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省流:夭折,也不会再弄下去,除非有大神。
机翻:
《Warlords: 雇佣兵 》不会在 2024 年推出,可能也不会在我们未来的任何时间推出。
很遗憾,我不得不宣布这个项目已被放弃并已死亡。正如你在上面的留言中所读到的,我们急需有Bannerlord编码经验的模块开发人员,我们也很幸运地遇到了其中一些人。但是,每个与我们合作过的开发者都有自己的事情要做,要么是现实生活中的事情,要么是其他项目中的事情。
为了让《军阀》可以玩,我们需要在游戏中加入一些新的元素: 为了让《军阀:雇佣兵》可以玩,我们需要专门的 “Bannerlord 开发人员”(也称为模块),但遗憾的是,我们找不到有足够热情的人来制作这样一个大型多人 MOD。
我知道《军阀》会吸引很多玩家加入: 雇佣军:战神》会吸引很多玩家加入 Bannerlord,并成为最活跃的多人模式之一。
我想感谢战神团队的每一位新老成员,感谢他们努力实现了大多数人和我的梦想,尽管我们没能做到。此外,我还要特别感谢 Bannerlord 社区的一些成员,他们总是努力帮助我寻找新的开发人员,为我提供有关路线图的建议,并在我们需要的时候提供测试服务。
我们不会将任何进展开源,因为运行它需要大量的文档。如果将来有人觉得他们可以让《雇佣兵》成为可能,请随意使用它的名字。我们不能也不会对其名称权提出任何要求。
除非出现意外(例如出现一位经验丰富的优秀开发人员),否则这个项目将一直处于停滞状态。(未来版本将于2025年2月进行修改,但这个项目已经彻底夭折了。即使有人出现,我也已经没有时间或热情投入《Bannerlord》了。
代表《Warlords:Mercenaries》团队,
aethelwulf。
原文:
Warlords: Mercenaries won't be coming out in 2024, and probably won't be coming in any upcoming time by us.
I, sadly, have to announce this project as abandoned and dead. As you have read in the message above, we desperately needed module developers with Bannerlord coding experience, and we were lucky to meet with some of them. But each developer we have worked with had their own stuff going on, either with their real life or another projects.
To make Warlords: Mercenaries playable, we needed dedicated "Bannerlord developers" (also known as module) but sadly we couldn't find people with enough passionate to make such a big multiplayer mod possible.
I know that Warlords: Mercenaries would attract many players to Bannerlord and would be one of the most active mods and I am also very sad that I won't be playing it personally too, but it is what it is.
I would like to thanks each old and new member of Warlords team for trying to make most people's and mine's dream to come true, even though we couldn't make it happen. Also huge thanks to some members of Bannerlord community who always tried to help me find new developers, gave me advices about roadmap, and were there to test stuff if we ever needed.
We won't be making any of our progress open source as it needs huge amount of documentation to run it. If anyone in future feels like they can make Mercenaries possible, feel free to use the name as it is. We cannot and don't claim anything on its name rights.
Unless something happens (like a good experienced dev shows up), this project will remain dead. (A future edit, 2025 FEB, this is totally dead. Even if someone shows up. I don't have time or passion for Bannerlord anymore.)
In the name of Warlords: Mercenaries team,
aethelwulf.
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