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https://www.bilibili.com/read/cv35940090
Gameplay & Fixes
游戏性和修复
♦Fix to agents despawning in sieges due to WSE2
修复使用WSE2导致的攻守城时不生成士兵的问题
♦Limit defender reinforcements if player is attacker, so sieges don't drag on; also disable attacker fadeout for player agent
玩家是进攻方时,限制守方增援次数,避免攻城太拖沓;同时取消了攻城方撤退时连带玩家一起的设定
♦Fix to capturing tribal orcs
修复抓部落半兽人任务
♦Make troll pushback rarer
下调食人妖推人频率
♦Add Radagast, taking Gandalf's part in northern theaters
新增 瑞达加斯特(拉达加斯特;甘道夫和萨鲁曼的同事,就电影里拉兔子雪橇的那个) ,代替甘道夫在北方战区跑腿
Scenes
场景
♦New Dunland Camp scene and siege
新的登兰德营地日常+攻城场景
♦Add animated town workers, training soldiers and other ambience improvements in a number of scenes
在很多场景里新增了提升沉浸感的有新动作的路人、训练中的士兵等等
♦Scene gameplay improvements: Khand siege, Goblin Town siege, Moria dungeon scenes
改进场景:侃德攻守城、半兽人镇攻守城、摩瑞亚矿坑
♦Add civilian walkers to Mirkwood, Lorien, Vale centers
新增幽暗密林、罗斯洛立安和安都因河谷路人
FormAI
阵型AI
♦Fix a few instances of suicidal charging in TLDFormAI, improve behavior for "no formation" factions; other possible bug fixes
♦修复一些 TLD阵型AI 自杀式冲锋的问题,改进 无阵型 派系的行动,修复一些bug
Fix order menu for NewFormAI, prevent conflicts with battle menu
修复 新型阵型AI 的命令菜单,避免跟战斗菜单冲突
♦Add support for horse archers in NewFormAI, also improve regular cavalry AI
改进 新型阵型AI 的骑射和骑兵
♦Fix two causes for senseless charges in NewFormAI
修复两个 新型阵型AI 会无脑冲锋的问题 |
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