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本帖最后由 申籍巴民 于 2011-3-21 19:21 编辑
发布贴整理者:骑砍英雄
相关介绍
Fallout Mod Public Version 1.0
Description
The Fallout team thanks you for downloading the first release of the mod. We would really like to thank all of those who have stood by us through the hard times, supporting us on the forums, contributing their ideas, and always just being there to give the team encouragement. Please, remember, this is not a full release, just another demo that is getting pretty close to a full release. We hope to keep you guys more up2date with the latest versions and include more content. Also, there are many unfinished things in this mod, including towns, weapons, dialogs, quests, items, features, placement of characters, and much much more. Hope you have as much fun playing this version as we did making it! ~The Fallout Team
There is still a lot of uncompleted material in this mod, we are currently working on this. This is more as a surprise to the public for their dedication.
Currently we do not have any fallout creatures because of the simple fact that M&B has yet to give skeletal support for modders; this is however suppose to change soon, as soon as it is complete we do indeed plan to release such content.
To view most of the NPCs we have added, scene props that are completed/being made, visit San Fran.
Submit any bugs to mnbfallout.forumotion.com
Thanks again!
0.3Description:
Fallout Mod - Demo b.03 release for 1.011 - Recruiting Sound Developer
In 2015 a war raged through the world. Every nation found themselves in a position where they had only two options, kill or be killed. Finally after 3 years of brutal murders a group of terrorists acquired a nuclear bomb that had the strength to cause death to all countries of the world. While feeling very pleased with themselves the terrorists launched this bomb in the middle of the Atlantic Ocean. Doing so didn't cause the complete destruction that it was capable of. Many were pumped full of radiation and left for the mutations to occur. 70 years later you were born.
*note - This is not a final storyline. Editing WILL be done*
Latest Screens
http://www.moddb.com/mods/fallout/images/sig-sauer-textured
Next demo release planned for late this March!
Recruiting
We require previous work in order to join the team. If you don't have any work to show us then I, spiritwind, will give you a small project complete before you will be let into the development scene on the fallout team. If you are interested in joining then simply send me a pm telling me what your interested in.
We are currently open in the following fields.
Texture Artist
You must be able to make HIGH quality textures that mesh together really well and do not look like blocks from far distances.
Advanced Modeler
You must have tons of experience in the modeling fields. You must be able to export all models into .obj format. You must also know how to texture and skin all types of models, weapons, scene props, trees, bla bla bla, and add them efficiently in mount&blade through .brf format.
Python Coder/Programer
You must be pretty skilled with this field and know how to work mount&blade efficiently 100% through he module python files.
Scene Editor
You must have tons of experience with the fallout team and with the program that mount&blade provided for modders to edit the scenes. We will accept no *just learning* people in this field. You must be able to use your imagination and create reality based wasteland towns and maps.
Map Editor
You must have a ton of skill in the M&B map editor utility and be able to create realistic looking maps based on the fallout 2 map grid. We will also not accept any *just learning* people in this field. We currently have a basic map of the fallout 2 map grid but it does not look geologically correct.
Sound Developer
You must have a good amount of experience in creating sounds for weapons, creatures, and scene sounds. You must have the required programs and equipment.
Voice Actors
We are currently greatly recruiting voice actors. We are going to try and get as many characters to speak their dialogs as possible! So if you have good equipment to record your voice, great voice acting skills, and experience with the fallout mod then this is the position for you!
Any other fields that you might be able to benefit the mod with please contact spiritwind51 about!
-------------------------
This a mod for Mount&Blade version 1.011.
We have released demo versions of this game on the Taleworlds forums
but have yet to do so on moddb. Sorry about that, but we don't want anyone thinking its a full version and then forgetting all about the mod.
