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本帖最后由 申籍巴民 于 2011-2-19 09:12 编辑
v1相关介绍
Description:
Rise of Nationalism is an unofficial add-on for Age of Blackpowder set in the Balkans between 1815 and 1831. In that time the region saw three major uprisings against the Ottoman Empire that laid the foundations of Bosnia, Greece, Montenegro and Serbia as modern nations.
List of features:
-New map
-New factions (Bosnia, Greece, Montenegro, Ottoman Empire, and Serbia)
-New faction lords (historical)
-Some new companions
-Some new dialogs
-New outfits (a couple new meshes, lots of new textures)
-New troops and troop trees
Like Age of Blackpowder: Realm of Revolution. Rise of Nationalism deals primarily with ranged infantry. But like AoB melee is still a major part of the game, a cavalry charge can be devastating as even the best of troops will only get off two shots before the lances and sabres of the riders are on top of them. Some of the factions are very strait forward, designed to hammer away at their enemy with musketry, while other factions require a little more skill and maneuvering to archive success (don't expect the Ottomans to stand toe to toe exchanging musket fire with the Montenegrins and win).
Factions
Sanjak of Bosnia:
Bosnia has always been in a precarious position as the Ottoman Empire's western most region. The recent uprising in Serbia has given rise to a nation of highly militant and aggressive people whose designs on the region may incorporate the Christian populations in part of if not all of Bosnia. This combined with dreadful Ottoman mismanagement has made it clear that if Bosnia is to defend itself it must be done by Bosnians!
The Bosnian army is somewhat antiquated as it is organized and equipped along Ottoman lines. But many Bosnians are veterans of the recent wars with Austria and Russia and with the best cavalry in the Balkans the Bosnians may have an edge on the other factions.
Hellenic Republic:
The Greeks have regained part of Greece and independence for themselves, but strife within their provisional senate about how and who should rule Greece has caused infighting and fragmentation among the population and armies.
The Greek army is haphazardly equipped but her soldiers are skilled and determined fighters.
-Strong infantry, no cavalry, short troop tree.
Bishopric of Montenegro:
Surrounded for centuries by the Ottoman Empire the noble Serbs of Black Mountain have never given up their fight against the hated Turk. Now that their brothers across the Sandzak have finally archived some success the time is right for war. But to be sure, if the old Serbian Empire is to be resurrected it can only be done by the Serbs of Black Mountain who have never tasted slavery.
Centuries of violence and blood shed have left Montenegro with the best equipped and most experienced army in the Balkans. But their nation is dwarfed by those around them. With only two city centers Montenegro is the smallest faction.
-Best infantry in the game, no cavalry.
Ottoman Empire:
Times are changing and the leadership of the Ottoman Empire, even in spite of the efforts of some enlightened Sultans, keep resisting change. The Janissary corps which was once the most feared military force in the world is now corrupted and no longer capable of facing modern European armies. Rebellions across the Balkans have further weakened the Empire and the Christians have shown little mercy to the Turkish population. To defend her people and for the sake of peace (The rebellious provinces are already eying up each other for more territory) the Empire must crush the upstarts and regain control of the region.
The army of the Ottoman Empire is well trained but its organization and equipment is antiquated and its higher level troops are mediocre at best. If the Ottomans are to find success on the battle field they will need to rely on their wealth of resources to chip away at their opponents.
Strong beginning troops, weak higher end troops, good cavalry. With 6 city centers and nearly twice the reinforcement rate of the other factions the Ottomans can field a staggering amount fo men.
Principality of Serbia:
400 years of bondage have ended! In two uprisings the Serbs have gained independence from their Moslem overlords. But in truth only the Pashaluk of Belgrade has been liberated. Southern Serbia and Bosnia are still enslaved. The souls of the Kosovo Martyrs continue to cry out for vengeance! But the Serbs must keep heart and remember that no amount of blood, Serb or Turkish, will avenge them. Only when Kosovo hears the sound of Serbian trumpets and all Serbs are living again united and free can the Battle of Kosovo be put to rest.
Milos Obrenovic is creating a modern European style army out of the zadruga clans men and hajduks which brought the Ottoman Empire to its knees, but the Serbian army still has a long way to go. Aided by a flood of muskets, shot and powder pouring across the Danube from friends in Austria and allies in Russia the Serbian army looks as though it may become the dominant power in the Balkans.
Good infantry and good cavalry.
Notes:
-I could use any feed back regarding faction balance. I tried something very unorthodox by off setting faction size with troop strength, it may end up being something that cannot work in Mount and Blade. As of yet I have not been able to test it extensively.
