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本帖最后由 申籍巴民 于 2010-12-18 22:29 编辑
感谢整理者:thebestbower
相关介绍
0.9.0
Description:
Features:
blasters (different color laser bolts, stun blasters also available)
heavy weapons (rocket launchers, flame rifles, thermal detonators, etc)
lightsabers (different colors, 1-hand, 2-hand, double)
vibro-weapons (blade, sword, axe)
star wars armors (stormtrooper, jedi, sith, wookiee, twilek, gamorrean, etc)
force powers (push, block, shield, protect, throw lightsaber, lightning)
energy shields (various sizes and colors)
speeder bikes (no gallop animation, different colors and models)
holocrons, ship upgrades, and other items that give skill bonuses
alien companions don't complain and have unique dialogs
Integrated Gameplay Mods:
Iberon's Custom Battle Mod - http://forums.taleworlds.net/index.php/topic,27343.0.html
Mirathei's Shield Bash Kit - http://forums.taleworlds.net/index.php/topic,44290.0.html
oolonglgx's Blackjack Mod - http://forums.taleworlds.net/index.php/topic,52408.0.html
Ibanez's Battlestar Galactica Mod - http://forums.taleworlds.net/index.php/topic,33462.0.html
fisheye’s Autoloot - http://forums.taleworlds.net/index.php/topic,50883.0.html
HardCode’s Color Coded Messages - http://forums.taleworlds.net/index.php/topic,51529.0.html
rubik's Custom Commander kit - http://forums.taleworlds.net/index.php/topic,57110.0.html
MartinF's Duel Kit - http://forums.taleworlds.net/index.php/topic,57584.0.html
Jinnai's Sparring Matches - http://forums.taleworlds.net/index.php/topic,57741.0.html
Jedediah Q's Companions Overview - http://forums.taleworlds.net/index.php/topic,59297.0.html
Export/Import NPC's - http://forums.taleworlds.net/index.php/topic,61239.0.html
silverkatana's after death camera - http://forums.taleworlds.net/index.php/topic,60329.msg1559908.html (code modified further by MartinF)
Chel's EGIII custom key configuration - http://forums.taleworlds.com/index.php/board,91.0.html
Development Team:
HokieBT - scripting, scene editing, sound effects, textures
TakiJap - models, textures, rigging
Geroj – models, textures, scene editing, rigging
MartinF - scripting
Vector Dalon - models, textures, scene editing
The Happy Stormtrooper - models, textures, rigging
Barf - models, textures, rigging
pagan - music
Wookiee Padawan - models, textures
Tyrinius - scene editing
Swyter - models, textures, animations
Revan Shan - textures
This is a Star Wars mod for Mount & Blade 1.010/1.011. There are three factions in the game: Galactic Empire, Rebel Alliance, and the Hutt Cartel. Each faction includes over 12 different troops (Jedi, Sith, Stormtroopers, Commando's, Scout Troopers, Rebel Pilots, Skiff Guards, etc) and the mercenaries in the game have been switched to various aliens like Wookiees, Gamorreans, Twileks, Rodians, Trandoshans, and others. All textures for the user interface and in towns/castles/villages have been switched and the map has been switched to a space texture with planets. The Training and Quick Battles have been modified and the Custom Battle Mod and other functionality have also been integrated. Scene editing is in progress and many of the major planets have been modified.
This is a Star Wars mod for Mount & Blade 1.010/1.011. There are three factions in the game: Galactic Empire, Rebel Alliance, and the Hutt Cartel. Each faction includes over 12 different troops (Jedi, Sith, Stormtroopers, Commando's, Scout Troopers, Rebel Pilots, Skiff Guards, etc) and the mercenaries in the game have been switched various aliens like Wookiees, Gamorreans, Twileks, Rodians, Trandoshans and others. There are 14 playable races with custom sound effects and a ton of weapons, armor, space ships and other models. All textures for the user interface and in towns/castles/villages have been switched and the map has been switched to a space texture with planets. The Training and Quick Battles have been modified and the Custom Battle Mod and other functionality have also been integrated. Many gameplay changes including companions don't complain.
Notes:
+ Please visit our discussion forum for a complete list of all features.
