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发表于 2020-5-4 02:03:19
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显示全部楼层
我把custom_items.xml里面,那几个代表注释的<!-- -->去掉了,然后用包铁十字弩也不能实现按住左键连发,只能一下下按。但改弩箭堆叠和箭槽都是可以(我改成999了)。请问我应该怎么弄啊?把其他mod关闭也不行。
- <?xml version="1.0" encoding="utf-8"?>
- <Config>
- <OnlyPlayer>false</OnlyPlayer> <!-- 是否只对玩家有效 -->
- <OnlyPlayerTeam>true</OnlyPlayerTeam> <!-- 是否只对玩家部队有效 -->
- <ConsumeAmmo>false</ConsumeAmmo> <!-- 是否消耗弩箭 -->
- <SpecialCrossbow></SpecialCrossbow> <!-- 若不设置为空,则只对特殊弩有用 -->
- <Interval>100</Interval> <!-- 发射频率值,越小越快,建议不低于100 -->
- </Config>
复制代码- <?xml version="1.0" encoding="utf-8"?>
- <Items>
- <Item multiplayer_item="true"
- id="mp_crossbow"
- name="{=TTWL7RLe}Crossbow"
- body_name="bo_composite_crossbows"
- mesh="crossbow_e"
- culture="Culture.neutral_culture"
- value="999"
- is_merchandise="false"
- weight="2.2"
- difficulty="0"
- Type="Crossbow"
- AmmoOffset="0.0, 0.02131, 0.22975"
- item_holsters="crossbow_back:bow_hip:mace_right_hip:bow_hip_2"
- holster_position_shift="0.02,0,-0.4">
- <ItemComponent>
- <Weapon weapon_class="Crossbow"
- ammo_class="Bolt"
- missile_speed="82"
- accuracy="98"
- thrust_damage="85"
- thrust_speed="85"
- speed_rating="61"
- weapon_length="95"
- ammo_limit="999"
- thrust_damage_type="Pierce"
- item_usage="crossbow"
- physics_material="wood_weapon"
- center_of_mass="0,0,0.4">
- <WeaponFlags RangedWeapon="true"
- HasString="true"
- CantReloadOnHorseback="true"
- NotUsableWithOneHand="true"
- TwoHandIdleOnMount="true" />
- </Weapon>
- </ItemComponent>
- <Flags UseTeamColor="true" />
- <!--flag name="AmmoOffset" value="0.0, 0.02131, -0.15" /-->
- </Item>
-
- <Item id="crossbow_f"
- name="{=TBW9E2ao}Bound Crossbow"
- body_name="bo_cross_bow_heavy"
- mesh="crossbow_f"
- culture="Culture.neutral_culture"
- weight="2.0"
- appearance="0.8"
- difficulty="0"
- Type="Crossbow"
- AmmoOffset="0.0, 0.02131, 0.22975"
- item_holsters="crossbow_back:bow_hip:mace_right_hip:bow_hip_2"
- holster_position_shift="0.02,0,-0.4">
- <ItemComponent>
- <Weapon weapon_class="Crossbow"
- ammo_class="Bolt"
- ammo_limit="999"
- thrust_speed="95"
- speed_rating="63"
- missile_speed="97"
- weapon_length="90"
- accuracy="100"
- thrust_damage="100"
- thrust_damage_type="Pierce"
- item_usage="crossbow"
- physics_material="wood_weapon"
- center_of_mass="0,0,0.4">
- <WeaponFlags RangedWeapon="true"
- HasString="true"
- CantReloadOnHorseback="true"
- NotUsableWithOneHand="true"
- TwoHandIdleOnMount="true" />
- </Weapon>
- </ItemComponent>
- <Flags />
- </Item>
-
- <Item id="bolt_a"
- name="{=JbTCDDb0}Bolt"
- body_name="bo_capsule_arrow"
- holster_body_name="bo_axe_short"
- mesh="bolt_bl_a"
- holster_mesh="bolt_bl_a_quiver"
- flying_mesh="bolt_bl_flying"
- holster_mesh_with_weapon="bolt_bl_a_quiver"
- weight="0.05"
- appearance="1"
- Type="Bolts"
- item_holsters="quiver_bolts:quiver_bolts_2:quiver_back_middle:quiver_back_top">
- <ItemComponent>
- <Weapon weapon_class="Bolt"
- stack_amount="9990"
- thrust_speed="0"
- thrust_damage_type="Pierce"
- speed_rating="0"
- missile_speed="10"
- weapon_length="47"
- item_usage=""
- rotation="180, 0, 0"
- physics_material="missile"
- sticking_position="0,-0.47,0"
- sticking_rotation="90,0,0"
- center_of_mass="0,0,-0.1">
- <WeaponFlags AttachAmmoToVisual="true"
- Consumable="true"
- AmmoSticksWhenShot="true"
- AmmoBreaksOnBounceBack="true" />
- </Weapon>
- </ItemComponent>
- <Flags ForceAttachOffHandPrimaryItemBone="true" />
- </Item>
- </Items>
复制代码
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