-I tried my best to make the factions as historically accurate as possible but there are a lot of holes in my research (I found very little info about Bosnian and Greek armies during this time period). If you notice something is wrong or missing or if you have a suggestion please feel free to let me know. I have an open mind and am always interested in learning something new about this part of the world!
-And lastly, I realize there has been and there still is a lot of tension surrounding the real life factions in this mod. I attempted to be non-objective and I hope it shows. I ask that any ensuing discussion regarding this mod remains non-objective.
v1.1相关介绍
A mod set in the Balkans during the early 19th centry.
Factions:
Sanjack of Bosnia
Hellenic Republic
Bishopric of Montenegro
Ottoman Empire
Principality of Serbia
Credits:
-Bjorne and the AOB team, for all their work creating Age of Blackpowder which was the base and inspiration for my mod!
-Dain Ironfoot, 18th century uniforms
-RR_Raptor65, the muskets from OSP Weapons
-MAXHARDMAN, animations
-D'Sparil, for the Janissary helmet.
-Thorgrim, BRF Edit and Map Editor.
-Effidian, Unofficial Editor (items and troops).
-Manitas, .obj to .smd (armor rigging)
-Yellowmosquito, Banner and Flag Standardization pack v1.2
--------------------------------------------------------------------------------
v.1.1 List of Changes:
-This mod should now work with Vista. Captain Proof and I were able to figure out that the sound.txt file was causing the crash to desktop when using muskets.
-Faction Balance. (Ottomans are now stronger but more melee based, Montenegrins are stronger)
-New Flags
-Added Balkan muskets
翻译1(by panvid)
民族主义的崛起是非官方的,“Age of Blackpowder”(火药时代)的增强版。
历史环境设定在巴尔干地区1815年到1831年之间,
可以看到在这段时间内该地区三个主要的反对奥斯曼帝国的起义,
为波斯尼亚,希腊,黑山和塞尔维亚成为现在这样的国家奠定了基础。
功能清单:
新地图
新派系(波斯尼亚,希腊,黑山,奥斯曼帝国和塞尔维亚)
新的各派军阀(参照历史)
一些新的NPC
一些新的对白
新的装备(新的夫妇套装,很多新的素材)
新部队和升级树
像火药时代一样:
革命的范围。崛起的民族主义主要涉及范围步兵。
但就像火药时代一样混战是一个这个MOD重要的一部分。
一次骑兵队伍的进攻可以是毁灭性的,即使是最好的部队,
在骑兵的长矛和军刀凌驾于他们头顶之上前只来得及做出两次攻击。
一些部队很少冲锋,他们目的是用步枪射击歼灭敌军。
而另外一些部队则需要更多的技巧和机动性来取得胜利。
(不要期望一大堆土耳其人站到一起不停地换弹、射击就能在跟黑山的战斗中取得胜利)
派系
波斯尼亚:
占有奥斯曼帝国西部的大部分地区的波斯尼亚一直处于岌岌可危的地位。
最近在塞尔维亚的起义已引起国家中高度好战、富有侵略性的人的注意,
在他们的计划中,如果不是整个的波斯尼亚,那就是这个区域会被纳入基督教人口的一部分。
加上管理不善的土耳其人已经可怕地明确表示,
如果波斯尼亚要保卫自己,那就必须由波斯尼亚人来做!
波斯尼亚军队有些过时,因为它是由奥斯曼战线上退下来的装备组成。
但是,许多波斯尼亚人是退伍军人,最近的与奥地利和俄罗斯的战争中的最佳骑兵,
在巴尔干半岛,波斯尼亚面对其他派系可能有优势。
希腊共和国:
希腊人已收复部分希腊的国土并且独立,
但在如何以及谁应该统治希腊这个问题上引起了内讧,
形成了分裂的人口和军队。
希腊军队的装备是随便配备的,但他们的士兵是训练有素并且坚定不移的。
希腊拥有强大的步兵,没有骑兵,还拥有简短的升级树。
——————————————————————————————————————
黑山,塞尔维亚,奥斯曼帝国的介绍看下面的
民族主义的崛起1.1补充介绍汉化
-这个Mod不能在Vista系统上用。
-我和Proof队长发现Sound.Txt文件会导致桌面崩溃。
-平衡了兵种:奥斯曼士兵更加强大但是比较混乱;黑山士兵更加强大。
-新旗帜。
-增加了巴尔干火枪。
翻译2(by kkkmax )
火药时代剧本:民族的崛起
简介:
民族的崛起是火药时代的一个非官方剧本,故事的背景的是1815年到1831年间的巴尔干地区. 当时在那个地区有3股主要的势力与奥斯曼土耳其对抗,这三股势力后来变成了现在的波斯尼亚、希腊、黑山和塞尔维亚。
特性:
-新地图
-新阵营 (波斯尼亚, 希腊, 黑山, 奥斯曼帝国, 塞尔维亚)
-新的领主 (遵循历史)
-加了一些新的NPC同伴
-新的对话
-新的装备 (好多的新骨骼和贴图)
-新的兵种和兵种树
和火药时代一样:王国革命。战斗时主要还是步兵阵,但和其他的MOD一样混战也是这个MOD一部分, 骑兵仍然是步兵的噩梦,即使最好的火枪手在骑兵冲锋到身边肉搏以前也只能进行两次射击。一些阵营在使用时必须很谨慎, 他们被设计的即使近身战也使用火枪, 与此同时使用其他的阵营想要取胜则需要讲究一些策略和技巧 (不要期望土耳其的士兵们站在原地齐射就可以战胜黑山的士兵们).
