本帖最后由 镜花水月 于 2017-9-11 09:44 编辑
声明:全部代码都是网络资源
注意:很多时候搜索整段代码是找不到的,你要学会把代码缩短然后搜索!这些代码我全部在潘德的预言最新版使用中!
0 100 2105 2
搜索100 2105 2
修改前面那个0。
改成20
他就不会说离队的话了 |
You_have_fought_well._You_are_free_to_go. 349 3 1 3 936748722493063440 144115188075855892 2 1 2 936748722493063447 1 1 6 936748722493063661 13 360287970189639680 -1 144115188075855892 144115188075855894 NO_VOICEOVER
“55987”后面的“2”是俘虏领主释放后加两点友好度 “63447”后面的“1”是荣誉 |
打开 troops.txt文本,搜索trp_npc,就能找到MOD的NPC属性
例如:
trp_npc Jack_Cotten Borcha 0 268435472 0 0 1 0 0 619 0 171 0 382 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 (这是装备代码可以自由更换) 8 7 12 7 3 (这里是属性,分别是力量,敏捷,智力,魅力,等级) 60 60 60 60 60 60 0 (这里是武器熟练度) 0 52559872 3 4130 69632 0 (这里是技能代码,可用下面的满技能代码替换) 20384866627 2710329261906387509 1946924 0 0 0 0 0 (这玩意就是长相问题了)
17592186044415 17592186044415 17592186044415 17592186044415 17592186044415 0 (这就是全部技能满级的代码)
如果不知道用到那里 就百度查NPC属性修改 |
查找1224979098644774918 5 1224979098644774917
把5改成10,当玩家的“统御”达到10,则玩家只需支付(队伍人数+城里玩家兵员总数×50%-1)人头税而已. |
查找 1224979098644774935 -2 3 4 0 1073742364
-2 3 是不认同和认同该土地归属领主加的友好.可改值为正负100 |
查找1224979098644774912 200 2105 2
200改为20000的话,10级工程在建筑时,周期为3天. |
1224979098644774923 4 0 2136 3 1224979098644774925 0 100 2147483678 2 1224979098644774925 35 1 3 936748722493063616 1224979098644774913 1 2105 2 144115188075857188 1 3 0 3 0
村民与城市交易有35%的几率繁荣度+1 |
先打开item_kinds.csv 找到一个食物(以面包为例)复制面包代码itm_bread,然后打开item_kinds1.txt,查找itm_bread得到 itm_bread Bread Bread 1 bread_a 0 34144267 0 50 0 30.000000 110 40 0 0 0 0 0 0 0 【50】 0 0
修改这里50,改打就好,要修改成5000你几乎买1个面包能吃一辈子 |
将文本第二行数字+1 然后复制
1.000000 14 11 1 1224979098644774912 32 2 1224979098644774912 648518346341351666 1605 2 1224979098644774912 216172782113783809 4 0 541 3 1224979098644774912 0 13 1652 3 1224979098644774913 1224979098644774912 0 32 2 1224979098644774913 0 540 3 1224979098644774913 2 2 520 3 1224979098644774914 1224979098644774913 52 2120 3 1224979098644774915 1224979098644774914 216172782113785632 2320 2 0 1224979098644774915 1605 2 1224979098644774912 216172782113783815 3 0 3 0
加到文本最后面 |
搜索648518346341351446 648518346341351464 4 0
446~464代表游戏中的18个城市,NPC游走于这18个城市范围内,修改的话把范围缩短到1即可。如446和447 PS:446代表杨维克朔,463代表艾希克曼,464轮空(446~464一共有19个数字)再也不用满世界找他们了 |
拿第一个武器做一个例子——练习矛
itm_tutorial_spear Spear Spear 1 spear 0 138674180 4222124851986688 0 8202 4.500000 100 0 0 0 0 0 80 0 158 0 275 0
0
【0】
这段代码本身是不带触发器的,所以后面没有刚刚那一串东西,把这个红色的0 改成1。
itm_tutorial_spear Spear Spear 1 spear 0 138674180 4222124851986688 0 8202 4.500000 100 0 0 0 0 0 80 0 158 0 275 0
0
【1】
然后加上代码
-51.000000 4 2071 1 1224979098644774912 1720 3 72057594037927937 1224979098644774912 0 2105 2 72057594037927937 5 1721 3 1224979098644774912 72057594037927937 0 最后变成这样的一个代码
itm_tutorial_spear Spear Spear 1 spear 0 138674180 4222124851986688 0 8202 4.500000 100 0 0 0 0 0 80 0 158 0 275 0
0
1