+ This is still in development so please report any bugs or make suggestions on the forum below.
http://forums.taleworlds.net/index.php/topic,40510.0.html
File History:
Version 0.1 - July 7, 2008
Initial release of 'Star Wars Mercenaries' mod
Version 0.2 - July 13, 2008
Removed Imperial mercenaries, switched Outlaws to be Imperial Soldiers, switched NPC's to be Star Wars characters, added Textures so the towns/castles look different, added items, other minor changes.
Version 0.3 - July 19, 2008
Added space texture and planets to the world map, modified the Quick Battles and Training, other minor changes.
Version 0.4 - August 7, 2008
Switched mod so there are only two factions: Rebel Alliance vs. Galactic Empire and expanded the troop tree's for both. Modified mercenaries, outlaws, knights, NPC's, added new items, removed some native items, several other changes.
Version 0.5 - August 20, 2008
Star Wars Calradia 0.5 has now been released. I have not done a lot of testing with this, and am still making changes, but we figured we might as well post what we had so far so people can play it and give us feedback. There have been a number of changes that should improve the overall gameplay experience: Added new music, improved the sound fx's, improved textures, added additional items including double-bladed lightsabers and a lightsaber block (ie. shield) for the left hand. Removed more native items, minor changes to dialogs, renamed skills, also integrated the Custom Battle Mod and Battlefield Tactics Kit. The Mandalorian and Wookiee mercenaries were expanded and I fixed the speeder bike so it no longer gallops, several other changes.
Version 0.5.1 - August 22, 2008
Minor patch to fix the random crash when accessing arms dealers, speeder bikes should no longer gallop, and there should now be 7 music tracks enabled.
Version 0.5.2 for 0.960 - August 28, 2008
The main change is that we added 30 additonal armies for each faction so the total armies in the game (100) are now the same as in native which makes the world map much more active. Looters were switched to Tusken Raiders and some new items include a second speeder bike were added. The book merchant was switched to a Treasure Hunter who sells holocrons and other rare items. The Battlefield Tactics Kit was removed since it didn't seem to work as well for infantry armies. Icons on the world map were improved and some new background images were added. The time to build village improvements was reduced by 1/2 and the time to view a holocron (ie. book) was reduced by 1/3. Several other minor changes including removing more native items.
Version 0.6.1 for 1.010 - November 4, 2008
The main change was porting the code to 1.010. There was then a 1+ month open beta testing period where people posted feedback.
Version 0.6.7 for 1.010 - December 24, 2008
This release included several bug fixes or gameplay issues that were mentioned when people were testing 0.6.1. For example, the banners, tournaments and unreachable area's on the world map were fixed. There are a lot of new models either added or improved, for example the ship interior and many map icons were completely re-done. The jedi/sith troop tree was expanded and an attempt was made to make them fewer in numbers but much more powerful. The code for 'shield bash' was integrated so you can now attack with lightsaber shields, force powers, or the westar shield. The code for the Battlestar Galactica mod was integrated so there is now a 'space combat practice' at the Training Grounds. The code for the Blackjack Mod was integrated so you can now play Pazaak with your troops, bartenders and lords. The texture for the user-interface was switched from the native one. Other changes included some modifications to stats and party size to try and help with gameplay balancing.
Version 0.7.4 for 1.010/1.011 – January 12, 2009
This version is NOT save game compatible with previous versions.
Many gameplay changes were included like fisheye’s Autoloot code to make Hero management easier, HardCode’s Color Coded Messages system, Reduced the “give again” time for quests, and NCrawler’s variable prisoner sell price script from BoW:Expanded. A subset of Rejenorst’s Sound Pack for select female sounds (the same as in Timeless Kingdoms, courtesy of Fei Dao) was also included. Rodian & Bothan mercenaries were added and the code for the rocket launcher and thermal detonators were improved. Peace between the Rebels and Empire will not randomly happen, but can still be initiated by the player via quests (including starting war again). Please review SWC_ChangeLog.rtf for more details.
Version 0.8.0 for 1.010/1.011 – May 8, 2009
This version is NOT save game compatible with previous versions.