阵营介绍
波斯尼亚:
波斯尼亚位于奥斯曼帝国的西部大部分地区一直处于岌岌可危的地位,最近在塞尔维亚的起义使一个高度好战和有侵略性的国家崛起,这个国家中的大部分人很可能会被纳入基督教世界. 由于奥斯曼统治者的管理不善,波斯尼亚人只有自己拿起武器来保护自己。
兵种特点:
波斯尼亚军队装备着有些过时的奥斯曼装备,但由于对奥地利和沙俄的战争使他们中的很多人成为经验丰富的战士,他们有最好的骑兵。这使得他们可以在巴尔干占有一席之地。
希腊共和国
希腊已经恢复了一部分过去的版图并宣布独立,但临时参议院内部由于统治权的问题发生了冲突。使得国家爆发内战。
希腊的部队装备很乱,但他们的士兵却是熟练而坚定的战士。
兵种特点:
强悍的步兵,没有骑兵,兵种树很短。
奥斯曼帝国:
随着时代的变迁奥斯曼逐渐失去了往日的光辉。即使有部分开明的苏丹曾经试图改变这种状况,但却无法阻止帝国的衰落。曾经作为最可怕的军事力量的近卫军团已经没落并且无法抵挡现代的欧洲军队。叛乱和异教的侵入使这个国家动荡不安,为了保护自己的人民和带来长久的和平,这个帝国必须清除叛乱收复失地。
兵种特点:
土耳其的军队训练有素但其组织方式和装备都很过时,即使是高级兵种也表现平平。如果土耳其人想要战胜对手的话,他们就必须用其丰富的资源来削弱对手。
强壮的初级兵种,高级兵种比较弱,有很好的骑兵。拥有6座城镇和相对于其他阵营近两倍的人口增长率,这使得他的兵员很充足。
塞尔维亚:
结束了400年的奴役! 俩次起义以后塞尔维亚人终于从他们的穆斯林领主哪里取的了独立。但事实上只有柏尔格雷德取的了独立.南方的塞尔维亚和波斯尼亚仍然被奴役 .科索沃烈士的灵魂们仍然在喊着复仇 ! 但赛尔维亚必须铭记在心即使流再多的血无论是塞族人还是土耳其人,战斗都必须继续,知道科索沃的塞族人可以建立自己的美好家园为止。
奥布廉诺维奇用部族的男子建立了欧洲模式的现代军队,这支军队战胜了土耳其。但他们仍有很长的路要走。得益于奥地利和沙俄为其提供的大量的火枪器,塞尔维亚似乎有成为巴尔干地区的主导力量的趋势.
兵种特点:
有很好的步兵和骑兵
.
注意:
-我将关注大家关于兵种平衡的反馈信息. 我采用了以军队规模了衡量军队实力的方式,这种方式可能不适合于骑马与砍杀这个游戏。 到目前为止我还没有进行过测试。
-我已经尽了最大努力使各派历史尽可能准确的,但我的研究很可能有很多漏洞,(我找到波斯尼亚和希腊军队在这段期间内的信息很少). 如果你发现有错误或缺失或有有建议,请随时告诉我. 我对这段历史很感兴趣并且喜欢学习新东西!
制作者名单(CREDITS):
Thufir
Bjorne and Tavener, for all their work creating Age of Blackpowder which was the base and inspiration for my mod!
-Dain Ironfoot, 18th century uniforms
-RR_Raptor65, the muskets from OSP Weapons
-MAXHARDMAN, animations
-D'Sparil, for the Janissary helmet.
-Thorgrim, BRF Edit and Map Editor.
-Effidian, Unofficial Editor (items and troops).
-Manitas, .obj to .smd (armor rigging)
-Yellowmosquito, Banner and Flag Standardization pack v1.2
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