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- 2020-3-23
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发表于 2020-4-27 10:43:09
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本帖最后由 潮汐引力 于 2020-4-27 10:48 编辑
我使用的是BETA1.3的最新版本,4.26早上还能正确加载MOD进行游戏,在安装4.26晚上的热修复补丁更新后,使用此MOD加载存档或者开新存档会导致游戏崩溃(不使用此MOD则不会导致崩溃)
以下是崩溃提示:
Mount and Blade Bannerlord has encountered an eror and needs to close. See the error information below.
Nullreferenceexception:
Object reference not set to an instance of an object.
Stack trace:
at Mboptionscreen.Settings.Settingsdatabase Getsettings(String id)
at Mboptionscreen.Settings.Settingsbase`1.get_Instancee()
at Policyoverhaul Policyoverhaulcampaignbehavior..ctor() in C:Users\Ipan1\Onedrive - University of Utah\BannerordModues\PolicyOverhaul\PolicyOverhaulCampaignBehavior.cs:line 23
at PolicyOverhaul.SubModule.OnGamesStart(Game game, IGamestarter gameStarterObject) in
C:Users\Ipan1\Onedrive - University of Utah\BannerordModues\PolicyOverhaul\Submodule.cs:line 40
at Taleworlds.MountAndBlade.MBGameManager.OnGameStart(Game game,IGameStarter gameStarter)
at Taleworlds.CampaignSystem.Campaign.Onlnitialize()
at Taleworlds CampaignSystem.Campaign.DoloadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at Story Mode.Campaign.DoloadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at Taleworlds.Core.Gametype.DoloadingForGameType()
at SandBox.CampaignGameManager.DoloadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep)
at Taleworlds.Core.GameManagerBase DoloadingForGameManager()
at Taleworlds.MountAndBlade.GameLoadingState Ontick(Single dt)
at Taleworlds Core.GameStateManager Ontick(Single dt)
at DMD<DMD<OnAppicationTick_Patch1>?16827810::OnApplicationTick_Patch1>(Module this, Single dt)
希望这对您修复BUG有所帮助
刚才N网发完忽然想起来我为啥不来中文站发呢。。。 |
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