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本帖最后由 申籍巴民 于 2011-1-5 02:06 编辑
感谢发布帖整理者 thebestbower
相关介绍
Description:
Conquest is a gameplay mod which alters a number of the game's rules. This is an alpha version.
Features:
Swear fealty to no one! Unite Calradia under your own banner! Build an empire that will stand the test of time!
Honor counts for a lot more.
Prosperity is factored into many more aspects of the game.
Several pacing issues have been resolved.
Many aspects of the game's simulation have been reworked.
AI has been tweaked to be more aggressive.
The autoresolver has been fixed.
Several new buildings have been added.
Lots of new items and equipment have been added.
Costs have been refactored across the board.
Faction patrols roam the countryside.
Deathcam!
And much, much more!
Conquest v0.70 Alpha
Description:
Conquest is a gameplay mod that alters a number of the game's rules. This is an alpha version.
Swear fealty to no one! Unite Calradia under your own banner! Build an empire that will stand the test of time!
Features:
- The AI has been heavily refactored to be more aggressive - The autoresolver has been fixed - Lords follow directions better - Several new troop lines have been added - The economy simulation has been heavily refactored - Several new buildings have been added - Faction patrols roam the countryside - New mini-factions have been added - Many new companions have been added - Honor counts for a lot more - Deathcam! - And much, much more!
翻译(by dsr1013)
征服MOD改变了原版游戏的一些规则,现在的版本是alpha测试版.
特征:
不要对任何人宣誓效忠!你应该自己去统一天下~去建立一个经得起时间考验的伟大帝国吧!
荣誉的效用大大增强了.
繁荣度(就是区分城市和村子"贫穷"和"富裕"的标准)受多方面因素的影响.
有几个同步方面的问题得到了解决.(不清楚到底是什么)
游戏中许多仿真内容被重新制作过了.
电脑控制的势力将表现出更强的侵略性.
自动解析器得到了修复.(查了下,大概是指自动战斗的结果分析,可能的意思就是各兵种的战斗值加权得到了修正,不会出现自动作战的结果太令人意外的情况)
加入了几个新的建筑.(是城堡这样的场景建筑还是城镇的升级建筑,希望有汽油来解释下~呵呵)
增加了大量的新物品和新装备.(这是自然的)
该MOD中整体物价水平有较大调整.(建议各位关注下招募一个新兵的花费是不是还保持在10第纳尔,还有卖战俘的钱有没有调整...)
各个国家的边远地区将出现巡逻队.
主角被击晕倒后后仍然能够观看战斗场景.(福音啊...)
还有很多惊喜等待你来挖掘
0.70a的特性:
-加强了AI阵营的侵略性
-修正了AI势力间自动战斗结果分析公式
-AI控制的领主将能更好地追随军团长行动
-加入了几条新的兵种树分支
-重新修订了经济增长仿真公式
-加入了一些新升级建筑
-地图上将出现各阵营的巡逻队
-加入了一些小派系
-加入了很多新的NPC同伴
-强调了荣誉的作用
-引入了死亡镜头(主角死亡后依然可以观察战场情况)
-加入了更多新功能
制作者名单(CREDITS)
Many thanks to:
- froggyluv, TalonAquila, and Jubal: additional design
- TalonAquila: additional programming
- froggyluv, TalonAquila, lorenzogarch, Mazrik, dzorro, thedubman, Pablomonto: testing
- TheMageLord
- Geoffrey Ashe for the NNY mod (code used)
- GarnierMOD (ideas borrowed from code)
- Raowyn (ideas borrowed from code)
- MartinF for listening to my crazy ideas
- Jik for his awesome tutorial
- Saxondragon for raising the bar
- Rubik for proving what I said about hacking the compiler
- Mordachai for using his ebil Jedi mind tricks to make me write piles of code that I was too lazy to start
- The OSP community for their awesome art!
- Aquil for his excellent face textures
- Talak's awesome Unique Armory
- LLew2's sweet LotR weapons
- Fisheye's autoloot
- Lord & Realms Siege Project (NICK.ALTMAN, Xamim, Osugi)
- The M&B modding community
- TaleWorlds for giving me such an awesome sandbox to play in!
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