-51.000000 4 2071 1 1224979098644774912 1720 3 72057594037927937 1224979098644774912 0 2105 2 72057594037927937 【5】 1721 3 1224979098644774912 72057594037927937 0
这样武器练习矛就可以有每次攻击都能回血的功效了 5就是每次攻击的回血量 如果你想要别的武器带有这个功能 同理修改就行了 |
搜索:1224979098644774914 600 2107 2 1224979098644774915 4 2105 2 1224979098644774914 1224979098644774915 3 0 5 0 541 3 1224979098644774912 0 2 2133 2 1224979098644774914 600 2107 2 1224979098644774915 6 2105 2 1224979098644774914 1224979098644774915 5 0 541 3 1224979098644774912 0 3 2133 2 1224979098644774914 1200
红色数字提升一倍收入就加一倍 提示:修改倍数太高你会发现一个领主有多变态 |
让玩家和个别NPC可以射出多重箭,不会射一次就消耗1支箭!
以练习弓为例
修改前
itm_tutorial_short_bow Short_Bow Short_Bow 2 short_bow 0 short_bow_carry 3458764513820540928 6291464 5905584128 0 656394 1.000000 100 0 0 0 0 0 98 49 0 0 268 0
0
0
修改后
itm_tutorial_short_bow Short_Bow Short_Bow 2 short_bow 0 short_bow_carry 3458764513820540928 6291464 5905584128 0 656394 1.000000 100 0 0 0 0 0 98 49 0 0 268 0
0
1
-51.000000 82 2071 1 1224979098644774912 4 0 2133 2 1224979098644774917 0 2133 2 1224979098644774915 0 1718 2 1224979098644774913 1224979098644774912 4 0 31 2 1224979098644774913 360287970189640033 2170 3 1224979098644774933 1369094286720630817 1224979098644774913 2133 2 1224979098644774915 1 2133 2 1224979098644774917 1224979098644774933 5 0 31 2 1224979098644774913 360287970189640042 2170 3 1224979098644774933 1369094286720630817 1224979098644774913 2133 2 1224979098644774915 1 2123 3 1224979098644774917 1224979098644774933 2 5 0 31 2 1224979098644774913 360287970189639680 2170 3 1224979098644774933 1369094286720630817 1224979098644774913 2123 3 1224979098644774917 1224979098644774933 5 3 0 30 2 1224979098644774917 1 1726 2 1224979098644774914 1224979098644774912 1700 1 1224979098644774916 2133 2 1224979098644774919 288230376151711744 7 3 1224979098644774920 0 4 1804 3 1224979098644774921 1224979098644774912 1224979098644774920 4 0 31 2 1224979098644774921 1224979098644774914 1542 3 1224979098644774922 1224979098644774913 1224979098644774920 5 0 1073741857 3 1224979098644774921 288230376151711876 288230376151711880 1073741857 3 1224979098644774921 288230376151711779 288230376151711783 31 2 1224979098644774921 288230376151712359 4 0 2133 2 1224979098644774919 1224979098644774921 4 0 30 2 1224979098644774915 1 1825 3 1224979098644774928 1224979098644774912 1224979098644774920 2105 2 1224979098644774928 1 1776 3 1224979098644774912 1224979098644774921 1224979098644774928 3 0 3 0 3 0 31 2 1224979098644774921 1224979098644774914 3 0 4 0 31 2 1224979098644774919 288230376151711744 2133 2 1224979098644774919 288230376151711779 3 0 30 2 1224979098644774917 1 700 2 20 1 1506 2 1224979098644774929 1224979098644774913 2124 1 100 2133 2 1224979098644774931 4900 527 3 1224979098644774932 1224979098644774914 47 2107 2 1224979098644774932 38 2105 2 1224979098644774931 1224979098644774932 2170 3 1224979098644774933 1369094286720630817 1224979098644774913 2107 2 1224979098644774933 