Star War Conquest Music Tracks
Description:
This is a bit of tracks I added to the Mod Star Wars Conquest. I feel that these really help bring the mod alive, even though it is really good without it. But try it out and let me know if you enjoyed them. The music is non-copyrighted so feel free to share if you like. Have a nice day!
Features:
Music fles for star wars conquest-no sound files included
All music covers all scenes, Title, Arena, Travel, Battles, and so on...
File History:
For latest Star Wars Conquest version....good job Hokie and team for great mod
Star Wars: Conquest 0.8.x -optional Hangar Scenes
Description
For the "Fight on the Ship" option for any version of
Star Wars: Conquest 0.8.2
Just "7z" this file and drop the scenes in your "Modules\Star Wars Conquest 0.8.2\SceneObj" folder.
Warning: these scenes are not AI mapped (M&B doesn't allow AI mapping of interior scenes). That basically makes these scenes a cheat, because then you can pick off large numbers of enemies while they go bumping around walls that they can't see. I tried to make 2 offensive and 2 defensive scenes.
Nonetheless, if you want to win interstellar space battles and you don't care about playing fair, these scenes are for you.
NEW THINGS ON 0.9.0.3:
- New galactic map.
- New and fixed items.
- New scenes.
- Better sounds for droids and some weapons.
- New AI
- New character for the Galactic Empire, Joruus C'baoth.
- The Deathstar is now a location, not a spaceship
- New planet, Taris.
- Enclave ownership changed on the areas of Kashyyyk and Corellia (in order to follow canon).
- Light edition. Less disc space required now.
翻译(by FreeToLife)
描述:
這是騎砍的星期大戰mod
遊戲中有3個陣營:Galactic Empire, Rebel Alliance, 和Hutt Cartel
每一個陣營都擁有超過12種不同的部隊(Jedi, Sith, Stormtroopers, Commando's, Scout Troopers, Rebel Pilots, Skiff Guards等等)和不同種類的外星傭兵如Wookiees, Gamorreans, Twileks, Rodians, Trandoshans和其他
mod有14個特效(音效)於許多的武器,裝甲,太空船和其他模型
玩家介面和遊戲中的城鎮/城堡/村莊皆替換為外星材質
至於訓練和快速戰鬥就修改於Custom Battle Mod和其他功能
很多人對於這種改變並沒有感到很不爽.....
筆記:
+請上我們的討論區了解這mod詳細的特點
+mod還在發展中請報告任何bugs或建議任何意見在討論區中
http://forums.taleworlds.net/index.php/topic,40510.0.html
文件歷史
版本0.1 - 08年7月7日
發表"星球大戰:征服"mod
版本0.2 - 08年7月13日
刪除帝國的雇備軍 轉換為帝國叛軍
令npc成為人物之一 加入材質令城鎮/城堡差異更大 加入裝備 其他修改
版本0.3 - 08年7月19日
加入太空材質和行星於大地圖中 修改快速戰鬥和訓練 其他修改
版本0.4 08年8月7日
修改一下mod 現在有兩個陣營:Rebel Alliance vs. Galactic Empire 和擴充雙方的軍事力量
修改叛軍,騎士,npc,加入新裝備,刪除原版的一些裝備並改變一些東西
版本0.5 - 08年8月20日
星球大戰:征服0.5版本已經發表 我並沒有對這mod進行很多測試 而且還在修改中
很多人回應我們的mod 我們即會盡量提供mod的發展情況
現在有幾個需要改變的是:加入新音樂 改良特效 改良材質 加入新裝備 加入激光劍和相應的阻擋(即盾防)在左手中...
刪除更多的原版裝備 改變對話和戰場箱子 Mandalorian和Wookiee傭兵已經增加並調節摩托車的速度令他們再也不會擁有飛快的速度...也改變某幾個東西
版本0.5.1 - 08年8月22日
補丁修正了隨機碰上商人隊伍(接近時) 摩托車將不會變得飛快 而且現在已經有7首音樂
版本0.82-09年7月27日(翻译bydsr1013):
场景编辑目前正在进行,主要行星的场景已经得到了替换
- 加入了新武器镭射枪(blaster),可以发射不同颜色的光球,同时还有带眩晕效果的镭射枪.
