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本帖最后由 骑砍英雄 于 2013-6-21 08:48 编辑
相关介绍
mportant Note: Requires WSE included in the download, start the mod with it.
Team:
Seek n Destroy - Coding
Tsubodai - Coding, Founder of the mod
Zemdu - Modeler
Dexm - Scener
Jackstory - Modeler
Ivansk - Modeler
Please notify me if I forgot to credit someone.
Special Thanks:
Hurleur -> Thanks for your help and for fixing some of my bugs
GothicKnight -> Thanks for lending us some of your texture files, taking some of our requests and sending us documentation.
RgCotL -> Thanks for allowing us to use some of your models (even if we lost most of them)
Xenoargh -> Thanks for making your source codes open source
Caba\'Drin -> Thanks for answering some questions and for always helping people around the forum
My English Teacher -> Thanks for teaching me almost nothing leaving me with an half retarded English.
This is the first release, the mod is currently in alpha stage meaning that there are bugs to be expected.
Factions:
Rome
Gallia
Samnium
Etruria
Illyria
Epirus
Syracuse
Features:
-> A map of Europe
-> All the settlements with accurate names
-> No more native equipment
-> Population system
-> No more troop trees
-> .... Play and see
Notes about historical accuracy:
What is somewhat accurate:
Troop names, factions, equipment, map.
What is not accurate:
Lord names, Rome should have Camillan reform troops but they have Polybian Reform troops.
Known Bugs:
Trigger 44 bug, if someone can calculate how many hours are spent between two of this error report I could possibly fix the bug.
Some native equipment in heroes, farmers and bandits that you shouldn\'t meet.
A buggy sea battle scene (must fix spawns)
All scenes are native, thus there may be some desert scenes where there shouldn\'t.
Freelancer mod is not ready to be played.
Do not attend Tournaments, they are not done yet (currently native and medieval tournaments)
翻译(by 天上的父 (心灵行者))
重要内容:需要在下载链接内附带的WSE,打开MOD需要它。
开发团队:
Seek n Destroy -代码
Tsubodai -代码,Mod的策划者
Zemdu - 模型
Dexm -场景
Jackstory - 模型
Ivansk -模型
如果我在鸣谢名单里漏掉了人,请务必提醒我
特殊鸣谢
Hurleur ->谢谢你的帮助,帮我修了很多BUG
GothicKnight ->谢谢你给了我们很多你的材质文件,以及一些我们要求的给我们的文件档案
RgCotL -> 感谢你允许我们使用一些你的模型(我们甚至丢了一些)
Xenoargh -> 感谢你的开源代码
Caba\'Drin -> 感谢回答一些问题并总是在论坛上帮助别人
我的英语老师 -> 谢谢你教我大部分我还没有忘记的英语
这是第一次释出,Mod现在还在内部测试阶段这意味着还有很多BUG。
势力:
-> 欧洲地图
-> 所有正确的殖民地名称
-> 没有原版装备
-> 人口系统
-> 没有更多兵种树
-> .... 玩了再看
关于历史准确性的笔记:
什么是准确的:
兵种名称,势力,装备,地图。
什么是不准确的:
领主名字,罗马应该有的是卡米拉时期的部队但是他们有POLYBIAN时期的部队
已知BUG:
44个触发BUG,如果有人能够计算在两个BUG之间要花费几个小时并且告诉我也许能够修复它。
一些英雄的原版装备,农民和土匪的你应该不会看见。
一个BUG海战场景(出生点问题)
所有的场景是原版的,因此可能有些的沙漠场景是不应该有的
自由枪骑兵Mod还没有被准备好使用
不要参加竞技大会,他们还没有被完成(现在是是原版和中世纪的竞技大会)
制作者名单
Prußak |
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