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发表于 2009-2-14 15:51:30
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翻譯......
Description:
Mod Armed V. 1.01 for Mount & Blade 1.011
It is based on Rebalance v. 1.2. for Native
Game play:
1. Possibility to take peasants in villages.
2. Possibility to cause any king or the lord on a duel. Mutual relations with the caused rise or fall depending on result of duel.
3. Lords always are taken prisoner now.
4. Any captured can be gathered, i.e. you can take all things from him. (If some soldiers of one type, things get only from one) (things at lords are not restored, even after it will redeem).
5. It is possible to look characteristics of any captured.
6. It is possible to trade with any captured.
7. In weapon shop sell fire-arms.
8. Skill "Fire-arms" is displayed
9. The volume of money in shops is increased.
10. Possibility to change group arms! In this case you change arms of one person, but all group re-equips.
Units:
1. Each fraction had an officer. (Will appear only from time to time)
2. Each gang had a serious leader.
3. Kings are considerably strengthened. Carry elite or unique (in game) weapon. They are very dangerous.
4. There is a probability in game to meet Amazon the Jaguar, among mountain gangsters. It is very strong.
5. At all lords an armor, horses and at some helmets are replaced.
6. The development tree of peasant are upgraded .(pikemans, musketeers)
7. New development tree at a female line of peasants - Amazon and its progress is created.
Ornaments:
1. Natural royal flags (if not to choose initial flags they will get to "historical" kings) are created
2. 70 helmets are added. Characteristics all different.
3. It is added 150 (mitten, lamellar, mail and leather) an armour. All characteristics different.
4. Some gloves and a boot are added.
5. 50 swords (one-manual, one-and-a-half, two-manual) are added. All characteristics different.
6. 40 pikes and bardiche (short, long, lance) all characteristics different are added.
7. Some not heraldic boards are added.
8. There are added 13 morning stars ( two-manual). All characteristics different.
9. 15 axes are added. All characteristics different.
10. 12 hammers are added. All characteristics different.
11. It is added 18 pistols and muskets. All characteristics different.
12. 58 horses are added. All characteristics different.
Patch Mod Armed v. 1.06
Last update.
1. For 30 000 dinars any lord with the possession will pass in fraction of the hero. Attention if after that most to replace fraction lords remain in old your fraction, they submit, but fraction will not replace and it will be impossible to be at war with them.
2. In dialogue in training camp it is possible for money to raise any characteristic of the hero. And as to raise respect and popularity. Costs lots of money. Expensively.
3. To take away things it is possible now only at the captured lord. At usual soldiers it is impossible.
4. The captured Lord can be caused on duel on horses. In case of a victory the Lord receives freedom.
5. To re-equip now it is possible only a line of amazons and a new line of sectarians. (As are employed in villages).
6. Peasants cannot be taken away now from villages. For female peasants it is possible.
7. There were two variants of a call of lords on duel:
1. A duel for honour. Without horses. At a victory relations with the lord, popularity and honour increase. At defeat relations with the lord decrease.
2. A duel for money. Without horses. The rate depends on level of the lord.
8. It is impossible to cause the lord on duel two times successively. (Captured it is possible)
9. There was a new line of sectarians. Sectarians are employed in villages, as well as peasants. 9 soldiers in a line. Appear without the weapon. Are made specially for arms. In the end of a branch it is divided on 3 subbrances, with specialization archer, horsemen and the general. Attention! The arms do not pass to the following level together with the soldier, however it remains for all soldiers of this level. I.e. if to arm sectarians at following hiring same, the arms remain.
10. In a city at a measure it is possible to sell the captured.
11. The captured lord can be released for money (the sum depends on level of the lord). In this case standard knightly arms and an armour (if you release it in one cowards) will be given out it.
12. The price for the captured is raised to 200.
13. The factor of calculation for volume of the captured is increased. For ability unit - 20 captured.
說明: Mod 五 1.01 武裝的裝入 & 刀片伺服器主機殼 1.011
它基於 Rebalance v 1.2。 為以
遊戲:
1.農民參與鄉村的可能性。
2.上決鬥導致任何國王或,勳爵的可能性。 與導致的上升或下降取決於結果的決鬥的相互關係。
3.主人始終都採取囚犯現在。
4.任何捕獲可以收集,即您可以採取一切從他。 (如果一類型的一些軍人,事情只從獲取一) (在主人的事情無法還原,即使它會贖回)。
5.有可能看任何的特徵捕獲。
6.有可能對貿易與任何捕獲。
7.在武器店出售消防武器。
8.技能消防槍械為顯示的 9。 店鋪金錢量被增加。
10.更改組槍械的可能性! 在這種情況下您更改一人的武器,但所有組都 re-equips。
單位:
1.每一分數曾任職。 (會顯示只能從時間時間)
2.每一集團有嚴重的領先者。
3.君主大大加強了。 執行精英或遊戲) 中唯一的武器。 它們很危險。
4.是有一個概率應付 Amazon,Jaguar 山成員之間的遊戲。 是非常強烈。
5.在所有 lords 的鋼板馬及在一些頭盔所取代。
6.開發樹的農民升級.(pikemans, musketeers)
7.新的開發樹 Amazon 和其進度農民-一個女行處創建。
新加入:
1.自然皇家標誌 (如果不要選擇初始標誌他們會獲得 「 歷史 」 君主) 創建 2。 添加 70 頭盔。 所有不同的特點。
3.它是一個阿默添加了的 150 (mitten lamellar、 郵件和皮革)。 不同的所有特徵。
4.某些手套和啟動添加。
5.50 刀劍 (一-手冊一一-半,兩手冊) 被添加。 不同的所有特徵。
6.40 pikes 和 bardiche (短,長,長矛) 中添加不同的所有特徵。
7.一些不 heraldic 議會被添加。
8.添加十三日早上星 (兩-手冊)。 不同的所有特徵。
9.15 軸將添加。 不同的所有特徵。
10.12 錘被添加。 不同的所有特徵。
11.將添加 18 支手槍和 muskets。 不同的所有特徵。
12.58 馬被添加。 不同的所有特徵。
修補 Mod 武裝 v 1.06
上次更新。
1.為 30 000 dinars 與管有任何勳爵將傳遞中的英雄小數。 注意如果後要替換的最小主人留在舊您分數他們提交但分數不會替換,將無法在戰爭與他們。
2.在對話中訓練營有可能提出的英雄任何特色衡工。 為提高尊重和受歡迎。 花費大量金錢。 expensively。
3.取事情去現在是可能只在捕獲勳爵。 在一般軍人是不可能。
4.捕獲的勳爵可能會導致的決鬥馬上。 一個勝利的情況下,公接收自由。
5.到緩現在可能只有 amazons 及 sectarians 一新行的行。 (如受雇于鄉村)。
6.農民不能被剝奪現在來自村莊。 女農民是可能的。
7.有兩個變種的主人的決鬥調用:
1.為榮譽的決鬥。 沒有馬。 在與該勳爵的勝利關係,普及和榮譽增加。 在與勳爵減少敗關係。
2.衡工決鬥。 沒有馬。 Th |
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