- 加入了大量重型武器,包括火箭发射器(rocket launcher),火焰喷射器(flame rifle),高爆雷管(thermal detonator)等
- 加入了各类轻便马刀,包括主手,副手以及双手类型,并提供了不同颜色以供选择
- 加入了各类动力武器,包括刀,剑,斧等
- 加入了星战原作中的盔甲包括stormtrooper, jedi, sith, wookiee, twilek, gamorrean等兵种的盔甲
- 加入了新的力场能力,包括推挤,招架,格挡,保护,投掷轻型马刀以及释放闪电等
- 加入了能量盾,提供了多种大小以及颜色供选择
- 加入了摩托车(本MOD解决了坐骑的前后移动问题,骑乘摩托将不会出现乘坐马匹时的感觉),提供了多种型号以及颜色供选择
- 添加了大量可提升使用者能力的物品
- 外星人NPC将不再互相抱怨,并专门为它们配置了全新的对话
制作者名单(CREDITS)
Integrated Gameplay Mods:
Iberon's Custom Battle Mod - http://forums.taleworlds.net/index.php/topic,27343.0.html
Mirathei's Shield Bash Kit - http://forums.taleworlds.net/index.php/topic,44290.0.html
oolonglgx's Blackjack Mod - http://forums.taleworlds.net/index.php/topic,52408.0.html
Ibanez's Battlestar Galactica Mod - http://forums.taleworlds.net/index.php/topic,33462.0.html
fisheye’s Autoloot - http://forums.taleworlds.net/index.php/topic,50883.0.html
HardCode’s Color Coded Messages - http://forums.taleworlds.net/index.php/topic,51529.0.html
rubik's Custom Commander kit - http://forums.taleworlds.net/index.php/topic,57110.0.html
MartinF's Duel Kit - http://forums.taleworlds.net/index.php/topic,57584.0.html
Jinnai's Sparring Matches - http://forums.taleworlds.net/index.php/topic,57741.0.html
Jedediah Q's Companions Overview - http://forums.taleworlds.net/index.php/topic,59297.0.html
Export/Import NPC's - http://forums.taleworlds.net/index.php/topic,61239.0.html
silverkatana's after death camera - http://forums.taleworlds.net/index.php/topic,60329.msg1559908.html(code modified further by MartinF)
Team Contributors:
HokieBT - scripting, textures, scene editing, sound effects
TakiJap - models, textures
Vector Dalon - models, textures, scene editing
Geroj – models, textures, scene editing
MartinF - scripting
The Happy Stormtrooper - models, textures
Barf - models, textures
HocusPocus - scripting
Obi - scripting
Tyrinius - scene editing
Credits:
Grocat, Rory, TakiJap, Highelf and the rest of the team that created the original Star Wars mod for M&B 0.751.
Mirathei's magic mod source - http://forums.taleworlds.net/index.php/topic,30512.msg784362.html
dstemmer's Quick Scene Chooser - http://forums.taleworlds.net/index.php/topic,51851.0.html
Jed_Q - Face Textures - http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=10&lid=1128
Lords and Realms Siege Pack - http://forums.taleworlds.net/index.php/topic,57569.0.html
Backe - Troop Tree Generator - http://forums.taleworlds.net/index.php/topic,50779.0.html
Dain Ironfoot - OSP Cloaks
HardCode - script so captured villages now produce troops of new faction
Winter - script to reload ammo automatically
Artizan - model for Darth Vader helmet
Elenmmare - models/textures from the Firefly mod
KON_Air - models/textures from Mount & Shotgun mod
grailknighthero - script to allow one banner per faction
Loriano - weapon and ship icon models
broken_shield - weapon, ship icon, and helmet models
Jlgx50 - weapon models
Loknar - eyepiece model
kavien - scene editing
Hank - scripting, textures
Hardcode - scripting
patkelly - companion dialogs
Thorgils - clone weapons
daerdevil - armor textures
Sibylla - hair models and face texture
-IYI-O-R-T- - darth maul & weequay face textures
Moss - textures
Fall of Denial - screenshots
numerous posters on this forum with suggestions on how this mod can be improved
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