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圣殿骑士团[KT] 战团ID:KT_2
  
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 鲜花( 178)  鸡蛋( 1)
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发表于 2013-2-1 00:02:28
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本帖最后由 _Hawk_PIG 于 2013-2-1 00:04 编辑
A lot of maps we have used in the past, have given little need for protection for anyone looking to mine or collect resources. Sometimes the mines are so close to a faction castle that meta-gaming allows for protection to arrive if the miner falls into trouble quite quickly and easily. I was looking for a design that might cater for the need for extra role play in this regard. The map basically consists of three areas. The main city in the middle, the factions around and one third is dedicated just to resources. The Gold/Silver locations are high up on the snow mountain, however an engineer is sure to be required to cross the broken bridge. Iron is only found on this side of the map also. Resources such as Animal Spawns & Grapes are also better found on this side of the world. Note that almost all resources (except iron, gold and silver) are still available throughout the map, just in smaller quantities.
Each faction has been tailored in a way that each has an advantage over another but yet a disadvantage also. Such as one faction having great armour choices, whilst lacking in weapons and horses, and so the combinations change with each other faction.This is a full size map with all factions being .
之前我们用过很多地图。他们都是不需要挖矿的人拥有勇气和保护的。有时矿离城堡太近了,导致即使挖矿者遇到麻烦,他们的的护卫也会很快而且很容易地来到。我正在设计一种需要在这点上的额外的角色扮演(也就是挖矿者的护卫吧)。这个地图主要包括3个地点。地图中间的城市(新手村) ,周围的势力以及占地图1/3的资源点。金银矿在雪山的高处。但是你需要一个工程师来修补坏了的桥。铁矿石也只能在地图的这边找到。像动物和葡萄这类资源也还能在地图这边找到。值得注意的是,几乎所有资源(除了金银铁矿)都可以在整个地图获得(目测是赶牛什么的),只不过数量比较少
每个城堡都有其优处和短处,比如一个城堡有重甲,但是武器和马匹只是屌丝装。所以会有每个势力之间的物品交换。这是一个所有尺寸都能用上的国战图(我不会……) |
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