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本帖最后由 申籍巴民 于 2012-4-13 22:21 编辑
发布贴整理者:骑砍英雄和 panvid
相关介绍
Description:
About Calradia at War
-------------------------------------
Calradia at War is my attempt at 'the completion' of Mount & Blade Native. It will add a lot of functionality and allow for the completion of new quests for the Neutral Zendar faction. My main goal is to add variety and make the game more exciting.
Features:
New companions
New troops
New horses, weapons, armour
New quests
New locations
Custom settlements
File History:
v1.5.8 - Jan 10, 2009 (Bugfixes Mostly)
- Switched custom settlement scenes to newer, nicer looking ones. Still using v5.0.
- Oath renewal message no longer shows up.
- Merge parties. Now merged parties automatically unmerge after a week.
- Mercenary parties actually follow orders now making them useful.
- Troop auto-dismount bug fixed. They should never dismount unless you tell them too.
Also goes for enemies, if small % mounted, should stay mounted.
- Khergit barbed lance now usable on foot.
- Zendar farmers and desparate peasants now can be added to settlements. Might get
rid of it, since it makes settlements grow very fast.
- 'I kill travellers' dialog fix.
- A few other minor fixes and tweaks.
v1.5.7 - Jan 4, 2009
- Fixed bandit lair bandits freezing text bug
- Made spies quest only need 3 spy parties instead of 5 or 10 (less annoying)
- Added in SWUP (Standard Weapons Upgrade Project) by Talon and his group.
- General Gorvas now has a few abilities that you can access as you do the Zendar quests.
- Included LavaLampMaster's new bandit and steppe bandit upgrade trees.
- Includes wickedshot's Custom Settlements!!! You gain your own upgradable town as the
reward for finishing the (currently available) Zendar quests.
- Other minor tweaks
v1.5.6 - Jan 2, 2009
- Fixed location bugs
- Stop gap fix for missing claiments. Swadian claiment is in Rivacheg, Vaegir claiment
is is Dhirim, Nord claiment is in Narra, Rhodok claiment is in Wercheg, Khergit claiment
is in Veluca. Travellers text still messed up. Hope to completely fix this by next
version.
- Fine sword now trusts and slashes as it should.
- New manhunter and slaver lines. Ramun sells manhunters.
- Two new female mercenary lines, start from peasants and refugees.
- Khergit prison / castle guards now Jannisarry's to show them off more.
- Arena now offers 1vs1 and 1vs4 mini-melees. Also offers 1vs1 jousts for practice. Cool!
- Added 6th Zendar quest. To start Zendar quests see Hareck or Duke in Zendar.
- 14 new joinable companions added. To fill out areas where certain troop types not
available. Also lots of them are level 1 and can be customized more the way you want.
v1.5.5 - Dec 14, 2008
- Fritz completely redid horse models / textures stats. New models/textures look great.
- Added in first five quests of Zendar questline.
- Numerous bug fixes.
- Arena and tournaments now slightly better.
v1.5.3 - Nov 30, 2008
- Added new team member, FritZ_FretZ. His models (swadian foot armour, rhodok gonne)
- Upgrade Skullcrusher riding ability, horses to make their charges actually work.
- Tweak mercenary balance / recruit cost.
- Fix recruit prisoners bug, no longer keeps infinite troops
- Fixed faces of companions and npcs
- Larger, less hostile bandit parties for long term enjoyment
- Added newer versions of talaks weapons, including halderb. new merc halberd troop
- Vaegir town location fixes.
- Swadian commoner troops slightly more powerful, high end troops like Dragoons with mail
- Killing prisoners loses you honour
- Buying flintlock pistols and new gonnes
- Many minor gameplay fixes asked for
v1.5.2 - Nov 16, 2008
- Added in Vaegir, Khergit, Nord and Rhodok troop lines
- Swadian, Vaegir, Khergit troop lines - certain troops only available from (Lords/Boyars/Khans)
- Rebalanced Vaegir and Nord heroes
- Moved Nord towns to make room for Zendar
- Started moving Vaegir towns
- Added in Zendar and Zendar Salt Mine
- Added characters for Zendar/Zendar Salt Mine there, no quests yet (next version)
- Added Zendar related spawns (troops/farmers)
- Added Peaceful parties on map, more fodder to be rescued from banditss
- Improved trainer experience
- Hopefully fixed bug with recruiting prisoners
- Fixed joms_viking_axe error
v1.5.1 - Nov 11, 2008 - M&B 1.010 compatible!
- Nov 11 (Lest we forget!! Never again!!)
- Made for release 1.0x version of Mount and Blade
- Started from scratch for 1.010 compatible Mount and Blade
- Added in new weapons and horses
- Added new mercenary troop lines
- Added new companions, two of which have special abilities
- Tweaked Swadian troop lines - knights only available from Swadian Lords
- New enemies to fight - mercenaries, slavers, skullcrushers and the Army of Darkness
- Recruit / kill prisoners.
- Mirathei's battlefield tactics
- Tweaked faction Lord names / equipment to make them more unique
翻译(by panvid )
描述:
关于 卡拉狄亚战争
卡拉狄亚战争是我尝试完善Native原版的作品。
这个MOD增加了大量的功能,
并允许完成禅达阵营的新任务。
我的主要目标是增加兵种,使游戏更加精彩。
强化NATIVE版
增加新的武器和马匹
增加新队友并天赋不一,其中两个有特技
征召/杀戮俘虏
Mirathe的战场战术
领主名字和装备的更改与增加
新的雇佣兵种树
瑞尔典兵种树修改,只有领主才有骑士。
新的野外敌人:雇佣兵、奴隶军团、猎头者、黑暗军队
制作者名单(CREDITS):
Sir Grigor
相关截图:
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