0.1, "thrust_onehanded_lance_hb", 33, 45, blend_in_continue],
],
["blocked_thrust_onehanded", acf_enforce_rightside, amf_priority_blocked|amf_use_weapon_speed|amf_play|amf_rider_rot_thrust,
[attack_blocked_duration_thrust, "anim_human", combat+8515, combat+8513, blend_in_parry],
[attack_blocked_duration_thrust, "anim_human", combat+9515, combat+9513, blend_in_parry],
],
["parried_thrust_onehanded", acf_enforce_rightside, amf_priority_parried|amf_use_weapon_speed|amf_play|amf_rider_rot_thrust,
[attack_parried_duration_thrust, "anim_human", combat+8515, combat+8513, blend_in_parry],
[attack_parried_duration_thrust, "anim_human", combat+9515, combat+9513, blend_in_parry],
], |
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