-------------------------
The Fallout Team
Spiritwind
Team leader, coding, basic modeling, scene editor, brf editor, basic texture changes, and quest writer
Kamov23
Modeler
Pagan
Music developer
Omzdog
Texture Artist and UV mapper
Jade
Concept artist
Waha
Advanced Modeler
Mortecha
Concept Artist
Wei.Xiadi
Texture artist, brf editor, and rigger
AngryOreo
Modeler
Strategyman
Scene Editor
LonehWolf
Coder, Tutorial Editor, and map editor
-------------------------
Contributors
Wheene: Contributed a lot of awesome weapons such as the glock23c, gauss pistol, gauss rifle, and much more. He also did the power armor, however the textures and uv mapping of these models were done by current members.
If I have not listed your name here and you have contributed some material to the mod then please contact spiritwind so you will be listed here.
Fallout Mod Public Version 1.0
Description:
This a mod for Mount&Blade version 1.011.
In 2015 a war raged through the world. Every nation found themselves in a position where they had only two options, kill or be killed. Finally after 3 years of brutal murders a group of terrorists acquired a nuclear bomb that had the strength to cause death to all countries of the world. While feeling very pleased with themselves the terrorists launched this bomb in the middle of the Atlantic Ocean. Doing so didn't cause the complete destruction that it was capable of. Many were pumped full of radiation and left for the mutations to occur. 70 years later you were born.
*note - This is not a final storyline. Editing WILL be done*
Latest Screens
http://www.moddb.com/mods/fallout/images/sig-sauer-textured
INFO ON THE RELEASES;
The public releases features most of our material, but some that is not complete. You will see a few weapons with placeholder textures that really look like crap, the reasoning is lack of a UV mapper or someone to apply textures. The main fallout towns are also incomplete as we are working on creating scene props before we can ever establish them. Currently most of the Characters are in San Fransisco so the player can easily find them.
As patches come, which will most likely be often, you will gradually start to see our progress. Hopefully if we recruit more people to the team the content in them will increase and improve substantially.
Once our coding side increases much more and some of the major scripts that are being worked on is complete, our public releases will most likely come to a halt until we start making official releases, which hopefully wont be too long.
If you have content that you would like to see in the mod then create an account on mnbfallout.forumotion.com and feel free to make a post about it =).
---
We hope you enjoy the public releases and Happy Hunting, the wasteland is a harsh place for a traveler!
~The Fallout Team~
-------------------------
The Fallout Team
Black.knight
Mastermind
Spiritwind
Team leader, coding, basic modeling, scene editor, brf editor, basic texture changes, and quest writer
Kamov23
Modeler
Pagan
Music developer
Omzdog
Texture Artist and UV mapper
Jade
Concept artist
Waha
Advanced Modeler
Mortecha
Concept Artist
Wei.Xiadi
Texture artist, brf editor, and rigger
AngryOreo
Modeler
Strategyman
Scene Editor
LonehWolf
Coder, Tutorial Editor, and map editor
-------------------------
Contributors
Wheene: Contributed a lot of awesome weapons such as the glock23c, gauss pistol, gauss rifle, and much more. He also did the power armor, however the textures and uv mapping of these models were done by current members.
If I have not listed your name here and you have contributed some material to the mod then please contact spiritwind so you will be listed here.
-------------------------
If you have any questions of comments feel free to post!
翻译(by KKKMAX )
辐射公测版本1.0
简介
辐射制作组感谢大家下载这个试玩版本。我们非常感谢那些一直伴随我们度过艰难时光,并且在论坛上一直支持我们给我们鼓励和灵感的朋友们。再次声明这个仍然是试玩版,这个试玩版已经非常的接近正式版了。我们希望给大家提供第一时间有更多内容的新版本。不过这个MOD中还有很多没有完成的东西,包括城镇,武器,对话,线索,物品,特性,人物的位置等很多的东西。希望我们付出的努力能够在大家玩这个版本MOD时给大家带来等值的快乐!~辐射制作组
这个MOD中仍然有很多未完成的东西,我们目前正在制作中。希望能给大家带来更多的惊喜。
目前我们还没有辐射中的生物,因为MB这个游戏没有给MOD制作者提供相关的骨骼;如果有这个条件的话,我们计划将很快添加相关内容。请到圣弗兰( San Fran)查看我们已经添加的大部分NPC和场景道具。
在mnbfallout.forumotion.com提交BUG。
再次感谢!