100 2105 2 1224979098644774931 1224979098644774933 2176 3 1224979098644774934 1224979098644774913 3 2107 2 1224979098644774934 10 2105 2 1224979098644774931 1224979098644774934 6 3 1224979098644774920 0 1224979098644774917 1709 2 3 1224979098644774912 700 2 2 1 718 2 2 3 2136 3 1224979098644774918 0 21 2121 3 1224979098644774918 10 1224979098644774918 720 2 2 1224979098644774918 2136 3 1224979098644774918 0 21 2121 3 1224979098644774918 10 1224979098644774918 722 2 2 1224979098644774918 2136 3 1224979098644774918 0 2 2121 3 1224979098644774918 1 1224979098644774918 725 2 2 1224979098644774918 2136 3 1224979098644774918 0 2 2121 3 1224979098644774918 1 1224979098644774918 723 2 2 1224979098644774918 1829 7 1224979098644774912 2 1224979098644774931 1224979098644774914 1224979098644774922 1224979098644774919 0 3 0 3 0
就是把最后的0改成1,复制上面-51开头的代码。然后把红色字段改成蓝色字段乘以100,就完成了一个弓的修改。然后你有这个弓就能狂射敌人了,向人堆里面射那叫一个爽,此修改配合箭支数量修改完全就是无敌射人的存在 |
不修改换个装备要百来天,太坑爹了,所以这个修改好啊!
搜索get_item_upgrade_cost_and_tim然后看到代码
22 21 1 1224979098644774912 2230 2 1224979098644774913 1224979098644774912 2122 3 1224979098644774914 1224979098644774913 16 521 3 1224979098644774915 144115188075856141 293 4 0 32 2 1224979098644774915 0 2170 3 1224979098644774916 1369094286720630784 1224979098644774915 2122 3 1224979098644774917 1224979098644774916 25 2121 3 1224979098644774917 1000 1224979098644774917 2107 2 1224979098644774914 1224979098644774917 2108 2 1224979098644774914 1000 3 0 2124 1 100 2125 2 1224979098644774918 1224979098644774913 527 3 1224979098644774919 1224979098644774912 66 2121 3 1224979098644774920 200 1224979098644774919 2107 2 1224979098644774920 1224979098644774918 2108 2 1224979098644774920 100 2108 2 122497909864477492020 2105 2 1224979098644774920 3 2133 2 72057594037927937 1224979098644774920 2133 2 72057594037927936 1224979098644774914
其中红色的1000和蓝色加粗的1000是控制升级装备所需金钱的参数,这里修改蓝色加粗的1000,增大数字即可缩减所需金钱,红色的1000可以不动,这里我给出两个参考值:5000就是出售价格的两倍,10000就是等于出售价格!
再往后的红色参数和蓝色的20就是控制升级装备所需天数的参数,这里还是抛开红色参数,修改蓝色加粗的20,增大数字即可减少升级所需天数,参考值:200 具体数字请根据个人喜好,自行修改 |
打开TXT 把第二行的数字+1(例如原来110 就改成111 )
然后复制代码:
1.000000 14 11 1 1224979098644774912 32 2 1224979098644774912 648518346341351666 1605 2 1224979098644774912 216172782113783809 4 0 541 3 1224979098644774912 0 13 1652 3 1224979098644774913 1224979098644774912 0 32 2 1224979098644774913 0 540 3 1224979098644774913 2 2 520 3 1224979098644774914 1224979098644774913 52 2120 3 1224979098644774915 1224979098644774914 216172782113785632 2320 2 0 1224979098644774915 1605 2 1224979098644774912 216172782113783815 3 0 3 0
放到TXT最后面 |
很多时候发现XX领主带了一群各种低级兵,完全看不过去,有的时候有感觉XX兵好像就是升不上去了,打几场架还不升级!
打开module.ini,向下找一下就看到了:
player_xp_multiplier = 1.5 这是自己升级速度hero_xp_multiplier = 1.5 这是NPC和领主那些人物的升级速度
regulars_xp_multiplier = 1.0 这是士兵升级速度
红色数字就是修改的地方,最高可修改为15.0效果谁用谁知道 |
友情提示:过分修改游戏将失去游戏乐趣!
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