辐射MOD—试玩版b.03适用于骑马与砍杀1.011版——声音采集人员招募中
2015年战争席卷了地球,在这场战争中所有的民族发现他们自己只有两个选择,杀掉别人或者被别人杀掉。最终经过了三年的残忍杀戮,一个恐怖组织得到了一枚可以毁掉地球上所有国家的核弹。在喜悦中他们在大西洋的中央引爆了它。这么做并没有达到预期的毁灭人类的效果。许多的人和动物受到了辐射,并等待这变异。核弹爆发的70年后主角出生了。
注意—这不是最终的故事情节,今后会继续发展。
最新截图
http://www.moddb.com/mods/fallout/images/sig-sauer-textured
下一版试玩计划在3月底放出!
招募:
我们需要有经验的制作人员加入我们小组。如果你之前没有相关的作品展示给我们那么在你加入这个团队的制作组之前我会给你一个小的工程去完成。如果你对这个小组由兴趣请PM我告诉我你的兴趣所在。
目前我们在以下领域需要帮手:
美工
你必须可以制作高质量的贴图而不是从远处看起来像多面体一样。
高级模型制作者
你必须在模型制作方面有丰富的经验。必须会将所有的模型导出为OBJ格式。并且知道如何为所有形式的模型如武器,场景,树木等绑上合适的贴图并熟练的将他们通过BRF格式导入游戏。
PY编程者
你必须在这个领域相当熟练,并且可以通过PYMOD系统100%高效率的完成工作
场景编辑
在场景编辑中你必须有很多的灵感关于辐射制作组和骑马与砍杀提供给MOD制作者的程序。我们将不接受那种只是“刚刚学习”的人。你必须能在城镇和地图方面充分的利用你的想象力从而创造出符合游戏背景的东西。
地图编辑
必须在骑砍地图方面有充分的经验并且可以创作出一幅符合辐射2地图网格的作品而不仅仅是看起来差不多符合。
音频采集者
必须在制作武器,生物,场景等声音方面有很多的经验。必须自己有相关的设备和软件。
配音演员
我们目前迫切的需要配音演员。我们将尽可能多的为角色的对话中加入语音!所以如果你拥有记录声音的良好的设备,出色的配音技巧而且具有对辐射MOD的经验,那么这个位置就是为你而保留的。
如果还有其他方面你可以给这个MOD帮助,那么请联系 spiritwind51
-------------------------
这是一个骑马与砍杀1.011版的MOD
我们已经在Taleworlds forums网站上放出了试玩版
不过目前这能做成这个样子,对此向大家表示歉意。但是我们不希望有人认为这是一个最终版然后把这个MOD抛在脑后
-------------------------
辐射制作组成员
Spiritwind
小组的组长,负责编程,基础模型,场景编辑,BRF编辑,基础贴图修改,剧情设计
Kamov23
模型
Pagan
音频
Omzdog
贴图,UV
Jade和Mortecha
Concept artist(直译概念艺术家,我想大概是提供想法)
Waha
高级模型制作
Wei.Xiadi
贴图,BRF编辑,组装
AngryOreo
模型
Strategyman
场景
LonehWolf
编程,教程编辑,地图编辑
-------------------------
贡献者
Wheene提供了很多出色的武器如glock23c(格洛克32C,一种手枪), gauss pistol(高斯手枪), gauss rifle(高斯步枪)。
而且制作了power armor(能量护甲),不过这些物品的贴图和UV是由本组相关人员做的。
如果我还漏掉了其他人的话请联系spiritwind,我们将在这里列出你的名字。
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